Mythrignoc said:
ZippyDSMlee said:
John Funk said:
Mythrignoc said:
@Zippy,
Not one final fantasy game will let you open endedly explore the world until the end of the game.
Not one final fatnasy will allow you to choose your own background and story.
Not one will have an ending based on who you fight and who you don't fight, or which moral/ethical side you are on.
They give you the illusion of choice in some game but the end result is still the same. For instance, in 5, you could do whatever job you wanted, allowing you to have say Bartz as the mage and Krile as the warrior instead of the stereotypes, but no matter what you do, the end story and end result of the game will always be the same no matter how you play it. Exdeath, Sephiroth, Kefka, Sin, Edea, all of them will die by your hands no matter what you do in the games.
Don't kid yourself into thinking that there's degrees of linearity in games. You either do or don't have a choice, there's no maybe with something like that and while I hate black and white analysis', this is one of the few that I have yet to find any middle ground.
And IMO thats what made them great and what modern gaming is nearly incapable of doing creating the illusion of being open ended without making things horribly disconjointed. We either get linear as frak (anything bioware or capcom made)and disconjointed (anything Bethesda made and most sand box designs) because it takes to much time to build a sand box with rules.....
Erm...I never said linearity is a bad thing. All I'm saying is looking for non-linearity in a game designed to be linear is pointless, and final fantasy is one of those kinds of games.
Linearity ISN'T a bad thing. I really don't know where he's coming from here, to be honest.
Ok let me try and explain it like this, there is a higher level of fun for me in a game that has a high illusion level of non-linearity but has not lost qaulity and polish to making an open world lulz fest. So Quake 1-2,RTCW,Dark Messiah is "deeper" than Bioshocck, FF4,FF6,ff9 are more fun and interesting to me than any other RPG I have played because newer games do not have much depth in the illusion of non-linearity they are more boxed and constricted concepts.
I apologize for my grammar and the way I communicate I tend to stick on easy trains of thought I can easily roll, its difficult for me to find the right words or line of thought sometimes.
Warachia said:
ZippyDSMlee said:
There is no "diversity" in the linearity of free form things........ I suppose you have given up the fight on "qaulity" and go with whatever the flow is as most reviewers seem to do with today's 8's are yesterdays 6s and all.....
My "preferences" are more options,more content, more quality which seems to fly like sht hitting the preverbal fan in a 180 direction and less content,options lead to more money for the questionably "diverse" game industry.
I suppose art is in the eye of the beholder and all but it dose not make twilight(or "insert pathetic media here") any better and I am not getting any younger, all I need is a cane with a golf ball on it and I will be all set!
As I said before, all FF games that are linear, if you don't want linearity, don't play FF games, I don't know what you were expecting if you complain about this game being linear as well.
As for personal opinion, just don't bring it into these arguments, because it is an instant lose argument for both sides, to help you out though, you just aren't looking in the right places, try way of the samurai 3 for massive non-linearity, or try the Star Ocean series if you like Jrpg's.
By the way, I find it funny that you complain about quality when your spelling is horrible.
Ok let me try and explain it like this, there is a higher level of fun for me in a game that has a high illusion level of non-linearity but has not lost qaulity and polish to making an open world lulz fest. So Quake 1-2,RTCW,Dark Messiah is "deeper" than Bioshocck, FF4,FF6,ff9 are more fun and interesting to me than any other RPG I have played because newer games do not have much depth in the illusion of non-linearity they are more boxed and constricted concepts.
I apologize for my grammar and the way I communicate I tend to stick on easy trains of thought I can easily roll, its difficult for me to find the right words or line of thought sometimes.