So, how many dudes here roll a female character? Also vice versa?

Amaror

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Depends. If we are talking about character creation then I go male, like myself. When I am playing a blank slate like that I will insert myself into them, not some random women.
When we are talking about full-fledged characters I don't have any problem playing a member of either gender and roleplaying that character. If the game has choice between various full-fledged character I just choose the one I like most, regardless of gender.
 

Phasmal

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Fappy said:
Happyninja42 said:
Fappy said:
aegix drakan said:
I'll definitely agree that Tabletops and LARPs are much much harder to gender-swap convincingly. I doubt I'd be able to pull it off under most circumstances. I can do it decently in video games, as the rules and interactions are all streamlined right into the game, but with full RP freedom, I think it would be a lot trickier to do well.

I was mostly talking about creating female characters for video games which is what that chart Phasmal posted was about. Role playing a woman is a lot harder than just writing a woman, I find. Still, this IS just my own personal experience.
I completely agree with this. I can get into the mind of a female character given some extra thought and consideration, but when you have to roleplay off the cuff it becomes much harder. I have played a few female PCs and NPCs in D&D before (probably 50/50 male to female as far as PCs go) and my female characters have always taken a lot more time and effort to flesh out.

Not exactly sure why that is, honestly.
Probably because you are not a woman? And thus you have to run your thought process through an extra step and filter it through likely female responses compared to male responses to any given situation of significance?

I would agree it is harder for some people to roleplay the opposite gender in a tabletop environment, compared to text based. I wouldn't know, because I don't do it. I'm more comfortable playing male characters, so that's what I do.

Oddly enough, my friend, who always plays female, still always plays female even in tabletop. Though he doesn't really roleplay her as a woman. But, to be fair, he hardly roleplays at all, due to near crippling stage fright and performance anxiety at the table. So no matter what kind of character he plays, he has difficulty doing this. But apparently playing a female character doesn't make it any easier for him either.
Weirdly my sister roleplays male characters in tabletop all the time and doesn't seem to have the same problem that I do playing the opposite gender. Maybe she's just better at roleplaying than I am? Lol.
I don't have a ton of experience with roleplaying (apart from some time spent on a RP server on WoW, which I spent as a dude because of reasons I should imagine would be obvious to anyone who has been on a RP server on WoW), but I never found roleplaying as a dude to be difficult in any way. And I'm kinda confused by the last poster's "female responses" comment, like... not trying to start shit, but men and women aren't really THAT different.

May sound like obvious advice but try and think of your character as a person first and a woman second.
 

Fappy

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Phasmal said:
I should have specified that I meant in-person roleplaying (such as tabletop). I can write female characters fine (I do it all the time in written RPs/fiction), but effectively improv-ing one is just a tad more difficult for me. Once I get a feel for the character it's not so bad but it usually takes me longer to get there.
 

Stewie Plisken

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Sure, I roll female characters. I even role-play as them. The ratio is about 50/50, I make a male and a female character in all RPGs I play. Generally the first time is always a male character as an avatar specifically for me (that includes choices, dialogue paths etc) and subsequent plays change gender, race, personality etc. MMOs get a male and a female to boot and any alts depend on what I want the rest of the characters to be in context. The only exception so far is Mass Effect, which I went with Femshep in and made choices antithetical to the ones I'd make in 'real life'.
 

Phasmal

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Fappy said:
Phasmal said:
I should have specified that I meant in-person roleplaying (such as tabletop). I can write female characters fine (I do it all the time in written RPs/fiction), but effectively improv-ing one is just a tad more difficult for me. Once I get a feel for the character it's not so bad but it usually takes me longer to get there.
I think I was just thrown off by the reply saying 'female response'
 

happyninja42

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Phasmal said:
Fappy said:
Happyninja42 said:
Fappy said:
aegix drakan said:
I'll definitely agree that Tabletops and LARPs are much much harder to gender-swap convincingly. I doubt I'd be able to pull it off under most circumstances. I can do it decently in video games, as the rules and interactions are all streamlined right into the game, but with full RP freedom, I think it would be a lot trickier to do well.

