Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
The same argument can be made about New Super Mario Bros. Wii. It's based on a game that's over a decade old, and yet no one complained about it being just an HD version of Mario 3 or Super Mario World, aside from Yahtzee's review of it.
wtrmute said:
Tim Latshaw said:
Didn't you get the memo? The best Sega fans know that Sega is never supposed to do anything right anymore! It's all about complaining non-stop when they try something new, then when they finally cave in and try to provide a nostalgic experience, that's when we change our minds and cry about it being too similar to the old stuff we constantly told Sega we wanted to relive!
I swear it's like some form of reverse Stockholm Syndrome.
This. I mean, Sega's done
all kinds of attempts to update the formula for Sonic games, and it's a running joke that every Sonic game has been terrible since Sonic 3. Then they cave in and do a game that is just like the early,
good games, and everybody hates it anyway because it lacks "creativity". There's just no pleasing the Internet.
MarsProbe said:
daxterx2005 said:
Its interesting all the professional reviews I've seen praise this game. All the fan reviews hate it.
Well, that'll be because all these so-called "fans" are for the most part serial whiners who don't actually know what they want when it comes to these things.
Anyway, I personally really enjoyed episode 1. So what if the levels are similarly themed to ones we've seen before or the fact that some of the bosses are more or less identical to ones from the previous games? It's not the first time they've re-used boss designs after all.
I hope they continue with what they're doing here when Episode 2 appears. Just ignore all the serial moaners. They'll probably never be happy with anything they do with regards to Sonic. Best just to leave them to it, while the rest of us who aren't ungrateful cynics can just enjoy the games.
I'm glad to see some folks understand what the general mentality of all the negative feedback is. Having played the Sonic Remix demo recently, the only things that make it stand out are the activity in the background as you're playing, and the ball form having more momentum.
That's all it has so far, and yet it is praised over Sonic 4. That kind of mindset boggles me. It's nearly the same, yet the indie game is liked more than the professional one. Maybe it's because the demo is free at the time.
Also, here's something else to think about: If this game were truly as bad as people think, why is it that this game can be seen as both a self-contained game and a part of a larger one? Think about it. If you get all seven Emeralds, you can see a teaser for the next Episode, yet there's enough of a good feeling that you have truly beaten the game when you fell the final boss and see the classic outro scene. In short, SEGA and Sonic Team are making several full games that play into one another, all with the same classic gameplay and some tweaks in the gameplay between each one.
That's a VERY smart way to make a game in my opinion, and they should be praised for that along with the fact that they made such a good game.