Serial Killer, Round 80 - Resident Evil: A Game of Consequences...

FalloutJack

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Credit to The Hero Of Time [http://the-hero-of-time28.deviantart.com/art/Resident-Evil-Poster-3-115600599] for the original poster.


Similar to the party game of Werewolf, Murderer or Mafia, the objective is to find the Killer and execute him or her to prevent them from continuing their murderous rampage. The Game Master of the next round is whoever the Killer is in the current one. For new players, please join the Serial Killer usergroup and turn news notifications on to see announcements easier and be up-to-date with what's going on.

Part 1 - Preparing:

Before the game starts, everyone who wants to join will need to send a PM to the Game Master (GM) of the current round. The message doesn't have to include anything specific unless stated by the GM, but it should be obvious you are looking to join the game.

Part 2 - Giving Out Roles:

The Killer role is randomly determined first. The method is decided by the GM, whether it's using a list randomiser on a website or pulling names out of a hat. After a player is aware of their role as a Killer, they then choose another player to help them as a Lawyer. Once this has been done, all the other roles are then randomly appointed, once again using whatever method the GM would like to use. More details on roles in the "Roles of the Game" section.

Part 3 - Begin Cycle:

A round is made of multiple cycles. It begins with the Killer choosing who they want to murder and the Medic choosing who they want to save. Provided the Killer chose to kill someone who isn't on the Medic's list of people to save, an announcement will be made that someone has been murdered.

Soon after the now deceased player will post in the thread detailing their death and mention if they had a role or not. Another announcement will be made on who died and voting for who everyone thinks committed the murder will begin.

Part 4 - Cycle Vote:

The game's voting has a strictly enforced time limit. All participants have TWO DAYS at absolute most to cast their votes. If votes do not reach 65% in participation, the Killer will be spared, and a random player who didn't vote will be killed off instead.

Players who think they are not able to vote in time for future cycles are allowed to PM a list of players to the GM. The player who is on top of the list is who the vote will be for, if that player is dead it would go to the next person and so on.

Once voting is complete yet another announcement is made and the votes will be tallied. The person with the highest number of votes will be PMed that they have been executed and soon they will write their death post in a manner of an execution instead of a murder. If the Killer was executed the round ends. But if the Killer did not get executed...

Part 5 - AGAIN! AGAIN!:

After the execution death post, an announcement is made for the next cycle to begin and the Killer is able to murder another player, and so on. If the Killer is a new player who does not feel ready to be GM in the following round, or will not have the time to act as GM in the near future, he should feel free to opt out of becoming the GM. In this case, a volunteer will take their place.

Special Note - CONSEQUENCES: This round in particular is The Game Of Consequences, made in an effort to {A} balance the game a little and {B} spice things up a bit. At times, especially involving player death, the actions you take will have consequences on the game itself. Beware of this.

These are the roles available in Serial Killer:

The Killer

The Medic

The Spy

The Arbiter

The Priest

The Entwined

The Lawyer

The Trickster

The Avenger


[HEADING=3]The Killer[/HEADING]



TYRANT X-22B - "....."

Tyrant X-22B has been released from his enclosure. Ever since Umbrella learned of their Virus' ability to mutate a host rapidly while unconscious, this subject has been in stasis and undergoing regular treatments, ultimately resulting in a creature that can alter its body more-or-less at will. Among your numbers is a perfect killing machine capable of appearing human and biomorphing into a deadly monstrosity.


This is the primary focus of the game. The Killer PMs the GM who they wish to kill at the beginning of each cycle. He or she is still allowed to vote in executions and they can also be 'saved' by the Medic. Eliminating the Killer by execution or the use of the Arbiter ends the round.

Consequence: The consequence for killing the Killer is...nothing. It's the end of the game.

[HEADING=3]The Medic[/HEADING]



Rebecca Chambers - "What? Of course he's dead. I reported it, remember?"

Belying an innocent nature, this IS - in fact - a fully-trained STARS operative, specializing in medicine and scouting in the field. Before even entering the Spencer Mansion, she was forced into the situation of the Arkley Labs to confront The Leech Swarm alongside a missing (presumed dead) convicted marine.

The Medic has the power to save players from the Killer and gets a certain number of saves depending on the number of players in total.

>24 players = Five saves
20-24 players = Four saves
15-19 players = Three saves
10-14 players = Two saves
<10 players = One save

The Medic chooses who they wish to save by PMing a list of the appropriate usernames to the GM. They cannot save the same person twice in a row, other than that it's fair game.