I was mostly talking about creating female characters for video games which is what that chart Phasmal posted was about. Role playing a woman is a lot harder than just writing a woman, I find. Still, this IS just my own personal experience.
I completely agree with this. I can get into the mind of a female character given some extra thought and consideration, but when you have to roleplay off the cuff it becomes much harder. I have played a few female PCs and NPCs in D&D before (probably 50/50 male to female as far as PCs go) and my female characters have always taken a lot more time and effort to flesh out.

Not exactly sure why that is, honestly.
Probably because you are not a woman? And thus you have to run your thought process through an extra step and filter it through likely female responses compared to male responses to any given situation of significance?

I would agree it is harder for some people to roleplay the opposite gender in a tabletop environment, compared to text based. I wouldn't know, because I don't do it. I'm more comfortable playing male characters, so that's what I do.

Oddly enough, my friend, who always plays female, still always plays female even in tabletop. Though he doesn't really roleplay her as a woman. But, to be fair, he hardly roleplays at all, due to near crippling stage fright and performance anxiety at the table. So no matter what kind of character he plays, he has difficulty doing this. But apparently playing a female character doesn't make it any easier for him either.
Weirdly my sister roleplays male characters in tabletop all the time and doesn't seem to have the same problem that I do playing the opposite gender. Maybe she's just better at roleplaying than I am? Lol.
I don't have a ton of experience with roleplaying (apart from some time spent on a RP server on WoW, which I spent as a dude because of reasons I should imagine would be obvious to anyone who has been on a RP server on WoW), but I never found roleplaying as a dude to be difficult in any way. And I'm kinda confused by the last poster's "female responses" comment, like... not trying to start shit, but men and women aren't really THAT different.

May sound like obvious advice but try and think of your character as a person first and a woman second.
Apparently they are, because when I've discussed video games with my wife, and my other female friends, and we go over how we interpreted various character motivations, or why we liked/disliked characters, there was a very distinctive difference for them versus most guys I've known who played the game. And when I've asked them why they rationalized that particular plot choice over another one (usually the one I picked), they had a very different reason, that most guys I know just wouldn't contemplate.

This was most evident in games that had a lot of character/social interaction, as we could consistently have very divergent playthroughs. In games where there isn't a lot of roleplay, the games are pretty similar, but with lots of interaction, they would diverge drastically. But their reasons would mesh up with each other very easy.
 

HybridChangeling

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I do both at times but I am 70/30 leaning towards female characters. If it is an action game I will usually pick female just for fun. But I have a fun joke when playing RPG games.

Rather then making myself in Fallout or Skyrim, I have a reoccurring character. The Spirit of Sneaks. I will make either a boy or girl, or default. Then I will play as someone who just possessed the character to make as many sneak crits as possible. All conversation picks are the most out of place or awkward ones (To keep up the idea of a new mind experiencing the world) and all fighting is done with a sniper, dagger, bow, or relative weapon. I think it is entertaining. The Spirit of Sneaks once again infiltrates a new realm to bring arrows to the minds of many.
 

Phasmal

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Happyninja42 said:
Apparently they are, because when I've discussed video games with my wife, and my other female friends, and we go over how we interpreted various character motivations, or why we liked/disliked characters, there was a very distinctive difference for them versus most guys I've known who played the game. And when I've asked them why they rationalized that particular plot choice over another one (usually the one I picked), they had a very different reason, that most guys I know just wouldn't contemplate.

This was most evident in games that had a lot of character/social interaction, as we could consistently have very divergent playthroughs. In games where there isn't a lot of roleplay, the games are pretty similar, but with lots of interaction, they would diverge drastically. But their reasons would mesh up with each other very easy.
Maybe I'm just a weirdo, then. It's not something I really experience.
Though many people have commented that Boyfriend and I are basically the same person, so that could also be it.
 

the December King

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Phasmal said:
I don't have a ton of experience with roleplaying (apart from some time spent on a RP server on WoW, which I spent as a dude because of reasons I should imagine would be obvious to anyone who has been on a RP server on WoW), but I never found roleplaying as a dude to be difficult in any way. And I'm kinda confused by the last poster's "female responses" comment, like... not trying to start shit, but men and women aren't really THAT different.

