I think she is confused. Marketing is to draw attention to the game. It's not always in line with what potential purchasers would perceive to be in a game. In the game industry, you market to draw attention to the game, but gameplay footage isn't the same thing as marketing. It can be part of the marketing, but most advertisers probably realize that you aren't just trying to draw in only gamers, but as many people as possible. I remember that ad campaign for Saints Row 2: it wasn't effective at all because at the time it actually turned me off from the game. I just think it doesn't make much sense to compare then to now. Though I do agree that the industry as a whole has come a long way from moments like that one and that people are still concentrating on the negatives and ignoring the positives. But that is how radical movements work, there are not halfways or compromises, it's all or nothing and no amount of give from the opposition even matters. Which is why they get mutated and twisted into negative things or at least things with a negative connotation (ie. Radical Feminism, Radical Raw Foodists, Radical Vegan movements, etc). But, I digress.