Should I get a 360 or a PS3?

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ShatterPalm

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funguy2121 said:
ShatterPalm said:
Depends on whether you want better gameplay or better games. Infamous, God of War, Sly Cooper, Little Big Planet, and all of the downloadables like castlevania: symphony of the night and god only knows what else. I'd lean toward the PS3 if I were you.
Better gameplay or better games? Confusion. I define a game's quality by how it plays.
If Gameplay were everything the Wii would have bombed. A good game should be defined by how original it is, how the plot plays out, AND how well it plays. Originality and plot are not the Xbox's strong point.
 

funguy2121

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ShatterPalm said:
funguy2121 said:
ShatterPalm said:
Depends on whether you want better gameplay or better games. Infamous, God of War, Sly Cooper, Little Big Planet, and all of the downloadables like castlevania: symphony of the night and god only knows what else. I'd lean toward the PS3 if I were you.
Better gameplay or better games? Confusion. I define a game's quality by how it plays.
If Gameplay were everything the Wii would have bombed. A good game should be defined by how original it is, how the plot plays out, AND how well it plays. Originality and plot are not the Xbox's strong point.
Well, without attitudes like that, games will never become as respected a medium as all the other arts. But I still expect a passable story at most when I purchase a game and am very pleasantly surprised when I find better. As for originality, when I feel I'm venturing into well-tread ground (ahem! Twilight Princess), even if I enjoy the experience otherwise, something feels missing. But if the game has enough new, well-realized ideas and is a blast to play otherwise, I usually just hope the story isn't embarrassingly bad. If a game has a good story but overall amounts to essentially an interactive movie (rhymes with Shmetal Shmear Shmolid), I'll lose interest fast.
 

ShatterPalm

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Well, without attitudes like that, games will never become as respected a medium as all the other arts. But I still expect a passable story at most when I purchase a game and am very pleasantly surprised when I find better. As for originality, when I feel I'm venturing into well-tread ground (ahem! Twilight Princess), even if I enjoy the experience otherwise, something feels missing. But if the game has enough new, well-realized ideas and is a blast to play otherwise, I usually just hope the story isn't embarrassingly bad. If a game has a good story but overall amounts to essentially an interactive movie (rhymes with Shmetal Shmear Shmolid), I'll lose interest fast.[/quote]

Hey, I'm no MGS advocate either. But when you think about it, aren't 90% of 360 exclusives just as bad? Halo: Cliched plot, uninteresting characters, decent gameplay, but very original. Same thing with Fable. The only Xbox exclusive that even comes close to being as interesting or well realized as some PS3 exclusives is Crackdown, which is great, yeah, but even it hd it's flaws.

And what the heck do you mean by "Well, without attitudes like that, games will never become as respected a medium as all the other arts"? If you meant that as an insult or rebuttal then you should have said "with" not "Without."
 

funguy2121

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ShatterPalm said:
Well, without attitudes like that, games will never become as respected a medium as all the other arts. But I still expect a passable story at most when I purchase a game and am very pleasantly surprised when I find better. As for originality, when I feel I'm venturing into well-tread ground (ahem! Twilight Princess), even if I enjoy the experience otherwise, something feels missing. But if the game has enough new, well-realized ideas and is a blast to play otherwise, I usually just hope the story isn't embarrassingly bad. If a game has a good story but overall amounts to essentially an interactive movie (rhymes with Shmetal Shmear Shmolid), I'll lose interest fast.
Hey, I'm no MGS advocate either. But when you think about it, aren't 90% of 360 exclusives just as bad? Halo: Cliched plot, uninteresting characters, decent gameplay, but very original. Same thing with Fable. The only Xbox exclusive that even comes close to being as interesting or well realized as some PS3 exclusives is Crackdown, which is great, yeah, but even it hd it's flaws.

And what the heck do you mean by "Well, without attitudes like that, games will never become as respected a medium as all the other arts"? If you meant that as an insult or rebuttal then you should have said "with" not "Without."[/quote]

That's a theme I keep stumbling upon, especially here at the escapist, with such a diverse group of followers (age, regions, etc.). It's hard to effectively convey tone the way we do vocally, when writing, without writing a novel. That's why I tell people in relationships never to convey anything important via text or email, since it can be read wrong.

Rest assured, I wouldn't have written a friendly, elaborate response and then backhanded you like that. I meant "without." I personally would rather developers focus on excellent gameplay first, then crazy new ideas second, with story a distant third. But if everybody agreed with me then videogames would never be elevated to the status of being considered literature, which I believe many good movies are. It's already starting to happen now with titles like Heavy Rain.
 

