SkullGirl's Indiegogo Project: Lab Zero Games needs funds to finish its first DLC character.

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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http://www.indiegogo.com/projects/keep-skullgirls-growing?c=home

You know, I already create a thread for asking if the developers need our money to create a game by using Kickstarter, because I have doubts about that.

But holy sh*t, when I read how many it cost for Lab Zero to create only one playable characters for the videogame "Skullgirls", I lost my sh*ts!!!!

A Skullgirls Character Cost $250k Each To Create!!!

Holy Molly Makarony!!!! This is a lot of money!!!!

Anyway, because I really like this game and it will also come for PC through Steam, I decided to spread this news that Lab Zero started a Indiegogo Project to create their first DLC character Squigly .





Also I must inform all of you, they will create extra characters if they reach a specific number of money they want. Here are the extra character that we might see as DLC characters in the future:
























With that said, I think it will be my first time I will support a project!!!!

Cheers for the supporters!!!!

EDIT:
I just realized the picture with the characters, is updated by itself..........F*CKING COOL!!!!!
 

Maximum Bert

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Feb 3, 2013
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I am seriously considering support but I dont know, I do think skullgirls is a great game and although I havent played in a while I am seriously thinking of getting back in its just a shame I have no friends who like fighting games.

They have almost reached the 150k mark already and have 30 days to go I hope they reach at least their first stretch goal and include a squiggly stage and story mode as I think the character will feel a little out of place without it sort of like she dosent belong which wouldnt be good. It would be amazing if they achieved their top aim of 625k.

Actually you know what I think I will support it I actually really like squigglys design and really want to make a Valentine Squiggly team I quite liked some of the others especially Peacock but I only really enjoyed playing Valentine which is probably one of the reasons I stopped playing as theres a difference between finding characters interesting and actually wanting to play them and I definitely want to play squiggly, also rather handily for me Big Band is my second most wanted character.

I would like to see Panzerfaust, Deep Violet and Nancy (the former skullgirl and queen) after these but whatever I would really just like them to continue expanding the game its universe and characters because although the stages arent the best I have seen I love the detail and animation on the characters while the game engine is solid imo which I dont think I can say about any other western developed fighting game (MK9s is passable).

Also characters free for 3 months after completion is a pretty good deal and benefits those who have already supported them by buying the game. I hope they can carry on doing what they do anyway guess I better go and support my first ever kickstarter project (generally I dont support kickstarter stuff).

EDIT:Ok I have contributed, only 10 dollars though as im poor :( still looks like they are doing well they are almost at 150k already looks like they will storm it. I dont think you will get much response from this site though most kickstarters dont and its a fighting game to boot not exactly the most popular genre, those that are interested have probably already heard about it from other more specialist sites.
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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And will pleaser I have to announce They managed to reach 150.000 dollar in only ONE DAY!!!

I am very glad and I hope to get extra characters next :)
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Despite the fact that I really suck at Skullgirls and haven't played in a while, I still liked the game and I wish to support the devs in their endeavors. So in other words:

 

Scarim Coral

Jumped the ship
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Oct 29, 2010
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Heh, not sure if this count as spoiler but I remember their concept character sketches that is online somewhere-





Comparing this to the silhouette it look like Sabine is in (I like her) althought I'm not sure if six sword Steve is in it (another character I like). Still it look like they had come up a few more new characters after the first inital concept art as that Stanley look new to me.
 

Maximum Bert

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Wow they have already reached their first stretch goal so we get a stage and story for Squiggly which makes me happy always like some effort for new characters to be put into the lore and have their own stage.

I would have thought they would have higher reward tiers personally I believe some people would have paid over the maximum tier atm if they made it worthwhile. I dont expect it will keep up its momentum but even if it slackens off a bit they stand a very real chance of hitting their second stretch goal (Big Band yay!!) and maybe even a third character.

They certainly have enough characters to choose from and if by some miracle they actually manage to make a sizeable portion of characters available via future DLC with interesting playstyles I think they will end up with something very special. Above all I think the small cast size hurt it the most especially since you could have 3 characters on a team meaning its possible to see almost all the characters in just one fight felt a bit like deja vu sometimes.

Lets just hope they can keep a good degree of balance so play dosent come down to just picking a few characters from a huge roster like in some other games.

Also love the presentation on this game and the soundtrack which I now get apparently which is nice anyway hurry up and finish Squiggly Lab Zero you have the cash now get to work :)

EDIT: what never seen 6 sword Steve or Sabine before damn they look awesome ill cross my fingers and hope that one day they see development.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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I dunno, I see the Skullgirls characters, and I know they're all really diverse and cool and weird but they all look really similar to me.

