amaranth_dru said:
Rumor has it... I would like to see the story continued, too bad Ghost ate it in the last one tho.
Still without the bulk of IW I wonder how they'll pull it off. I wasn't pleased at all with BlOps graphics, or story for that matter.
Destructible environments? Hopefully someone can get this right (I still think the original Red Faction pulled it off the best).
BF:BC1 & 2 are behind you, looking at you funny, tapping you on your shoulder and would like to have a word with you in private
Calico93 said:
Oh right. So they're stealing ideas from their main competition in FPS.
I dont think they should.
COD works for people who like an arcade shooter style thing, and Battlefield works for people who like teamplay and tactics.
BC2 size maps and destructible environments wont work that well in COD. IMO.
Imitation being the most sincere form of flattery? I think it's ok. But they are still reinforcing the fact that fans of OTHER shooters have been saying, CoD isn't the king, and people should really try other titles. I've been a convert since Bad Company 1's demo. each time I play one of the recent CoD I am impressed by the pretty/shininess, the frames per second fluidity, and then let down by the repetitive and the small choking maps.
Battlefield, on the other hand, gives me the full gamut. the Sounds are awesome, the stages are effing huge so that EVERY multiplayer match is unique (it doesnt all come down to one or two choke points)- and players can assume different ROLES in battle. It makes the run & gun of CoD seem like mindless humdrum.
So let them imitate. They'll still have a long way to go. That stealth bomber was cool though, and a nice gimmick with the pack of dogs. You know you can fly that helicopter in Battlefield, right? Did anyone mention the tanks? CoD better pray that they havent figured out a way to bring back fixed winged aircraft. (still jealous of PC players for that) They worked in Frontlines! (controls were a lil wonky, but they worked dammit)
binvjoh said:
Looks like someone's scared of BF3.
Not that I'm complaining, at least they're changing something.
That's exactly what I was thinking. But if they release another CoD with NO significant changes, then they are doomed. But they can do what they want, as long as it's an improvement over stagnation.
Clive Howlitzer said:
I liked this when it was Bad Company 2.
I wonder how many Call of Duty devs play Battlefield? not trolling, I would naturally assume they do just to see what the competition is up to, and how they can improve upon their product. I'm assuming just because they (if they do) implement destructowalls and grandemaps its not going be *exactly* like Battlefield, they will be doing it to evolve their product. But I wonder how many of the devs are secret Battlefield converts.