RIFT Beta Community Event Announced

toomuchnothing

New member
Jul 5, 2010
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Holy packed servers batman. Every single one of the 20 some odd US servers are flirting between HIGH and FULL.
 

Baldr

The Noble
Jan 6, 2010
1,739
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30 Minute wait to join Wolfsbane. This better be worth it. I'm gonna suck until I get my Razer Naga configured.
 

Anah'ya

a Taffer
Jun 19, 2010
870
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Polock said:
Well that does sound better. Actually sounds much better, but still, the game doesn't interest me so much. The last MMO I bought was AION, and while beautiful, and great combat animation, the game got so ridiculously boring at the lvl 20-25'ish mark. Copious amounts of grinding and every. single. quest. was kill 10 of X monster. Then 20 more of the harder ones.

If this game isn't like that, I stand corrected.
I've been through AION and it fell flat on it's face at the exact same level range as what you mentioned. Rift, on the other hand, seems to have the potential to keep me interested, at least until something with more depth and a higher chance to support an active RP community comes along (read: I am waiting for SWTOR and need something to keep me entertained until then).

You might want to give it a shot if you can download the beta client.

The fact that they mashed up working mechanics from other MMOs is a benefit, not a negative trait.
 

Spinwhiz

New member
Oct 8, 2007
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Once Spinwhiz is on Byriel and Kulania is on Wolfsbane, we'll let you know. Should be around 1:30PM ET this afternoon.
 

Twyce

Mostly a Lurker
Apr 1, 2009
183
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My beta main is a Guardian on Faeblight, but this sounds fun! Ill be heading to Wolfsbane to roll a Defiant this time around.
 

Spinwhiz

New member
Oct 8, 2007
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Spinwhiz is currently in-game on Byriel and Kuliania is currently in-game on Wolfsbane. Send a tell for an invite please. Will be logging off at approximately 5PM ET.
 

scw55

New member
Nov 18, 2009
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The only revolutionary aspect of the game is the class system. Even then, it's taking Guild Wars' feel for having a custome class to a new level.

However, not all custome classes work well. Especially with mages. A stormcaller with Pyromancer is a very bad choice. Stormcaller is Water and Air magic, Pyromancer is Fire magic. The mechanics of the two mage classes also pidgeon hole you into using one or the others' offensive magic spells. Casting Air and Fire spells in combination will make you very very innefficient. As a result, pretty much every mage class takes elementalist as a secondary as its talents are genertic enough and you get a pet.

I suppose that's the draw back of the customization of classes. You only pick your secondary class not because you want to play that class as well, but because the passive bonuses support your main class well, or you gain a certain ability at the start that's useful.

I've been playing about with class builds. I've only found two combinations that you really do make use of the abilies of the secondary specc.

Marksmanship/Assasination (Poison, stealth and dealing bleed damage when you crit).
Chloromancer/Warlock (Go some distance into Warlock to gain the spell that turns health into mana. This works well to solve the Chloromancer's mana issues. It also great as the Chloromancer is a healer-dps. Like shadowpriest in WoW. The health loss to gain mana is easily recovered).

The game does suggest recommended classes to accompany your main one, but it is best to "browse" the other ones to find the one that suites you. Also use trial and error. On my bard, I chose a soul that'd buff my damage. But then later on I realised I'd be spending alot of time using healing/supportive abilties, so having better suriviability was better than deal a smidgen more damage.



You only need 4 characters at most. Though you get your first 3 souls early on in the game, you can unlock the other 5 later on via quests (above level 12).
You get 4 "roles" which are like the speccs in WoW. You can pick a role from any of the 3 classes you have available. 4 roles is enough.

1 Tank role
1 Support role
1 Ranged DPS role
1 Melee DPS role

The only classes that can't have all 4 is Mage and Warrior. So if you like a handful of different rogue types. Like I enjoy Marksmanship, Bard, and Assasination. Save up to unlock a total of 3 roles, specc each one to the desired class and just switch between them upon whim when leveling up/pvping/rifting what ever. You have no excuse to be bored inless you genuinly hate your class' core mechanics.


That is what I have also noticed about the classes. Each of the 4 classes has a distinct mechanic.

Mage - Mana and a Charge Bar. The charge bar fills up when casting, and can be used when using certain abilities. Chloromancer can buff their damage while draining it. Pyromancer can use it to gain the next X spells to have a significant mana cost decrease.

Rogue - Energy and Combo points. Eneregy constantly regenerates and you use combo points to use finishers.

Warrior - Energy and a kind of Combo point. Unlike the rogue, the combo points appear on yourself, and it's only 3 at the most. They're spent on finishers as well.

Cleric - Mana and cooldowns. I've only played the melee and tank clerics (aswell as cabalist). But, they rely on abilties having cooldowns and being instant cast. If you enjoy priority queues for abilities, you'll love playing a cleric.


As stated earlier, almost all the classes can have a Tank/Melee DPS/Ranged DPS/Healer role. So, pick the class with the mechanic you like, and try to malform your class into the role you want. Mages have no tank or melee dps speccs (officially). Warriors have no healer and ranged dps speccs (officially).

The problem with having this much freedom on what you want to be, some very freaky builds can appear that are game breaking. So, if you come across a build that's ZOMG AMAZING, don't be too disgruntled if you find it getting nerfed.
 

ThePizzaGuy556

New member
Aug 26, 2009
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Rift surpassed my expectations and im only level 8 lol Gonna keep tryingit out hope to see more Guardians on Byriel!
 

Vakz

Crafting Stars
Nov 22, 2010
603
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For the release (as well as the headstart), is there anything like this still going on? I'm planning on moving to RIFT (have played several other MMOs, but Rift does seem grand) but I can't seem to get my friends to move on to it with me, so having a decent guild would be great.

I'm EU, so that would be prefered of course, though I suppose I could go US if the lag isn't that bad (I haven't tried the US-servers yet), and PvP-server would be cool.

If anyone has anything to suggest to me, please PM me :)
 

Rayken15

New member
Jan 10, 2011
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Hey uh, does anyone need that TF2 code for RIFT that gives you a hat for you character? I dont plan on buying RIFT so i dont really have a use for it.