generic gamer said:
Roger Ebert is expressing his opinion as is his right. I don't feel that games are really art, most paintings or films have a plot more intricate than 'save the princess' or 'blow shit up on a poorly defined revenge trip' and those that don't aren't really art either. Art is about expression and most films and games are about entertainment.
Almost any game is incredibly, ridiculously shallow when compared to a book, purely because it seems you can either have a broadness of experience or a depth. Since games need to factor in choice they seem to end up hollow. So sorry but no, games could be art, games can try to be art but are most games worthy of being called art? Of course not.
Actually, entertainment is a form of expression. Art isn't defined and restricted to plot. Maybe the range of experience and depth is art. A haiku has only a brief experience, but the art is in its brevity. Similarly, games without depth displays the art of the superficial. Games without any experience displays the art of inexperience. kurt vonnegut's Slaughterhouse Five is art, but it is satirically without depth, intelligence, coherence, and experience, and in that way they are filled with depth and experience.
The hollowness is an art itself.
I definitely feel that games are art, but like any art medium, some games are bad works of art, and some are great works of art.