Which (game) sequels do you think squandered the potential of their franchise?
I think the big one for me has to be the Fable series. Fable was a fairly enjoyable action RPG, light on complexity but heavy on charm and with a few novel ideas and mechanics to hold it up (not to mention an excellent soundtrack [http://www.youtube.com/watch?v=y2iBSfPcWb0]). Unfortunately, its sequels were both steaming piles of disappointment, focusing more on the moral choices and NPC interaction (though failing to improve either) and considerably dumbing down what was never a very deep game in the first place.
I think the big one for me has to be the Fable series. Fable was a fairly enjoyable action RPG, light on complexity but heavy on charm and with a few novel ideas and mechanics to hold it up (not to mention an excellent soundtrack [http://www.youtube.com/watch?v=y2iBSfPcWb0]). Unfortunately, its sequels were both steaming piles of disappointment, focusing more on the moral choices and NPC interaction (though failing to improve either) and considerably dumbing down what was never a very deep game in the first place.