I had quite a bit of fun with Shattered Dimensions. I like what Marvel did on their end for this game. They created 3 new characters for 2 dead comic books(Sorry 2099 and Noir). It's not something I would have expected them to do.
The game has a distinct visual style to it. Each level is created with its own theme to it. The game itself is broken up into 3 acts, each act containing a level for each spider to get a fragment in. Here's a sample from what I took as good about either a specific level, or a general vibe with each Spidey.
Doctor Octopus' level was rather interesting because it felt both gigantic and claustrophobic at the same time. It actually takes talent to do that. It had bright visuals, clever cut scene video jokes(meh), and a couple of surprises.
The visual style in Noir is interesting, because it's normally black and white, unless you're in light, when it becomes more sepia colored. I like how that mechanic works. The actual takedown method he uses needs some work though.
Deadpool's level is quite impressive. A giant collection of oil rigs, enabling for all kinds of tricks, traps(deadpool punching bags with explosives), flame traps, cameras, and then some. The level felt open almost all the time, and the commentary from Deadpool abut the state of the Ultimate Universe is a great in joke(As soon as he mentioned the Ultimate Spider Clone I started laughing for a good couple of minutes while my roommates just looked at me like I was crazy). I however, can only take Deadpool in moderation.
Now that I think about it, the Amazing Spider-Man's levels were the most alike to each other, at least in terms of primary color(brown). They each had a unique feel to them, but they all had a lot of brown to them. Most of them had a fitting theme.
The story itself is some Golden Age hero comic action. Save the world, because we can't do it. The voice acting was done well, but there wasn't enough of it. I don't care that you break pots spider man, stop telling me this.
Yeah, I'm kind of biased as a bit of a fan of a couple of the spider man comics, but I didn't like the way the controls worked for some of the game. The fistacuffs sections were a bit disorienting at first, but I got used to them. The game switching from free form to locked camera without really changing scenes irked me a ton, but that's how it is sometimes.
This game is not work 60 bucks, but it's not a horrible game. It's just a bit average is all. I would probably be a bit happier if I had picked it up at about the 40 to 50 dollar range. It's not so bad you should avoid it, but it doesn't feel like a 60 dollar game.