ShatterPalm

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funguy2121 said:
ShatterPalm said:
Well, without attitudes like that, games will never become as respected a medium as all the other arts. But I still expect a passable story at most when I purchase a game and am very pleasantly surprised when I find better. As for originality, when I feel I'm venturing into well-tread ground (ahem! Twilight Princess), even if I enjoy the experience otherwise, something feels missing. But if the game has enough new, well-realized ideas and is a blast to play otherwise, I usually just hope the story isn't embarrassingly bad. If a game has a good story but overall amounts to essentially an interactive movie (rhymes with Shmetal Shmear Shmolid), I'll lose interest fast.
Hey, I'm no MGS advocate either. But when you think about it, aren't 90% of 360 exclusives just as bad? Halo: Cliched plot, uninteresting characters, decent gameplay, but very original. Same thing with Fable. The only Xbox exclusive that even comes close to being as interesting or well realized as some PS3 exclusives is Crackdown, which is great, yeah, but even it hd it's flaws.

And what the heck do you mean by "Well, without attitudes like that, games will never become as respected a medium as all the other arts"? If you meant that as an insult or rebuttal then you should have said "with" not "Without."


That's a theme I keep stumbling upon, especially here at the escapist, with such a diverse group of followers (age, regions, etc.). It's hard to effectively convey tone the way we do vocally, when writing, without writing a novel. That's why I tell people in relationships never to convey anything important via text or email, since it can be read wrong.

Rest assured, I wouldn't have written a friendly, elaborate response and then backhanded you like that. I meant "without." I personally would rather developers focus on excellent gameplay first, then crazy new ideas second, with story a distant third. But if everybody agreed with me then videogames would never be elevated to the status of being considered literature, which I believe many good movies are. It's already starting to happen now with titles like Heavy Rain.[/quote]

Okay, good point, sorry I took offense there, but you need to watch those negatives, boy-o. They can be confusing if not properly conveyed.

As for the development method, that can be a bit of a bad idea in some cases. Game play is always nice to have if it's well done, but if developers put gameplay over story all the time, we wouldn't have masterpieces like Fire Emblem, Silent Hill 2, BioShock, and Shadow of the Collosus. In all four of those, the game play isn't great (the exception being bioshock of course) but they tell a great story that you have to just keep plowing through. The mixture of story, mood, and gameplay, such is the case with BioShock and Silent Hill, as well as classics like Castlevania and Metroid, are the kind of things we should have developers work for.
 

Halo Fanboy

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funguy2121 said:
What about the failure rate of the early models? It's not like I can warranty a used console, and both systems had a greater-than-50% failure rate for nearly a year.
Don't buy used. Tons of people use temporary measures to fix Yellow light/red ring and then trade in the console.

If I was you I'd buy a 360. But only a Japan region 360. If your curious about why, look up the developers Cave and G.rev.
 

cgmetallica1981

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I've got both Xbox 360 and Playstation 3, and I prefer the 360 because thats where my friends are at. Honestly though, the 360 doesn't have much going for it other than online. Also, multi-platform games usually play better on the 360. PS3 has quality games and better exclusives, free, but buggy online and much better hardware.
 

Halo Fanboy

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Mimsofthedawg said:
For example, the two big exclusives for the 360 are Halo and Gears of War... but they have very similar themes. In fact, much of the 360's supposed exclusives are like that: one game takes an idea, and then several other games spin the idea with their unique twist; still, the base idea of the game remains the same, leaving everything to feel generic.
Not really. Xbox has plenty of games that are fairly unique. Senko no Ronde, Guilty Gear 2, Dead Rising. I can't think of any genre that PS3 has more of than 360 besides SRPG. While 360 beats PS3 hugely in shooting games, VS shooting and visual novels.
 

Eggsnham

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Medallish said:
Eggsnham said:
Welp, I'm going to try and hold back my fanboyism, but we'll see how that goes.

....

The new 360's still fail (although a lot less than their predecessors). I've never heard of anybody I know who owns a PS3 experiencing a console killing issue.

....
Uhm no, they don't I can't find any data on that atleast, from what I can see it's going even better than Jasper which was almost over the issues.

The reason why I'm pretty sure it's not the case is because of the issue itself and how companies that have had to deal with it before(nVidia's so called Bump-gate) Have fixed it, and so did MS with the Die Shrink we saw with Jasper.
Yeah, you're probably right, but I'd still recommend PS3, it has features that are equal to, if not better than, the 360. Plus, you don't have to pay for online play.