Too much choice. Just do not know where to start.nipsen said:..if the game is so easy to dislike - how come it's so difficult to explain why?
I so wanted to love damnation, but it was probably the biggest waste of money I've spent in years.
Too much choice. Just do not know where to start.nipsen said:..if the game is so easy to dislike - how come it's so difficult to explain why?
Just a general question I had. I guess I didn't think the reasons were very good, in the sense that you could say the exact same thing about just about any fps made - without really saying anything wrong, or giving less valid reasons.dietpeachsnapple said:I am under the impression that he did explain why. Not to detract from the conversation starter that you have provided me, but...
What relevance does your question have to the comment that I left to the reviewer?
I dunno Damnation suffers from begin empty they have larger and more complex than average levels but poorly utilize them with weapons and AI/enemies that drives its its avrageness into the ground, story wise meh I have seen worse. COJ was a more solidly constructed game, it had a mix of issues but over all it was a fun western shooter, damnation is more of a drag than fun, then again I think gears and halo ep 3 could have been ALOT better then what they were......nipsen said:Just a general question I had. I guess I didn't think the reasons were very good, in the sense that you could say the exact same thing about just about any fps made - without really saying anything wrong, or giving less valid reasons.dietpeachsnapple said:I am under the impression that he did explain why. Not to detract from the conversation starter that you have provided me, but...
What relevance does your question have to the comment that I left to the reviewer?
Take the first Call of Juarez game, for example. With that one, reviewers seemed to have the opposite problem - the entire game is narrative- driven, but the reviews almost always were centered around the gameplay mechanics. While the only thing (usually) said about the writing in the game was "it's good for what it is", and then period. But it nevertheless was something that always pulled up the overall impression towards the end.
I wonder if the reason why people dislike Damnation is because it's just a "standard" fps, with no interesting twists, in addition to bad story- telling. Which is fine, obviously - but if that's the reason, then the review would be better if it could explain that.
In short, I must disagree with your supposition.nipsen said:Just a general question I had. I guess I didn't think the reasons were very good, in the sense that you could say the exact same thing about just about any fps made - without really saying anything wrong, or giving less valid reasons.dietpeachsnapple said:I am under the impression that he did explain why. Not to detract from the conversation starter that you have provided me, but...
What relevance does your question have to the comment that I left to the reviewer?
Take the first Call of Juarez game, for example. With that one, reviewers seemed to have the opposite problem - the entire game is narrative- driven, but the reviews almost always were centered around the gameplay mechanics. While the only thing (usually) said about the writing in the game was "it's good for what it is", and then period. But it nevertheless was something that always pulled up the overall impression towards the end.
I wonder if the reason why people dislike Damnation is because it's just a "standard" fps, with no interesting twists, in addition to bad story- telling. Which is fine, obviously - but if that's the reason, then the review would be better if it could explain that.