Rockstar: L.A. Noire the "Flashpoint" That'll Blur Games and Movies

Natdaprat

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Sep 10, 2009
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Nerf Ninja said:
Plus just had a thought, if this game is all about recognising facial and body language won't this bar autistic and other people who have difficulty parsing that language from playing the game?
Probably. Can't please everybody.

If anyone can make videogames as respectable as moives, it's Rockstar. They create compelling stories with great visuals, gameplay and characters. This game may help people say "I play video games" with more comfort.
 

mechanixis

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Oct 16, 2009
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You know what would help? Not including long stretches of gameplay where you expertly kill dozens of people. I would absolutely love it if this game had Heavy Rain-style minimalism with its violence.

The faces are certainly impressive, but they need to work on the shadows around the hat-area...
 

Tdc2182

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May 21, 2009
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I'm still confused on how they are gonna pull off action in this game.

Is it gonna be a classic Rockstar game, pulling out your gun in the middle of the street and doing what you want, or is this gonna be like Heavy Rain?

Needless to say, this is looking good. I just wanna see some more gameplay of what the actual experience will be like.
 

GonzoGamer

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Apr 9, 2008
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If they look just as real in gameplay as they do in the trailer cutscenes, I'll be impressed.
 

Racecarlock

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The real question here is, how much interactivity do you prefer with your game? I personally loved using NPC spawning cheats in the subway station in HL2 and watching them kill the guards. I love how in read dead redemption I can go about 200 feet or more away from Casa Madragada and shoot birds whenever the hell I feel like it. I think my favorite thing about games is the ability to experiment with things without a real life risk. That being said, if you like your games to be just like movies except with a few quick time events sprinkled in, then enjoy away. I just don't want to see the entire industry heading towards the non-interactive direction, because I still like dual hooking things in just cause 2 and surviving plane crashes with the never die cheat in saints row 2 and seeing how many rollovers a car can take in Burnout Paradise. And please nobody tell me "If you want interactivity, why don't you try a different medium?", because games are supposed to have some kind of interaction, even if they're just quick time events.
 

Geekosaurus

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Aug 14, 2010
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I don't understand the obsession with trying to combine films and games. Well, apart from the fact that films are a multi-billion dollar industry. Either way, the word 'cinematic' doesn't do anything for me.