When someone is saved by the Medic, an announcement should be made that this has happened. The saved player is PMed by the GM that they were the ones who were targeted.

If the Medic saves the Killer's target, then they live to vote another day. The Killer, however, is free to pick a new victim, regardless of whether they are on the Medic's list for the current cycle. The Medic cannot save themselves.

This ability must be used every cycle while the Killer choosing their target.

Consequence: Medical supplies taken.

[HEADING=3]The Spy[/HEADING]



Ada Wong - "I was never here, you never saw me, and we have not been seen drinking together."

A femme-fatale who exists as a mystery inside of an enigma clothed in very fine clothes. A crack shot, an information gatherer, and a clever infiltrator. Best-known - or NOT known - for working behind the scenes and standing somewhere between doing what is right and what pays well.


The Spy is allowed to PM the GM up to three "yes or no" questions about the Killer's user profile throughout the course of the game to attempt to determine their identity.

Example: "Does the Killer have a letter 'a' in their username"
IF YES: The GM replies with a list of everyone who does have a letter 'a' in their username.
IF NO: The GM replies with a list of everyone who does not have a letter 'a' in their username.

This is to give a suspect list that the Spy can easily work on.

The Spy is free to distribute the information however they wish; be it in full view of the public, in private, or otherwise until they are murdered or executed.

A question is answered only when the Killer and the Medic have activated their roles. It will not be answered if the Spy is the Killer's target and is not saved by the Medic.

Upon the GM messaging the Spy that they have been murdered or executed they can no longer inform any players of the questions asked, and their answers or who they have narrowed the possible suspects down to. This is extended to revealing the gathered information in the Spy's death post. If the Spy divulges any information in death, either true or untrue will result in penalisation. (The Killer kills two additional targets, immediately.)

This ability can only be used every other cycle AFTER the Killer has chosen their target.

Consequence: Stolen Intel.

[HEADING=3]The Arbiter[/HEADING]



Hunk - "Make me an offer. I'll think about it."

A professional agent, a mercenary, or a frigging force of nature? This masked man does the job, and he gets paid, no questions asked. Hire him to kill somebody and he will. That's the way it's always worked. The question is, however, who does he really work for when he does so?


This role has the power to instantly kill one other player without the need of a vote. No player is immune to this role's ability, even if chosen by the Medic to be saved. People executed by the Arbiter are ineligible for revival by the Priest.

An Arbiter can still use their ability after being revived by a Priest if they haven't used it yet. Whoever is killed by this ability do not have to write a death post (although they still can), same with the Arbiter themselves.

This ability can be used at any point in the game. More on this in the "Game Master's Decision" section.

Consequence: Accidental Weapons Discharge.

[HEADING=3]The Priest[/HEADING]



Barry Burton - "Mmm...Jill Sandwich... Wait, no! I'm married!"

This big fellow is member of the STARS group and a family man. He is best-known for preventing a Jill Sandwich from occurring, thus making him the best advocate for self-sacrifice that there can be. Bonus points are awarded if you portray him with even cornier dialogue than he already has.

Has the power to sacrifice themselves to resurrect someone who was murdered in a previous cycle.

A revived player is immune to being murdered by the Killer as well as the Arbiter. This immunity ends after the next cycle's execution happens.

A Priest who uses their ability does not have to write a death post (although they still can). Whoever is revived by it does not have to write a second one.

This ability can be used at any point in the game. More on this in the "Game Master's Decision" section.

Consequence: Missing Rocket Launcher.

[HEADING=3]The Lawyer[/HEADING]



Albert Wesker - "Hmph."

"I'll make my own introduction, thank you. You all know who I am and why I'm here. It was my actions that brought you to this point, from start to finish. And now, with this Perfect Tyrant, I will crush you - one by one - until I'm positive that he's ready to take on the world at large."


The Lawyer is the only other player who wants the Killer to succeed. Essentially they work for the Killer as an anti-role role.

The Lawyer may ask the GM whether or not any individual has a role (yes or no question, without specifics). The question can be asked once every cycle (5 times total), and if the Lawyer is killed then any information gained from the GM cannot be shared publicly, or privately if it hasn't been shared already. Sharing information in the death post is not allowed. Breaking of this rule will result in another role getting two free picks at an execution without the need of a vote. As with the Spy, further breaking of this rule will result in penalisation. (The Spy or other player with a Role - if the Spy is dead - gets two spy-questions answered immediately by PM.)

