Secret Spielberg Project Hit Hard By EA Layoffs

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Secret Spielberg Project Hit Hard By EA Layoffs


Rumors that Steven Spielberg's [http://www.imdb.com/name/nm0000229/] secret EA project was hit particularly hard by recent cuts at the company were confirmed, denied and ignored before someone finally admitted that only a "handful" of people are still on the project.

missing [http://www.ea.com].

Eurogamer [http://www.eurogamer.net/article.php?article_id=276575] also received a statement from an EA rep which at first apparently claimed the rumors of cuts to Spielberg's project were "categorically not true," although that article has since been changed to reflect the tone of the other statements, and now claims only that rumors of the project's cancellation are untrue. Finally, when asked point blank over the weekend whether LMNO team members were being cut, EA's bottom-line response was a firm "no comment."

"We are not providing detailed numbers on a per location basis," the company said in a follow-up statement. "We have only said that the action impacts approximately 6 percent of our workforce worldwide."

But VG247 claims, "for the record," the staff cuts to the Spielberg project did in fact happen. "The majority" of the team, including senior members, were cut from the team, leaving only a handful behind, including Creative Director Doug Church and Executive Producer Lou Castle.

LMNO is the second game being developed by Spielberg and EA as part of a Xbox 360 [http://www.escapistmagazine.com/news/view/74660] and PC that puts players in the role of an ex-secret agent in the company of a computer-controlled female accomplice, which Newsweek's N'Gai Croal described as "North by Northwest meets ET... if ET were female, grown up and hot."



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Arbre

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Jan 13, 2007
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If EA cannot be arsed to maintain a dev staff for Mr. Spielberg, maybe he'll go look somewhere else to get his game done, right?