Rhode Island Honors 38 Studios Debt

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Rhode Island Honors 38 Studios Debt


The state of Rhode Island approved an interest payment on $75 million in bonds related to the 38 Studios debt, but there are still hurdles to clear.

The collapse of 38 Studios left tiny Rhode Island in a tough spot, with a debt of well over $100 million thanks to the loan guarantees that brought the ill-fated game developer to the state from Massachusetts. There was actually talk last month that the state could throw its hands in the air and default on the debt [http://www.escapistmagazine.com/news/view/124453-Rhode-Island-Wonders-If-Bailing-On-38-Studios-Debt-Is-Doable], which would be bad for its credit rating but save it several truckloads of cash, but now it appears that the state will honor its debt, although it's possible that legislative shenanigans could throw a wrench into the plan.

Included in the budget passed by Rhode Island's House Finance Committee last night is an interest payment on $75 million in bonds that were sold in order to finance the 38 Studios loan. That's obviously not something that would happen if the state intended to default, but it's not necessarily the end of the tale, either. The budget, including the interest payment, must still pass the House and then be approved by the Senate, and it only covers this year's payment; successive payments must pass the same annual approval process.

State administrator Richard Licht warned Democractic lawmakers against defaulting on the debt prior to the passage of the budget, saying that the impact on the state's credit rating would drive up the cost of borrowing at a time when Rhode Island is already struggling with high unemployment and financial shortfalls. "This isn't about 38 Studios," he said. "It's about protecting our reputation."

Kingdoms of Amalur: Reckoning, the only game 38 Studios ever released and which is now owned by Rhode Island, recently earned the state $713,000 [http://www.escapistmagazine.com/news/view/124690-Kingdoms-of-Amalur-Earns-713-000-For-Rhode-Island] via Steam sales, less than one percent of the total money owed.

Source: Reuters [http://www.reuters.com/article/2013/06/19/us-rhodeisland-budget-idUSBRE95I04B20130619]


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KeyMaster45

Gone Gonzo
Jun 16, 2008
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Even after all the cards ended up on the table, I still maintain that the company could have recovered if the governor hadn't made it his crusade to see the studio tank.
 

Starke

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Mar 6, 2008
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Hey, Rhode Island, here's a thought. When you're spending a shitton of money to lure a company over, even if the people who inked the deal were your rivals... might not be a good idea to go deliberately pissing all over them. Just a thought.
 

Arawn

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Dec 18, 2003
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I actually liked Kingdom of Amalur. From what I remember they had a sequel or at least another game planned based on the same world build. Not sure why it didn't fare that well overall. It was a decent action/rpg
 

VoidWanderer

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Sep 17, 2011
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Arawn said:
I actually liked Kingdom of Amalur. From what I remember they had a sequel or at least another game planned based on the same world build. Not sure why it didn't fare that well overall. It was a decent action/rpg
Well, the game was originally designed as an MMO, because for some reason Curt Schillings thought that a brand new studio could develop an MMO easily...

Personally, I loved KoA and the Island of Dead Kel was a great piece of DLC, but since Rhode Island has the patience of a taxman asking for an audit, 38 studios was doomed. I am REALLY looking forward to finding out who bought the Amalur IP and what they are going to do with it