I purchased Star wars: Republic Commando yesterday due to the game's reputation as being overlooked and underestimated. It had an overwhelmingliy positive reputation on Steam. Short story, I disagree and am exceedingly disappointed. The game having outdated controls I kind of expected and I can live with it being linear. But what the hell?!
I enter a large open room with a bridge. Barely anything to snipe, so I move out and get ambushed by genosians including an elite for the first time. The regular enemies respawn endlessly so there is no point in taking them down first, and my squad can't manage to focus on the elite while being bashed by sticks.
New try, place out sniper and defend around a bacta tank. We manage to kill it, the squad talks about it while being harrased by genosians. No problem I think, they will stop spawning now that we have taken down the boss. But they continue and another elite shows up and kills us.
So now that I have concluded that there is and endless respawn of not only regular genosians but also the elite ones, I press on like an idiot and barely reaches the next check point. NOW they will SURELY stop spawning right?? Nope, more of them and I get hung up on a new part right after. My sniper keeps getting killed when genosians land on him, I am out of ammo and my squad doesn't seem to be able to keep their act together.
Check walkthrough. OH, there is a bloody turret someplace! Huh, if only the game had informed that there are turrets in the game and that I should use it. Like a squadmate informing me of the turret, since I didn't see it due to well, endless waves of genosian warriors!!
My feel for the game is that it is like fire warrior but somehow manages to be waaay worse. There is one thing I do not accept in shooters and that is endless spawning enemies. It takes away all sense of tactics and actual thinking and replaces it with blind running and gunning. There is not even objectives to turn of the spawning, it just keep continuing! I really thought this was a semi-tactical FPS but I seem to be mistaken, easy mistake though seeing as it a squad based game with "Commando" in the title.
/Ragequitting rant off
So how did this game get such a good reputation again? The concept is great, the style is decent and the mechanics make sense but the gameplay is just downright horrid. There is no other way to put it. Is this related to Battlefront II and there being some rule that all Star Wars shooters must have endlessly spawning enemies until the player ragequits?
I enter a large open room with a bridge. Barely anything to snipe, so I move out and get ambushed by genosians including an elite for the first time. The regular enemies respawn endlessly so there is no point in taking them down first, and my squad can't manage to focus on the elite while being bashed by sticks.
New try, place out sniper and defend around a bacta tank. We manage to kill it, the squad talks about it while being harrased by genosians. No problem I think, they will stop spawning now that we have taken down the boss. But they continue and another elite shows up and kills us.
So now that I have concluded that there is and endless respawn of not only regular genosians but also the elite ones, I press on like an idiot and barely reaches the next check point. NOW they will SURELY stop spawning right?? Nope, more of them and I get hung up on a new part right after. My sniper keeps getting killed when genosians land on him, I am out of ammo and my squad doesn't seem to be able to keep their act together.
Check walkthrough. OH, there is a bloody turret someplace! Huh, if only the game had informed that there are turrets in the game and that I should use it. Like a squadmate informing me of the turret, since I didn't see it due to well, endless waves of genosian warriors!!
My feel for the game is that it is like fire warrior but somehow manages to be waaay worse. There is one thing I do not accept in shooters and that is endless spawning enemies. It takes away all sense of tactics and actual thinking and replaces it with blind running and gunning. There is not even objectives to turn of the spawning, it just keep continuing! I really thought this was a semi-tactical FPS but I seem to be mistaken, easy mistake though seeing as it a squad based game with "Commando" in the title.
/Ragequitting rant off
So how did this game get such a good reputation again? The concept is great, the style is decent and the mechanics make sense but the gameplay is just downright horrid. There is no other way to put it. Is this related to Battlefront II and there being some rule that all Star Wars shooters must have endlessly spawning enemies until the player ragequits?