This ability does not have to be used every cycle and entirely controlled by the Lawyer, not the Killer.

The Lawyer is chosen by the Killer before all the other roles. Only if the player accepts the Killer's offer will the identity of the Killer be revealed to them. If the offer is refused, the Killer must choose another player.

Consequence: "THE SELF-DESTRUCT SEQUENCE HAS BEEN INITIATED..."

[HEADING=2]The Trickster[/HEADING]




ZOMBIES! - *Wailing Moans* [https://www.youtube.com/watch?v=4JCoB0GUIVs]

Sadly, you are dead, but even in death you have influence on the living. Your actions will distract and divert the other characters of this game, for good or for ill. The Alpha Trickster is, of course, a Crimson Head.


Dying isn't much fun for anyone, but the Trickster role allows those who are no longer among the living to still cause harmony or mayhem. A player is awarded this role upon their death regardless of what caused it or any previous roles they may have had. If a player is revived they lose this role until they die again. Once per game, during the voting phase a Trickster may designate two living players - one they would like to deduct a vote from and one they'd like to add a vote to.

The first person to be murdered gets the alternative role of &#945;-Trickster and ability to swap the vote tally between two living players once per game. This ability can be used regardless of the tally total of either player. If a player is revived and killed again they receive a standard Trickster role upon their second death.

After the votes from all living players have been tallied, modifiers from Tricksters are applied sequentially in the order the players became a Trickster. If a target for deduction has no votes this ability fails to activate and the player is free to attempt to use this ability during another cycle. When a target of any Trickster is executed, the execution announcement will indicate a Trickster was involved but not which Trickster or how many.

Once there are 10 or fewer living players at the beginning of a voting phase each Trickster deduction/addition will count as only half a vote.

Consequence: Actually, you're the giver of consequences, in this game.

[HEADING=3]The Entwined[/HEADING]

The Resident Evil games tend to involve two main characters, and so you who are Entwined can emulate whatever two characters you like from them. (Bonus points for anyone playing Chris, though.) Because someone dropped a Rocket Launcher at their feet, they have extra power...but use it wisely.


This role is given to two players when there is an odd number of total players in the round. The Entwined share a special bond that gives them extra strengths and weaknesses. Once assigned, the GM informs each of the identity of their partner. As long as both Entwined vote for the same target, their pair of votes will count as 3 rather than 2.

However when one of the Entwined dies for whatever reason, the other automatically shares the same fate. They are both able to be revived by the Priest at once but their bond still applies after resurrection. If only one is chosen to be saved by the Medic the other is still vulnerable. If the unsaved Entwined individual is murdered the saved one still dies.

Upon the death of an Entwined, the GM informs both of their fate. Only one is required to post a deathpost but collaboration between both is encouraged.

Consequence: Double zombie power.

[HEADING=2]The Avenger[/HEADING]



William Birkin - "What? I'm fine, really."

A brilliant scientist and obsessive researcher, you might ask...why is this man to be considered an Arbiter? Well, it is not so much to do with his background, but rather his character. You see, he is a man who acts primarily out of self-interest, to take a life for his own reasons...and for revenge.

NEW ROLE! - I decided to nix the Necromancer, due to complaints I'd been hearing about it. Instead...

The Avenger - or the Berserker - is a very simple and straightforward role. Upon the news of a death (of his or her choosing), by execution or murder, he will cry for blood and go into a frenzy. Three individuals will be targeted at random by the GM, who will show his results publically in the announcement of the rampage. The results of those further three deaths will be carried out immediately. If the Killer is not among the victims of the carnage, the game continues. The Avenger can only do this once, and all the victims of his rampage can be saved or resurrected by the Medic or the Priest.


Consequence: Death of the innocent.

Anyone can leave the game at any point for whatever reason. If the Killer forfeits, this is will immediately end the round. If a player with a role leaves, their role will pass on to a random alive player (their role's availability remains the same). None of this counts as a murder nor execution so the round essentially carries on as normal. A player who does this does not have to write a death post but can if they want to. The GM can end the game whenever they wish also.

When a player fails to vote within the full 48 hour voting time in 3 cycles in a row, said player will be kicked from the game. If they had a role, it will be passed on to a random, alive player. This also does not count as an execution or murder.

If the number of total players changes from even to odd and vice versa the Entwined role will activate/deactivate accordingly.

