Retrospective Review: Redguard

ThaBenMan

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Mar 6, 2008
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Most gamers are familiar with Bethesda's Elder Scrolls fantasy roleplaying games, like Morrowind and Oblivion. One title they may not be so familiar with is the first (and so far, only) installment in a series of spin-offs called "The Elder Scrolls Adventures": Redguard.

Released in 1998, Redguard is a 3D, third-person action/adventure game for the PC similar to Tomb Raider, set in the Elder Scrolls fantasy world of Tamriel. The player controls Cyrus, the titular Redguard, as he explores the island of Stros M'kai searching for his missing sister, Iszara. The story is quite good, a tale of political intrigue and revolution on this Imperial-occupied island south of the Redguard homeland of Hammerfell. You can explore the island's varied and interesting environments in any order you please, from the town of Stros M'kai proper and the system of goblin-infested caves beneath it, to the ancient Dwemer (Dwarven) ruins in the mountains and a sinister necromancer's private island off the coast.



The graphics were great for the day, and still hold up pretty well now. There's a good range of color, the setting is quite large and interesting, and the characters are well-designed and detailed. There is occasional clipping and other graphical glitches, but they're easily overlooked. The voice acting is good for the most part, especially for important characters like Cyrus. But some of it is pretty horrible and irritating, like for some of the random townspeople.

The controls, frankly, are something of a mess. The camera often will be at a bad angle, blocking your view of the enemy you're fighting or the jump you're attempting to make, especially in cramped areas. And the controls for swordfighting are rather unintuitive, so most fights devolve into button-mashing. A good portion of the game, unfortunately, is made up of combat, but most of it involves more adventure-oriented gameplay - puzzle solving and conversations with NPCs. These aspects are better: the puzzles are fun and interesting, involving the collection and combination of items like a traditional point-n-click adventure game, and also some platforming and environment-based puzzles (which are only sometimes frustrating, namely the giant mechanical scarab in the Dwemer ruins...) The conversations, when not with one of the aforementioned horribly-voiced characters, are enjoyable and interesting, with well-written dialogue.

So in conclusion, Redguard is quite an enjoyable adventure, especially for fans familiar with the Elder Scrolls setting that would enjoy a break from the staggering depth and complexity of the RPGs. You should definitely check it out if you can find a copy on the cheap (which assuredly any copy you find would be) and you can deal with the rather poor combat.
 

Gerazzi

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Feb 18, 2009
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meh, too low polygon count to make me buy it, I'd much rather play a well-done Pixelart Sidescroller. Braid, Cave Story etc.
 

GothmogII

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Apr 6, 2008
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Gerazzi said:
meh, too low polygon count to make me buy it, I'd much rather play a well-done Pixelart Sidescroller. Braid, Cave Story etc.
*puts on mock nobleman's accent* Philistine! You just cannot fathom the intricacies of the older generation. I scoff at you and your...pah, 'graphics'!

Sorry ^^' On-topic though, I never actually knew about this one! Reminds me of Outcast. Actually...back to the graphics...you know, those graphics actually look barely different from WoW o_O I mean, WoW has more widgets, trees, scenery, but the underlying components here are almost identical!
 

Maet

The Altoid Duke
Jul 31, 2008
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This game looks like just the type of time killer I need when I'm bored stiff in class.

Good review, but some sentences could use a bit of touching up. They don't seem syntactically wrong, but a few merited a double or triple take to make sure I fully understood it. The bad camera angle line at the beginning of the fourth paragraph is a good example. All the same, good review. If it's on Steam, I might download it.

Edit -- Alas, it is not. :(
 

ThaBenMan

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Mar 6, 2008
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ThaBenMan said:
Onyx Oblivion said:
What does it run on?
Released in 1998, Redguard is a 3D, third-person action/adventure game for the PC similar to Tomb Raider...
:D
Oh, maybe you mean what sort of system configuration it will run on? In that case, I'm afraid I don't know - I played this back in the day when I was a PC gamer. I'm a consoletard now :/
 

Pimppeter2

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Dec 31, 2008
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-Zen- said:
pimppeter2 said:
It looks like it has better graphics the morrowinds
I disagree immensely. Morrowind looks quite a bit better than this.

Holy shit, I've gone gonzo.
Yea but I got morrowind for my 360, it blows


and congrats
 

Lord Beautiful

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Aug 13, 2008
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pimppeter2 said:
-Zen- said:
pimppeter2 said:
It looks like it has better graphics the morrowinds
I disagree immensely. Morrowind looks quite a bit better than this.

