Evening fellow Escapists!
So recently, I've been feeling a little nostalgic. I decided to fire up the PS3 and browse the PSX classics on the Playstation Network to see if anything could tickle the itch for some good old-fashioned retro gaming. I came across the original Tomb Raider. Now, I barely remebered this game at all, my only memories being either watching my Dad play one of them as a kid (Either 1 or 2, I can't remember,), and playing the Tomb Raider 2 demo on one of the old demo discs back in the day. I remebered it being very atmospheric at the time, and I decided "why the hell not" and gave it a download. I've been playing for a little while now, and I'm up to "The Cistern."
I don't remember being this satisfied or challenged by a game in a long time.
Let me elaborate. The graphics haven't aged well, they're incredibly jagged and rough. I'm willing to look past this because I grew up on this age of gaming, so it doesn't bother me like could bother some. However, I've been having an absolute blast running through the levels, being completely absorbed in the world and figuring out the puzzles, some easy, some quite obtuse.
I think what I'm liking most is the real sense of adventure. Now days, platform and adventure games make it quite obvious what the solution to a particular puzzle is, what platforms you can climb on, the exit to a room is usually highlighted somehow. But with Tomb Raider, I really feel like I have to explore every inch of the level in order to work out where I need to go next. Now I admit the puzzles themselves usually regulate to "Find switch A, open door to switch B" etc, but finding the switches themselves can be quite difficult. It's not immediately obvious what you can shimmy or climb on to reach your goal, and half the time you don't even know if you're climbing to anything worthwhile. It could just be to a corner of the room with a small health pack or nothing at all.
One particular puzzle that really satisfied me was on the level "Palace Midas". I was exploring, and ended up coming across a gigantic, broken Midas statue with a giant hand laying on the ground amongst other rubble. After rummaging around the room I found nothing worthwhile, and let me tell you the room wasn't that obvious to find either. Thinking I had just found another dead end, I doubled back and on the way out jumped on the hand for fun. Immediately, Lara froze, and turned to solid gold, resulting in a death. It got a laugh out of me and I figured it was just a silly Easter egg since I couldn't find anything else there. I carried on, and came across another puzzle where I needed 3 objects to access a door. I scoured the level some more and after a long, arduous search I found 3 bars made of copper or bronze, I can't remember. Naturally, I tried using them and was incredibly confused when they didn't work on the keyholes. I racked my brain since I felt I'd explored everything, then got a brainwave. I headed back to the statue and sure enough, using the hand, I could turn the bars to gold. I tried them again, and they worked!
I felt so accomplished, like I was a real adventurer who stumbled upon a solution by a mix of sheer luck and brainpower. Not for a long time have I felt so satisfied after working out a puzzle in a game. This has made me really excited to continue, as I am really enjoying this game so far and hope for more experiences like this.
So the question I'm posing, have any of you had similar experiences going back in time to games of yesteryear? Something that really just made you feel happy, accomplished, satisfied, and maybe a little yearning for the good old days of gaming where things weren't just handed to you on a silver platter?
So recently, I've been feeling a little nostalgic. I decided to fire up the PS3 and browse the PSX classics on the Playstation Network to see if anything could tickle the itch for some good old-fashioned retro gaming. I came across the original Tomb Raider. Now, I barely remebered this game at all, my only memories being either watching my Dad play one of them as a kid (Either 1 or 2, I can't remember,), and playing the Tomb Raider 2 demo on one of the old demo discs back in the day. I remebered it being very atmospheric at the time, and I decided "why the hell not" and gave it a download. I've been playing for a little while now, and I'm up to "The Cistern."
I don't remember being this satisfied or challenged by a game in a long time.
Let me elaborate. The graphics haven't aged well, they're incredibly jagged and rough. I'm willing to look past this because I grew up on this age of gaming, so it doesn't bother me like could bother some. However, I've been having an absolute blast running through the levels, being completely absorbed in the world and figuring out the puzzles, some easy, some quite obtuse.
I think what I'm liking most is the real sense of adventure. Now days, platform and adventure games make it quite obvious what the solution to a particular puzzle is, what platforms you can climb on, the exit to a room is usually highlighted somehow. But with Tomb Raider, I really feel like I have to explore every inch of the level in order to work out where I need to go next. Now I admit the puzzles themselves usually regulate to "Find switch A, open door to switch B" etc, but finding the switches themselves can be quite difficult. It's not immediately obvious what you can shimmy or climb on to reach your goal, and half the time you don't even know if you're climbing to anything worthwhile. It could just be to a corner of the room with a small health pack or nothing at all.
One particular puzzle that really satisfied me was on the level "Palace Midas". I was exploring, and ended up coming across a gigantic, broken Midas statue with a giant hand laying on the ground amongst other rubble. After rummaging around the room I found nothing worthwhile, and let me tell you the room wasn't that obvious to find either. Thinking I had just found another dead end, I doubled back and on the way out jumped on the hand for fun. Immediately, Lara froze, and turned to solid gold, resulting in a death. It got a laugh out of me and I figured it was just a silly Easter egg since I couldn't find anything else there. I carried on, and came across another puzzle where I needed 3 objects to access a door. I scoured the level some more and after a long, arduous search I found 3 bars made of copper or bronze, I can't remember. Naturally, I tried using them and was incredibly confused when they didn't work on the keyholes. I racked my brain since I felt I'd explored everything, then got a brainwave. I headed back to the statue and sure enough, using the hand, I could turn the bars to gold. I tried them again, and they worked!
I felt so accomplished, like I was a real adventurer who stumbled upon a solution by a mix of sheer luck and brainpower. Not for a long time have I felt so satisfied after working out a puzzle in a game. This has made me really excited to continue, as I am really enjoying this game so far and hope for more experiences like this.
So the question I'm posing, have any of you had similar experiences going back in time to games of yesteryear? Something that really just made you feel happy, accomplished, satisfied, and maybe a little yearning for the good old days of gaming where things weren't just handed to you on a silver platter?