Spreading a screencap of a PM such as the GM giving a role or a message from a user mentioning they are the Killer are allowed. However, fake messages are a possibility so be wary.

This is a list of things that may be different depending on who is the GM at the time. It would be helpful if the current GM clarifies on these things before the game starts.

-The ability for players to recast their vote. Players may want to do this because either they voted before new information is revealed or if the Arbiter or Priest activate their ability during the voting process.

-What punishments are enforced. At any opportunity for the GM to penalise a player, they must decide what they will do.

-If any new rules are present, or any alterations of current ones. For the sake of saving time, it might be a good idea to list the changes at a separate section of the thread instead of altering text already written so that players do not have to reread everything.

-Strength in numbers! The key to survival is to keep your friends close, so creating alliances would be advised.

-Be wary of betrayal! Even though this might be contradicting the previous point, don't be surprised if the friends you kept close turned out to be enemies.

-Image alteration is a thing! When someone "proves" they are to be trusted because of a screencap they gave, think again.

-Have fun! In the end, this is just a game. Don't take dying in it personally.
 

FalloutJack

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[HEADING=2]Parts of this story may not make very much sense, which is a commentary on the writers of the Resident Evil Franchise itself. Umbrella advises you to take some hush money and shut up about it.[/HEADING]​


Overlooking the area, Chris Redfield thought back. Why in the world was he here once more? Well...he couldn't just leave things as they are, right? His attention had been demanded. He'd received the call from the last person on Earth he expected to hear from...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Chris: Wesker?! Didn't I drop you into a volcano and fire a missle at you?

Wesker: No. Didn't I see YOU punching a boulder?

Chris: No!

Wesker: Alright, then. Let us put that aside for now. I have done it.

Chris: Done what?

Wesker: Created the ultimate soldier, one who can win any battle in war or any other setting.

Chris: Is it YOU?

Wesker: Well...there's only one way to find out, isn't there? You'll have to go back, back to where it all began...


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Back to Raccoon City...


This was absurd... Was Wesker planning to fight him in an irradiated zone? Raccoon City was nothing but rubble from the missle strike. If this was a final confrontation, it was certainly a depressing one. However, before long, he saw...oh dear lord, why were the zombies naked?! Wait, why WERE there zombies? That wouldn't be possible unless...

Chris: They're bread crumbs, leading me along.

So, shoot the zombies, one by one, and soon he reached a path that had been cleared into a sewer outlet, which in turn led to...an elevator that actually worked?! Okay... He went down into it, stepped out and...people! Some he knew, some he didn't know.

Chris: This is too weird. There can't be an Umbrella facility underneath Raccoon City. That's ridiculous!

"Is that so? Well, no matter. You've all arrived and some of you have already had a look around, so it's time to get things started."

That voice came from a nearby speaker. Wesker was already in here. He'd been lying in wait, luring everyone here for his game, and now it was his move.

"This facility houses the ultimate soldier, Tyrant X-22B. He is vicious, intelligent, and capable of taking on different forms, including human ones. You will not know where or how he will strike, only when he does. He is already among your numbers in the facility, which has been sealed for the time being. In order to leave here alive, you'll have to win your right to survive. I will be watching you."

To survive this game, you must choose your moves carefully, for there will be consequences...

PLAYER LIST:

{1} Fat Hippo - Executed, First Round.
{2} JUMBO PALACE - BATMAN ALWAYS WINS.
{3} Caramel Frappe - WESKER!! Killed by the Arbiter.
{4} tf2godz - Killed in a two-for-one flurry, Second Round.
{5} Thunderous Cacophony - Priest, Sacrificed himself to bring back the Medic.
{6} Shoggoth2588 - Caught in the Avenger's death throes while trying to kill it off.
{7} Pirate Of PC Master race - Entwined, Executed by proxy of people being too lazy.
{8} CaitSeith - Arbited, used Arbiter power.
{9} Jack O' Ripper - Betrayed by his colleagues and then exploded.
{10} Fractral - Medic, Taken out, First Round. Revived by Priest, then caught by the Avenger in a berserker's rage.
(11) SupahEwok - Just plain exploded.
{12} Armadox - Kept going on about a Hexagonal Crank before the Avenger mashed him.
{13} Aerosteam - Avenger, Surprise-attacked by the Killer,
(14) gritch - Entwined, Executed, Second Round, because the party goofed.
{15} dragoongfa - Spy, also killed in a two-for-one flurry, Second Round.