Still, good for them on meeting their goal so quickly. Always fun to have bigger rosters.
 

xPixelatedx

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Wow, those characters are so much better looking then what we got in the vanilla game. They might as well just make a sequel with these characters alone or added. I particularly want to see what the shark in a labcoat can do haha.

That's about where my praise ends however.

A Skullgirls Character Cost $250k Each To Create!!!
And this is exactly why we might see another game crash in our lifetime... what utter, useless industry bloat. Entire games used to be made on budgets like this. I know people making original mugen characters, sprites and all, for free. Of course I don't expect them to make Skullgirls characters for free since this is a product, but the point is should it really cost $250k for something one person could do in their basement? Not blaming the dev team or calling them liars, I am sure that IS how much it costs, but should it? Where exactly has the system failed?
 

cip_raziel

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Dec 20, 2012
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Wow seeing those sketches made me realise they got a ton of work to do drawing all the sprites for the animations.
And more work after that balancing all things around.
 

Black Reaper

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xPixelatedx said:
Wow, those characters are so much better looking then what we got in the vanilla game. They might as well just make a sequel with these characters alone or added. I particularly want to see what the shark in a labcoat can do haha.

That's about where my praise ends however.

A Skullgirls Character Cost $250k Each To Create!!!
And this is exactly why we might see another game crash in our lifetime... what utter, useless industry bloat. Entire games used to be made on budgets like this. I know people making original mugen characters, sprites and all, for free. Of course I don't expect them to make Skullgirls characters for free since this is a product, but the point is should it really cost $250k for something one person could do in their basement? Not blaming the dev team or calling them liars, I am sure that IS how much it costs, but should it? Where exactly has the system failed?
If you think that's bad,apparently Streer Fighter 4 characters take a million each to make
http://www.siliconera.com/2013/02/25/skullgirls-characters-cost-250k-each-to-create-heres-why-squigly-is-cheaper/
If Street Fighter characters take a million to make,i cannot imagine how much money goes into a Blazblue character
 

NightmareExpress

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Dec 31, 2012
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xPixelatedx said:
that IS how much it costs[/i], but should it? Where exactly has the system failed?
The system failed where capitalism began.
/Left wing propaganda

If there's 32 DLC characters, that would end up being like $8,000,000 at $250,000 each.
If Street Fighter indeed does cost 1 Mil per character, I'd say this is a bargain deal.
You get 4x more characters at that price.

Now onto Squigly herself...
Very nice design and a cute name to boot.
Though, is she a rotting corpse or a ghost?
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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Just because I feel like it, I will post better pictures of the revealed characters:

Check my first post for the pictures if you like.
 

deathbydeath

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Jun 28, 2010
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Come on, release Skullgirls on PC already! I don't have a console, and I've wanted this game literally since before it came out. Just port it, already!

Also, I'm loving the new characters, I really hope the Panzertank man gets made.
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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NightmareExpress said:
xPixelatedx said:
that IS how much it costs[/i], but should it? Where exactly has the system failed?
The system failed where capitalism began.
/Left wing propaganda

If there's 32 DLC characters, that would end up being like $8,000,000 at $250,000 each.
If Street Fighter indeed does cost 1 Mil per character, I'd say this is a bargain deal.
You get 4x more characters at that price.

Now onto Squigly herself...
Very nice design and a cute name to boot.
Though, is she a rotting corpse or a ghost?
Actually, they have plans for now to create only three DLC characters:

1.Squigly
2.Big Band
3.One of the revealed characters who will get the most votes to be made.

The others I think it would be as you said good for the sequel or even for DLC packs.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Some of these characters look like boss characters. Like the Panzerfaust fellow.

Also, Big Band and Stanley look pretty cool.
 

xPixelatedx

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Black Reaper said:
If Street Fighter characters take a million to make,i cannot imagine how much money goes into a Blazblue character
Capitano Segnaposto said:
Also, I do agree that 250k is actually cheap compared to what a AAA title would cost.
...Which is still insane, useless industry bloat. At some point there is no way they will be able to make the returns they need to even break even. I have played Street Fighter 4 extensively, and I have a hard time believing that any character, let alone all of them, are worth a million. For that price I expect each character to be so photo realistic they are indifferent from live video and have AI so sophisticated they are self aware. If you are spending a million dollars on what SF4 Ruy is, you're doing it wrong. But I think the industry kind of likes it that way. I wonder how many snake control rooms are at Capcom alone.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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I wonder how they got that number... probably the total expenses of the company for the month or so that it takes to develop the content. Either that or they are going to burn half of it as an offering to the god of games.