Well, it's been pretty well established that Devkits have more memory than the release consoles. And memory seems to be scaled by a factor of 2, so 2x or 4x the home-console variant.RhombusHatesYou said:Hrrmmm... you know 16Gb would be just about right if they were emulating a RISC based environment on CISC architecture system... but the CPU seems a bit underpowered for that. Then again current console OSes aren't exactly resource intensive so it might work well in that. Of course, trying to discern the specs of a console from the specs of its devkit is just idle speculation.Treblaine said:I think 16GB is just for the "developer kit" that publishers give to coders to design games on, the actual home console may have a half or quarter of that System memory capacity, 4GB is very workable. 4GB today you can play very high quality settings on PC, 8GB is overkill on PC.
http://xna360console.blogspot.co.uk/
Xbox 360 Developer-version here has 1GB each for the GPU and CPU compared to the release console that has 512MB shared between CPU and GPU. That establishes that the developer version may have 4x the system memory of the release version.
I don't know what you think a home Video Game console would do something like try to emulate a RISC based environment on CISC architecture system, seems like such a waste and as you say, the CPU isn't up to it.
I think we can do more than "idle speculation" but some safe conclusions as well.
I meant animate and assemble pixar quality films, then send to the renderfarm to compile. Not make a whole movie.Oh yeah, 16Gb is not enough to render Pixar level animation... but then again, it doesn't matter what sort of kit you drop into a single system, it won't be enough for that. Renderfarms exist for a reason.
I wish I was as rich as you, to be able to honestly say "I'd pay any price" to get as trivial a convenience as to have an "all-in-one" device and willingly making your current technology redundant.RicoADF said:Personally for an all in 1 system that works, I'd pay any price
1 console that plays all my games from psx, ps2, ps3 and ps4 would be worth it. Remember the ps2 and 3 will eventually be unrepairable/replacable one day.
By the time - so far in the future - that most Playstation 3 consoles are irreparable, then computer hardware will have advanced to the point where PC emulation is practical if not preferable for PS3 games. As is the case with N64 games today.
And Realise, Sony only stopped making Playstation 2 consoles last year, there are PLENTY of consoles out there capable of playing PS1 and PS2 games, the PS3 looks like it will remain in production as long as there is any demand, they just released the PS3 mini. And PS1 games are increasingly available via PSP/PS3 emulation or source-ports. The games are NOT lost forever. I played through the entire Classic Tomb Raider series on my PSP and I wasn't limited by paying through the nose for an original disc for quite a high price (due to rarity) but for a digital download.