WINNER - KILLER
 

Fat Hippo

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Question: "The Avenger - or the Berserker - is a very simple and straightforward role. Upon the news of a death (of his or her choosing), by execution or murder, he will cry for blood and go into a frenzy. Three individuals will be targeted at random by the GM, who will show his results publically in the announcement of the rampage. The results of those further three deaths will be carried out immediately. If the Killer is not among the victims of the carnage, the game continues. The Avenger can only do this once, and all the victims of his rampage can be saved or resurrected by the Medic or the Priest."

At what stage in the game does the Avenger choose what other player he is going to go into a frenzy for?
 

FalloutJack

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crimson5pheonix said:
FalloutJack said:
crimson5pheonix said:
WESKEEEEEEEEEEEEEEEEEEEEEEEER!

I demand an egg!
The...ones from the very first game?
WHAT THE DEVIL?!

(Also, are you signing up?)

Fat Hippo said:
Question: "The Avenger - or the Berserker - is a very simple and straightforward role. Upon the news of a death (of his or her choosing), by execution or murder, he will cry for blood and go into a frenzy. Three individuals will be targeted at random by the GM, who will show his results publically in the announcement of the rampage. The results of those further three deaths will be carried out immediately. If the Killer is not among the victims of the carnage, the game continues. The Avenger can only do this once, and all the victims of his rampage can be saved or resurrected by the Medic or the Priest."

At what stage in the game does the Avenger choose what other player he is going to go into a frenzy for?
If by choose, you mean HIT RANDOM, the answer is when there is a death, as in reacting directly to one.
 

Fat Hippo

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FalloutJack said:
If by choose, you mean HIT RANDOM, the answer is when there is a death, as in reacting directly to one.
Okay, so any time someone dies, he can say "This is the one" and kill 3 other people at random?
 

FalloutJack

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Fat Hippo said:
FalloutJack said:
If by choose, you mean HIT RANDOM, the answer is when there is a death, as in reacting directly to one.
Okay, so any time someone dies, he can say "This is the one" and kill 3 other people at random?
"AAAAAGH! Someone just died! RARGLE BARGLE!!!"

Pretty much a reactionary power. The fact that it's three random targets who can be saved or res'd makes it similar-but-different to the Arbiter.
 

JUMBO PALACE

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Oooohh nifty! I just recently started a new game of RE4 so I'm right in the mood for this campiness. Count me in!

P.S. The Avenger role sounds pretty cool. I can see it being weaponized by other side to decent effect, but mostly that it gives the killer some help potentially. I imagine that's due in part to the discussion last round about the odds of each side winning.
 

FalloutJack

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JUMBO PALACE said:
Oooohh nifty! I just recently started a new game of RE4 so I'm right in the mood for this campiness. Count me in!

P.S. The Avenger role sounds pretty cool. I can see it being weaponized by other side to decent effect.
Caramel Frappe said:
Oh sick! I'm in, if you're cool with that :)
You're in.

tf2godz said:
Okay I'm ready to punch giant boulders.

This is the new Jump The Shark, I think.
 

crimson5pheonix

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FalloutJack said:
JUMBO PALACE said:
Oooohh nifty! I just recently started a new game of RE4 so I'm right in the mood for this campiness. Count me in!

P.S. The Avenger role sounds pretty cool. I can see it being weaponized by other side to decent effect.
Caramel Frappe said:
Oh sick! I'm in, if you're cool with that :)
You're in.

tf2godz said:
Okay I'm ready to punch giant boulders.

This is the new Jump The Shark, I think.
 

JUMBO PALACE

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tf2godz said:
Okay I'm ready to punch giant boulders.



Some designer, no, a team of designers and artists and directors had to watch that and say "yeah this is great put it in the game."
 

FalloutJack

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Thunderous Cacophony said:
I'm in. I hope I make it past the laser grid.
We advise people who are signing up to confirm that they are signing up.

(I have to ask this, just to be certain.)

EDIT: Oh, you did. Okay.
 

Shoggoth2588

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HOLY SHIT, YES! Can I suggest that the alpha-Trickster be a Crimson Head? Well...that might not work actually...just a thought...Can't wait for this one to start!
 

FalloutJack

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Shoggoth2588 said:
HOLY SHIT, YES! Can I suggest that the alpha-Trickster be a Crimson Head? Well...that might not work actually...just a thought...Can't wait for this one to start!
I DID write that into the entry, actually.