Yeah Rico is an idiot but I kinda like him for that reason. He behaves like somebody would when your friend sacrificed (technically he got killed but nevermind that) himself to capture this guy.Eipok Kruden said:And then that freaking retard Rico killed him... I wanted to kill Rico so badly right then. He is one of the most unlikeable characters ever. Other than that though, I think the game is near perfect. I got used to the lag pretty early on and I've been using the Alternate 2 control scheme so I haven't had a problem with the controls either. And I like how everything has a certain weight to it. Killzone 2 is now my favorite game. Halo 3 is now second and Bioshock is third.Frank_Sinatra_ said:The dialogue is silly except in the end when Visari is talking to you. He brings up some good points.
Hence why I plan on renting it out and giving it a fairly decent crack in the one night I'll have it. I also plan on going through on the hardest difficulty first and seeing how I go with that. Should be good fun!Eipok Kruden said:But you have an internet connection... Killzone 2's multiplayer will keep you occupied for weeks, perhaps months, maybe even longer. And the campaign is pure awesome. Even though it's short, it's highly replayable. Also, the campaign on Veteran and Elite takes more like 8-10 hours because you will die a lot. The AI doesn't get stronger with the harder difficulties, nor do you get weaker. No, the AI get's smarter. WAY smarter.
The hardest difficulty isn't unlocked until you beat the campaign once on any other difficulty. You should play it on the second hardest first, then try it on the hardest if you like it enough. It should take you 16-18 hours to finish it once on both of the difficulties. 8-9 hours each.Inverse Skies said:Hence why I plan on renting it out and giving it a fairly decent crack in the one night I'll have it. I also plan on going through on the hardest difficulty first and seeing how I go with that. Should be good fun!Eipok Kruden said:But you have an internet connection... Killzone 2's multiplayer will keep you occupied for weeks, perhaps months, maybe even longer. And the campaign is pure awesome. Even though it's short, it's highly replayable. Also, the campaign on Veteran and Elite takes more like 8-10 hours because you will die a lot. The AI doesn't get stronger with the harder difficulties, nor do you get weaker. No, the AI get's smarter. WAY smarter.
Re-read the review without the pre-conception that Jordan hated the game and the PS3 in general.harhol said:I'm something of a rare species in that I'm a PS3 owner who couldn't care less about buying & owning Killzone 2. I appreciate what it does but it's never really appealed to me. Nevertheless, there are some points in this review which I think need to be addressed:
That, is not a criticism. It is merely the reviewer explaining the control scheme by compaing it to a game with a different control scheme. Is it fundamentally wrong to compare any two games? If so, what else can be used as a point of reference?Review said:"If you're used to the twitch responsiveness of Left 4 Dead or Call of Duty 4, you're going to find aiming in Killzone 2 more than a little sluggish."
Thanks for the heads up. I know what I'll be doing with my friday now! Typical about the difficulty not being unlocked though, although it will be good to see how the AI changes from difficulty to difficulty.Eipok Kruden said:The hardest difficulty isn't unlocked until you beat the campaign once on any other difficulty. You should play it on the second hardest first, then try it on the hardest if you like it enough. It should take you 16-18 hours to finish it once on both of the difficulties. 8-9 hours each.
I played through the campaign on trooper (the normal difficulty). I'll play through the campaign again on veteran and then on elite after I've unlocked the scout in multiplayer The multiplayer is so addicting.Inverse Skies said:Thanks for the heads up. I know what I'll be doing with my friday now! Typical about the difficulty not being unlocked though, although it will be good to see how the AI changes from difficulty to difficulty.Eipok Kruden said:The hardest difficulty isn't unlocked until you beat the campaign once on any other difficulty. You should play it on the second hardest first, then try it on the hardest if you like it enough. It should take you 16-18 hours to finish it once on both of the difficulties. 8-9 hours each.
Well once I've finished voicing my opinion on here and finishing some jobs around the house (it really needs a vacuum) the local video shop should be getting a good visit. I wonder if I can knock off veteran in one night? Sounds like a good challenge to me.Eipok Kruden said:I played through the campaign on trooper (the normal difficulty). I'll play through the campaign again on veteran and then on elite after I've unlocked the scout in multiplayer The multiplayer is so addicting.
I have to agree with harhol. There were many anti-sony comments in the review that were clearly uneccessary and had nothing to do with the game itself, (the unwarranted criticism of a 2 year old price tag which doesn't even exist anymore, comparing the ps3 to an overpriced 360, etc.) but pointing out such labels you as a "Sony Fanboy" and therefore nothing you have to say is worth reading. The author even posted later in the thread that he doesn't own a PS3, which makes me wonder exactly how much time he spent with the game before writing a review. But alas, I think the review was mostly fair and marked kz2 for its high points.harhol said:It's a confused piece for sure. Pro-Guerrilla but anti-PlayStation and therefore fencebound. I don't think it could influence anyone's decision to buy/avoid the game. The recommendation is to "buy it" but I have no idea why. How can something be "uncompromising" yet "insubstantial"?
