The most frequent message is, as far as I noticed, "it's harsh. Evacuate me.")ssgt splatter said:Hi!......and "hi" to you too. HA! That was funny.
I usually find the message "white sticky stuff", usually clustered around the female NPCsLord_Gremlin said:The most frequent message is, as far as I noticed, "it's harsh. Evacuate me.")ssgt splatter said:Hi!......and "hi" to you too. HA! That was funny.
Ok, let me stress this -- while the game is very hard, it is never unfair. Yes, there are sneak attacks and traps, but when you die, it's not because the game is being cheap. I will say that at times the camera works against you, making it hard to see what you're fighting, but I don't personally count that as unfair.Kenjitsuka said:Great review as always.
As for the game itself.... eh, very hard to choose wheter I would love or hate it.
I'm really bad with dealing with failure, especially if it's unfair, but then again I also managed to beat Ninja Gaiden on xbox on all dificulty levels because I refused to let a game beat me. And yes, when you manage to get as good as to breeze through a level or boss fight without getting hit, it does make you feel really godlike.
My question; if you get really good at the game (like with Ninja Gaiden where you needed to get into the flow of the game) does the unfairness factor go down? I.e. does it keep you crying bitter tears through to the end, or does it eventually let up a tad?
Also, how many hours of gameplay are we looking at?