Port. No.Satsuki666 said:So wait you think sony is going to pull people who are working on a new game off of that in order to port a few games to the playstation store? I really want to know how you expect sony to start porting games onto the playstation store. Do you expect them to pull workers out of their asses to do the job? Do you honestly think they have people sitting around with nothing better to do?Treblaine said:Yes, but WHY would they do that?
Not worth the effort? There is ZERO EFFORT! Sony can do all the leg-work. The publishers own the right to the game, not responsibility to port it to a system they don't even control! All that needs to be done is stick the game within an emulation profile. There is no way that they have better things to do with their time then answer a call from big-shots like Sony who want to give them a lot of money.
Unless if Sony never calls them in the first place. Because they are incompetent and no one is actually responsible and accountable for such things.
There is also the extremely obvious questions such as why would a company let sony port their game to the ps store? Why would a company trust somebody else to port a game when if it ends up buggy its going to look bad on them?
Also have you ever thought that mabey just mabey those companies might want to release the games at a later date as a collection?
I think its best that you just leave this matter alone since you clearly do not understand all that is involved in this process. Just because something could be profitable for a company does not mean that they should do that.
Emulate. Yes.
Emulation profiles are simple to just drop-in and go. Pirates have been doing it in their spare time since 2005. No "porting" is needed. PSV is MORE than powerful enough to emulate PS2 and Dreamcast games using a common emulator program. NO PORTING NEEDED! All it takes is a few man-hours setting up for HUNDREDS OF THOUSANDS OF DOLLARS OF REVENUE!! If not millions. Remember, A game for $10 only has to sell to 1 in 10 customers of a platform with 1-million install base and it will have surpassed $1 million in revenue!
Bugs? Nobody gives a shit about a few bugs. Look at Skyrim. Better a game with a few bugs that can be patched out (and with the revenue flowing in there IS the reason and capital to do so) rather than no game AT ALL!
Who says they can't?Also have you ever thought that mabey[sic] just mabey[sic] those companies might want to release the games at a later date as a collection?
Releasing the game on PSV doesn't devalue the game on some nebulous collection. It didn't for Metal Gear Solid getting a PSN release in Japan and being included in their MGS HD collection later. Again, nothing but excuses. Enough of this ignorant apologetics.
That's rich coming from someone who doesn't seem to even be aware of how emulation works. Nor of market precedents. I think it is best that YOU leave this matter!I think its best that you just leave this matter alone since you clearly do not understand
Well, yes it is. Profit is the reason they do ANYTHING. But there is more than that reason:Just because something could be profitable for a company does not mean that they should do that.
-increases value of PSV so increasing sales and success of the platform
-counter the appeal of piracy by doing their work better
-improve publisher/manufacturer relations
-rekindle interest in older franchises for future releases
-artistically the audience can be more in touch with roots of older games
-preservation of older games in digital marketplace
My god. The list goes ON AND ON!
Why are you against this?!?!?