That cant be true. I did notice that I never missed in the demo but I dismissed it figuring that you were really high level during that scene.
Here is the review
http://rpgcodex.net/content.php?id=224
I have read a few DA 2 reviews yet nothing in the mainstream media has mentioned it? I mean what the gfsalkfgjask;lf vdsa;lfdlafomdvfl;fmasl;k f, fasdmkfk;j
Huh?
So nobody had a problem with this? If this is true the game is an even bigger joke than I suspected from the demo.
Here is the review
http://rpgcodex.net/content.php?id=224
Tell me this is not true.The obsolete ?to hit chance? mechanic is gone. In your grandpa's RPGs, unsuccessful attacks missed their target. In Dragon Age 2 they merely cause less damage (glancing blows). Your primary stat (one for each class; might as well make the system even more ?welcoming? and call it DAMAGE!!!) determines your base damage and your chance to do extra damage. Hovering your cursor over your attack rating displays a breakdown, for example 85% vs normal enemy, 70% vs enemy lieutenant, 55% vs enemy boss. What does it mean for you? A system where you always hit is an HP game, so you?ll be hitting the ?bosses? aka HP behemoths for a very, very long time.
I have read a few DA 2 reviews yet nothing in the mainstream media has mentioned it? I mean what the gfsalkfgjask;lf vdsa;lfdlafomdvfl;fmasl;k f, fasdmkfk;j
Huh?
So nobody had a problem with this? If this is true the game is an even bigger joke than I suspected from the demo.