Bullshit, it's not worth billions of dollars. I doubt the whole of konami is worth that much at this point
about as much sense as buying Minecraft for around 2 and a half billi.... oh wait they already did that.Okay, sanity check: Does this make any sense to anyone out there?
Understandable I suppose, but as far as Star Fox 2 was concerned, that was a matter of wanting to promote the N64 and essentially reboot it. And the Star Wars game (which I don't think is Battlefront, 1313 maybe? Sorry if I'm wrong, but that's the only title that comes to my mind.) was being made by LucasArts prior to the Disney buyout and once it was bought by Disney was most likely scrapped because it didn't fit within the new direction they were going with it. Disney did the same thing to all Marvel cartoon shows that weren't made by Disney/Marvel studios as well. The point I'm trying to make is, those were both tough business decisions made during a time of company flux and restructuring.Gizen said:This is actually not necessarily true. There are plenty of examples of games getting canned at stages of near completion. There was an article here on the Escapist about a week ago about how Star Fox 2 got canned when virtually done already, or if you want something more recent, Star Wars Battlefront 3 was cancelled in a near-finished stage as well.circularlogic88 said:80% complete? Doubtful. If you have a game at 80% complete, you don't pull the plug on it after investing so much money and manpower with nothing to show for it. Konami can't afford to make those kinds of moves like Blizzard could with their Titan project.
The rumour mill has also been churning with reports that Konami's upper management are actually full of vindictive, cocky, arrogant pricks, and some of their past actions would lend credence not only to this, but also to a history of poor business decisions. Considering some of their other recent actions, it's looking very much like Silent Hills wasn't cancelled because it was bad or wasn't going to sell, but because management was looking specifically to spite Hideo Kojima. This isn't even the first time something similar to this has happened. When Keiji Inafune left Capcom, they cancelled a number of Mega Man titles that were in development at the time simply to be assholes. Considering that the majority of Konami's revenues come from pachinko machine sales, not console games, and a history of being assholes already established, it's very possible that Silent Hills WAS 80% done at time of cancellation.
That's because you're trying to understand fanboy logic. Don't mistake it for anything else.Andy Shandy said:Can't say I understand the logic behind those who would rather have it dead, just because it's not on the console of your choice.
Yeah, but, see, that's the thing. Minecraft is one of the biggest surprise hits to come out of the indy development scene ever. This would be like Microsoft saying, "Yeah, the STALKER rights are worth two and a half billion." Minecraft had... and probably still has, the potential to make far more money for Microsoft than the 2.5b they put on it. Silent Hills? Not so much.Laughing Man said:about as much sense as buying Minecraft for around 2 and a half billi.... oh wait they already did that.Okay, sanity check: Does this make any sense to anyone out there?
Done and done. I wonder when people will learn, and more particularly, when The Escapist will learn to not trust nor even report on these wild rumors. Seriously, just take a look at the conversation here and how often unhealthy it was. This does no one any good.circularlogic88 said:Rumor has been dismissed.
http://www.ign.com/articles/2015/05/30/xbox-boss-denies-microsoft-purchase-of-silent-hills-for-xbox-one
Well, it's clickbait so The Escapist gets their ad cut. Even if that does do long term damage to their credibility, and does harm their ad revenues in the long term.Ryan Hughes said:Done and done. I wonder when people will learn, and more particularly, when The Escapist will learn to not trust nor even report on these wild rumors. Seriously, just take a look at the conversation here and how often unhealthy it was. This does no one any good.circularlogic88 said:Rumor has been dismissed.
http://www.ign.com/articles/2015/05/30/xbox-boss-denies-microsoft-purchase-of-silent-hills-for-xbox-one
Hey, it gives us something hypothetical to talk about over the weekend, even when the rumor has been officially crushed and especially with news going quiet because of E3 being 2 weeks away. If anyone is gullible enough to buy this big of a deal coming from an anonymous source, they'll eventually learn to be skeptical (at least I hope).Ryan Hughes said:Done and done. I wonder when people will learn, and more particularly, when The Escapist will learn to not trust nor even report on these wild rumors. Seriously, just take a look at the conversation here and how often unhealthy it was. This does no one any good.circularlogic88 said:Rumor has been dismissed.
http://www.ign.com/articles/2015/05/30/xbox-boss-denies-microsoft-purchase-of-silent-hills-for-xbox-one
One billion yen equals roughly eight million US dollars, so... two or three billion yen wouldn't be that insane a price tag for an IP with a decent history behind it.jklinders said:My eyes started to glaze over at the word billions. Unless it's in a currency far lower than yen, no video game franchise is worth that much.
I call bullshit.