As for the save game thing, don't you overwrite existing saves? I know I do, else I end up with hundreds of the damn things clogging up my system. BUT ANYWAY...
So, its as good as I hoped?! Sweet, it'll be here by the end of the week Looking forward too it.
EDIT:
So, its as good as I hoped?! Sweet, it'll be here by the end of the week Looking forward too it.
EDIT:
Come to think of it, why didn't they use a version of the Mass Effect engine? That worked good on both PC and XBox (yeah, I know, I'm an idiot for having both).Slycne said:A combination of different teams, development times and needs most likely. Eclipse is an in-house engine likely built out of their previous Odyssey and Aurora Engines, so they have a lot more freedom to do with it what they want. Mass Effect went into development after Dragon Age. It's also not free to use the Unreal engine and a successful engine can in turn be marketed out to other companies.hansari said:Can you or someone else explain to me why developers would take the risk to use different graphics engines? Wouldn't focusing on one be better?Russ Pitts said:For the most part the game is a washed-out mess, and the items and character models are uninspiring. If sub-standard graphics are a severe impediment to your enjoyment of a game, then you'd be wise to play the PC version if you have the option. >
While I found Mass Effect to be shiny enough on the console, the developers said they couldn't tap into it because the Unreal Engine 3 was new to them...
Now they say they have everything peachy with Mass Effect 2...but then I hear this about Dragon Age??
Why? Because they are once again using a new engine called Eclipse?