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Using a game to speak the universal language of beaurocracy.
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Using a game to speak the universal language of beaurocracy.
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It's because STALKER was in bleedin' Russia (Well, Ukraine, but for fuck's sake the novel was in Russia and I will stick to it).Raiyan 1.0 said:That was interesting. If not social issues, devs should at least try to weave their culture into their work. Just look at the STALKER games with their distinctive East European settings.
I'm sorry, I didn't get you. I was saying that the Eastern European devs managed to weave in their myths and culture in their game, resulting in something that was unique.TheIronRuler said:It's because STALKER was in bleedin' Russia (Well, Ukraine, but for fuck's sake the novel was in Russia and I will stick to it).Raiyan 1.0 said:That was interesting. If not social issues, devs should at least try to weave their culture into their work. Just look at the STALKER games with their distinctive East European settings.