Holy shit, I've gone gonzo.
Yea but I got morrowind for my 360, it blows


and congrats
I didn't know that Morrowind worked on the 360. The Xbox version must not look so great, because I'm almost certain the PC version looks better than this. Still, for a game over a decade old, Redguard does look fairly decent.
 

ThaBenMan

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Mar 6, 2008
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Hyper-space said:
didn't Cyrus also make a semi-appearance in Oblivion?
I have no idea, I've not played Oblivion. But he could have been mentioned - Redguard actually takes place a couple hundred years before Oblivion, I think. What happens in the game results in Hammerfell, the homeland of the Redguards, and the Empire of Cyrodiil drafting a peace treaty, where Hammerfell was under Imperial occupation before. So I wouldn't be surprised if Cyrus' name didn't at least turn up in a history book.
 

Hyper-space

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ThaBenMan said:
Hyper-space said:
didn't Cyrus also make a semi-appearance in Oblivion?
I have no idea, I've not played Oblivion. But he could have been mentioned - Redguard actually takes place a couple hundred years before Oblivion, I think. What happens in the game results in Hammerfell, the homeland of the Redguards, and the Empire of Cyrodiil drafting a peace treaty, where Hammerfell was under Imperial occupation before. So I wouldn't be surprised if Cyrus' name didn't at least turn up in a history book.
holy snapstickles!

i remember now! some pirates at the waterfront were singing about Cyrus
 

ThaBenMan

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Mar 6, 2008
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If anybody manages to find a copy and start playing, I still have my strategy guide - I would be happy to be your personal hint-line ^__^

And a neat tidbit for you Fallout 3 fans (another game by Bethesda) - there's one part of Redguard that's rather similar to Tranquility Lane -

Near the end of the game, Cyrus ends up going through a portal into the pocket plane of a minor Daedra Lord to try and get his sister's soul back. The plane is a sunny, pleasant little patch of reality with trees and a cottage next to a little stream. The Daedra Lord, Clavicus Vile, is a jolly, fun-loving lad (with horns) and a pet dog... thing. Reminds you of Betty and her "dog", doesn't it?
 

uk_john

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Jan 1, 2007
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To all the graphic whores out there - you do realise you are killing video gaming, don't you?

It was funny to find this, as I have just installed my copy again to play it! There are plenty of places on the web (you tube, wikipedia, etc) that will tell you how to get this running in XP, utilizing the much better 3DFX graphics, like I am. It involves VDMSound and other things, but it may also work in DOSBox as it is a DOS executable, but I don't know if 3DFX games run in DOSBox.

When compared to other 1998 games, the graphics and sound stand up quite well. Once again though, like the Morrowind/Oblivion debate, you have to understand that 80 hours of gameplay with an interesting deep story and believable NPC's is better than a 100 gorgeous hours of shallow gameplay with shallow NPC's.

I also totally disagree with the reviewer, as he shows himself to have no idea about this game, in that IF you find it on sale at an auction site or wherever, it's actually likely to be quite expensive as people who bought it have held onto their copy. One way you can tell how well liked a game is is by seeing how rare the original boxed (not cheap budget label version) copy is on sites like ebay. Because that will show you whether gamers are hanging onto their copy through love of the game, or selling it off on ebay as it doesn't matter to them after a while. Given how rare big box original versions of Daggerfall and Redguard are, I would say they are well loved. Morrowind is a little easier to find and Oblivion is way easy to find, so that should tell you something about what gamers who bought this game think of it.

I mean I wouldn't ever sell my copy, after all, I have just started playing it again for the third time. That's the sign of a classic game!
 

ThaBenMan

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Mar 6, 2008
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uk_john said:
I also totally disagree with the reviewer, as he shows himself to have no idea about this game, in that IF you find it on sale at an auction site or wherever, it's actually likely to be quite expensive as people who bought it have held onto their copy. One way you can tell how well liked a game is is by seeing how rare the original boxed (not cheap budget label version) copy is on sites like ebay. Because that will show you whether gamers are hanging onto their copy through love of the game, or selling it off on ebay as it doesn't matter to them after a while. Given how rare big box original versions of Daggerfall and Redguard are, I would say they are well loved. Morrowind is a little easier to find and Oblivion is way easy to find, so that should tell you something about what gamers who bought this game think of it.

I mean I wouldn't ever sell my copy, after all, I have just started playing it again for the third time. That's the sign of a classic game!
Ok, sorry, my bad - I never actually looked to see what it would cost to get a copy. I just figured if you found a copy in Gamestop or something it would be cheap, since it's pretty old.

Anyway, thanks for reading!
 

Cpl. Punishment

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May 22, 2009
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I wholeheartedly support- redguard was an awesome game in an awesome series (before Oblivion came along, anyway...)