I totally agree that these issues about Sony getting brought up in reviews and my overall thought is : Why?Crash486 said:I have to agree with harhol. There were many anti-sony comments in the review that were clearly uneccessary and had nothing to do with the game itself, (the unwarranted criticism of a 2 year old price tag which doesn't even exist anymore, comparing the ps3 to an overpriced 360, etc.) but pointing out such labels you as a "Sony Fanboy" and therefore nothing you have to say is worth reading. The author even posted later in the thread that he doesn't own a PS3, which makes me wonder exactly how much time he spent with the game before writing a review. But alas, I think the review was mostly fair and marked kz2 for its high points.harhol said:It's a confused piece for sure. Pro-Guerrilla but anti-PlayStation and therefore fencebound. I don't think it could influence anyone's decision to buy/avoid the game. The recommendation is to "buy it" but I have no idea why. How can something be "uncompromising" yet "insubstantial"?
I don't agree with his assessment of the multiplayer though, and his conclusion that the game is lacking is somewhat perplexing as well. I don't know how an amazing looking game, with excellent AI, great replay value, and an extremely deep multiplayer could ever be described as "stylish but insubstantial."
"Poor Sony. It's hard to sympathize with them these days. Poised for another easy first-place finish in the console race, they released a device with a $600 premium just in time for a global recession."
"which is somehow fitting from the company that brought you the $600 console." Really... get over it man. They're not that expensive anymore, just go out and buy one so you can stop being mad at it.
I've never played EVE obsessively. I still play EVE just as much as I usually do. A few hours at most each day, sometimes I don't play it at all for a day or two. I play Killzone 2 most of the time, but I log onto EVE when I want something more.Inverse Skies said:Well once I've finished voicing my opinion on here and finishing some jobs around the house (it really needs a vacuum) the local video shop should be getting a good visit. I wonder if I can knock off veteran in one night? Sounds like a good challenge to me.Eipok Kruden said:I played through the campaign on trooper (the normal difficulty). I'll play through the campaign again on veteran and then on elite after I've unlocked the scout in multiplayer The multiplayer is so addicting.
Aside: Is Killzone 2 keeping you away from EVE? If so then it must be better than I've thought
Ah. My apologies, I've held the wrong view of you as a gamer for sometime then. I always thought you were heavily into EVE. Now I know betterEipok Kruden said:I've never played EVE obsessively. I still play EVE just as much as I usually do. A few hours at most each day, sometimes I don't play it at all for a day or two. I play Killzone 2 most of the time, but I log onto EVE when I want something more.
I'm still a massive EVE fan and I love the universe and the game itself, but it's just not the kind of game you play obsessively. It's much slower paced. I'm currently getting ready for a mission into 0.0 to scout out some new positions. My Helios (covert ops frigate, it can fit an advanced cloaking device and is very good at using scanners and probes for exploration) has been collecting some dust.Inverse Skies said:Ah. My apologies, I've held the wrong view of you as a gamer for sometime then. I always thought you were heavily into EVE. Now I know betterEipok Kruden said:I've never played EVE obsessively. I still play EVE just as much as I usually do. A few hours at most each day, sometimes I don't play it at all for a day or two. I play Killzone 2 most of the time, but I log onto EVE when I want something more.
As to the question if I could knock off veteran in one night... no. I couldn't. I stayed up until four in the morning trying as well. I kind of got distracted by posts on here which didn't help (my attention wavers badly when playing games at times, it's nothing new). I managed to get up to the palace where Radek is holding up. I was pretty impressed... and yet still unconvinced about buying it.
I still feel I'd lose interest in it very quickly, especially once I've beaten it through. I would like to see it through to the end though... so I'm just going to be indecisive about it for a while. Decisions decisions!
No, you're not the only person who found yourself looking up at everyone. But you're probably the only person who was bothered by it. You're also probably the only person that disliked the grain effect.Irridium said:Am I the only one while playing this game feel like the character you control was shorter than everyone else? I found myself looking up at everyone throughout the game.
Plus, was I also the only one bothered by the film grain effect and wished they put in an option to turn it off?
What? I was that close to beating it? I should have pressed on until 5 in the morning! No sleep! Sleep is for the weak!Eipok Kruden said:And nice I thought the end fight with Radek was pretty fun. It's very long though. In fact, you get a trophy for beating him in less than 20 minutes.
Yep, it should only take you 30 minutes maximum on Veteran. It took me 17 minutes on normal and that was because I kept trying to kill Radec and not the grunts. You have to kill all the waves of troopers first, then you'll be able to fight Radec. I suggest using the grenade launcher to take out all soldiers the up until the RPG troopers and then using the sniper rifle to take out the RPG troopers. Then grab the assault rifle or shotgun for the boss fight with Radec since he teleports too much for the flamethrower to be effective.Inverse Skies said:What? I was that close to beating it? I should have pressed on until 5 in the morning! No sleep! Sleep is for the weak!Eipok Kruden said:And nice I thought the end fight with Radek was pretty fun. It's very long though. In fact, you get a trophy for beating him in less than 20 minutes.