Wow, I am actually quite surprised this received such a glowing review. I suppose once I get past the whole "Its practically the first game made over blah-blah-blah", it starts to shine on its own, although said shine may be crimson tinted with the blood of your foes.
Okay, one major problem with this game. The first Crackdown was one of my absolute favorites, but this was a huge letdown to me, and it wasn't mentioned in the review, which it certainly should be.
It even took me a whole minute to figure this out, but in Crackdown 2, you are in the exact same city as the first one. Sure, it's a little torn up, and some locations have blockades creating a different atmosphere at times. But if you played the first, you'll find yerself recognizing so many places, that it kinda kills the novelty of a 2nd Crackdown game. Sure, I understand. It's where the Agency is located, and to continue the story from the last, it makes sense (since there never was any closure, and there doesn't appear to be any mention of the last ending from where I'm at in the game). But it's still a disappointment.
Also, that whole superman mentality is clearly shot down as soon as you end up in areas with rocket launchers. Those things home in on you, and fire so fast that if one hits you, you'll find yerself being juggled around for a while. This leads to extreme frustration. But, you can use those weapons too (and I certainly do), so it just makes you enter some areas a little more cautiously. Which, in itself, can be kind of a mood killer when yer leaping from building to building without a care in the world, but I suppose that's where the challenge comes in.
CD2 really felt kind of dumbed down. The missions were all the same. The core elements of the game are the same as CD1, but it was boring just doing the exact same missions. I mean, CD1's missions weren't exactly the most varied fare I'd ever seen. But CD2 actually manages to be even LESS varied. Open control points, capture amps, releases beacons. Every section is the same as the last section. You don't get much of a challenge.
But CD2 is fun. This shit is fun. It's just not as good as CD1.
The most infuriating thing is getting knocked down by the charger freaks, you simply lay there all rag-dolled and useless, another charge will knock you down again (often while frantically trying get up) resetting the 'being useless timer', all while still being attacked! All you CAN do is mash 'A' hoping a gap appears in charger attacks.
My favorite aspect of Crackdown 2 is the wingsuit. I could spend forever just flying around. It's difficult to master but once you get it down, there's really no reason to drive anywhere anymore. It's way too fun to fly around. Now if only I could shoot from my wingsuit gliding...