How are motion controls to blame for the core mechanic (the paint/thinner thing) being flawed and poorly handled? Or the dodgy camera? Or the general heavy focus on story and Disney history trivia over gameplay? Or the stupid jumping puzzles? Did you just stop reading when you got to the part about Russ's hand cramping up? And then forget everything you had already read?Nurb said:Looks like the bottom line is:
A stupid gimmick has ruined a game with so much potential and such a wonderful story idea. Motion control isn't good for anything except niche titles and spesific kinds of gameplay. It's been proven with PS3 and Xbox motion control games being copies of every popular Wii game. There's only so much you can do with it, and trying to force it into games that might appeal to anyone but party gamers will ultimately hurt it.
I am curious as well, if the PS Move would have been better. None of the games cramp my hand when I use it, but the Wii seems to be aggravatingly unresponsive many times.Steve the Pocket said:Remember that line from Extra Credits about how ideas are worthless on their own? This game is a good example of that. In fact, it's a good example of why designers need to be aware of that fact, because otherwise they tend to assume their brilliant game idea will automatically be good and that they don't need to put much effort into execution.
How are motion controls to blame for the core mechanic (the paint/thinner thing) being flawed and poorly handled? Or the dodgy camera? Or the general heavy focus on story and Disney history trivia over gameplay? Or the stupid jumping puzzles? Did you just stop reading when you got to the part about Russ's hand cramping up? And then forget everything you had already read?Nurb said:Looks like the bottom line is:
A stupid gimmick has ruined a game with so much potential and such a wonderful story idea. Motion control isn't good for anything except niche titles and spesific kinds of gameplay. It's been proven with PS3 and Xbox motion control games being copies of every popular Wii game. There's only so much you can do with it, and trying to force it into games that might appeal to anyone but party gamers will ultimately hurt it.
I generally agree with this. I got past the view issues after a bit of a adjustment and a liberal use of the controls that do allow you to yank control back from the camera. (Most of the time)Tiswas said:Hmmmm. Well I actually bothered to play the game myself. And found a most charming game indeed. It's no Super Mario Galaxy 2. But what is? But I found Mickey easy to control and while yes, the Camera was a little annoying at first. It didn't take long before it was merely a little niggle. Hell, I found the camera on this to be more co-operative than certain games (Uncharted 2 and Prince of Persia.)
I think this is one of the games where people were so hyped up for it (especially when we saw the concept Art.) yet it didn't manage to be perfect.
Reading this makes me think how rediculous any conversation about personal taste is, this is not a critique of you at all, but your two examples of "boring games" are my two top games of the year!
Neither one of us is wrong though which is what makes all this back and forth seem so trivial... I mean, I know it is, but... even more so.
Do you ever wonder (any one reading this) what it is that makes us post on boards? It ultimately feels kind of silly; not that it will stop me.
Probably because it does have good qualities. The only problem is that those good qualities don't pertain to actual gameplay.veloper said:Thinking the same thing.Zombie Nixon said:Why'd you give it 3/5 stars? You spend the whole review talking about how it isn't fun at all.
Dare I say, the game neededRuss Pitts said:Review: Epic Mickey
The happiest place on Earth spawns the most frustrating game on the Wii.
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I hope you're right. I can deal with most of the camera issues that seem to break the game for other gamers, but this whole review has been such a crushing blow. I haven't followed ALL the news on Epic Mickey, but the concept art had me ridiculously psyched to play the game. I think I'm going to get it anyways, but I'll be sure to have Kirby's Epic Yarn close by if I need to console my ailing heart with adorable gameplay :/Tiswas said:Hmmmm. Well I actually bothered to play the game myself. And found a most charming game indeed. It's no Super Mario Galaxy 2. But what is? But I found Mickey easy to control and while yes, the Camera was a little annoying at first. It didn't take long before it was merely a little niggle. Hell, I found the camera on this to be more co-operative than certain games (Uncharted 2 and Prince of Persia.)
I think this is one of the games where people were so hyped up for it (especially when we saw the concept Art.) yet it didn't manage to be perfect.
I'm with you when referring to going by a single opinion. Reviewers have preferences. Some hate plat-formers while others love RPGs. There are biases (although most of the time slight), so you really should check other reviewers first.jjboat said:Why are so many of you saying "I saw this coming" or "too bad it isn't good" when all of you give no sign of actually playing the game. Do you guys think that this critic's opinion is the only one you should go by? Ign and Gametrailers gave this game 8/10 and G4 have it a 5/5! it is obviously not as bad as all that. having just beat the game I can attest to the fact that is flawed and probably not good for a casual gamer, but i can also honestly say that in spite of all that it is a truly remarkable gaming experience and one of the most unique to come out of the mainstream in a long time. If you ever wanted to buy this game, than there is no reason why you shouldn't now, it is very, very good. Sure it can be frustrating(especially near the end) but overall the game is so damned awesome that as soon as i finished i was ready to play the whole thing over again.