May sound like obvious advice but try and think of your character as a person first and a woman second.
Again, but they are different, right? I mean, I'm not comfortable having my decisions or idiosyncrasies questioned as me, let alone acting as someone else, and although I have played women in the past (by the way, when I say 'women', I'd like it to be understood that I am referring to a female of the common PC races- elves, humans, gnomes, etc.), I always feel like I am not capturing something fundamentally feminine, something that makes the character a woman- either they end up as a woman in name only (as in, I don't roleplay at all and just drop dice), or I feel like I'm an imposter or man in drag.

Having said all that, I think maybe the people I was playing with might be better suited to tell others how I fared at playing an engaging and interesting female character.

EDIT- I did it again, dammit. Phasmal, I'm mainly talking of full-on Table Top really and not set narratives or videogame RPGs. Feel free to ignore if you are mainly talking about videogame RPGs. Sigh...
 

Phasmal

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the December King said:
Phasmal said:
I don't have a ton of experience with roleplaying (apart from some time spent on a RP server on WoW, which I spent as a dude because of reasons I should imagine would be obvious to anyone who has been on a RP server on WoW), but I never found roleplaying as a dude to be difficult in any way. And I'm kinda confused by the last poster's "female responses" comment, like... not trying to start shit, but men and women aren't really THAT different.

May sound like obvious advice but try and think of your character as a person first and a woman second.
Again, but they are different, right? I mean, I'm not comfortable having my decisions or idiosyncrasies questioned as me, let alone acting as someone else, and although I have played women in the past (by the way, when I say 'women', I'd like it to be understood that I am referring to a female of the common PC races- elves, humans, gnomes, etc.), I always feel like I am not capturing something fundamentally feminine, something that makes the character a woman- either they end up as a woman in name only (as in, I don't roleplay at all and just drop dice), or I feel like I'm an imposter or man in drag.

Having said all that, I think maybe the people I was playing with might be better suited to tell others how I fared at playing an engaging and interesting female character.
I don't know what to tell you, dude. I don't walk around feeling fundamentally feminine, I don't think. This reminds me of a criticism of George RR Martin's writing that I saw once, saying when he's writing from a woman's perspective he mentions their boobs quite a lot, whereas women don't walk around thinkin' "So how my boobs doin' right now?".

I'm unsure what you guys think it's like to be in a woman's head. I doubt it's THAT different.

Perhaps it has something to do with a lot of media being from a male perspective, so women are used to that, and guys don't generally need to identify with a woman's perspective in media.

I dunno, this post was super hard to write, I'm having trouble getting my point across.

EDIT: No you're fine, I was talking about RP in general.
 

miketehmage

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I find that in single player games like mass effect or TES I generally roll male, at least on the first playthrough, I did go through ME a second time as femshep. However in WoW the vast majority of my characters are female, with only my warrior being male. I guess it's because in WoW I'm not really playing a role, it's just a little image running around my screen, and I prefer to look at females? I dunno.

Edit: Forgot to mention, if a game comes out where there is no option to play a male character, it doesn't put me off the game in the slightest. Same for if there is no option to play female.

One thing I don't like though is when the class you pick also dictates your gender, like in BDO. I just don't understand why that is a thing. Are their resources so limited that in order to have gender diversity they have to just force a class into a certain gender and not have the option for the other one? I just don't get it.

It even bothers me slightly in Overwatch but as that isn't a role playing game I can understand Blizzard not taking the time to have a gender option for the classes.

(I'm male, btw.)
 

happyninja42

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Phasmal said:
Happyninja42 said:
Apparently they are, because when I've discussed video games with my wife, and my other female friends, and we go over how we interpreted various character motivations, or why we liked/disliked characters, there was a very distinctive difference for them versus most guys I've known who played the game. And when I've asked them why they rationalized that particular plot choice over another one (usually the one I picked), they had a very different reason, that most guys I know just wouldn't contemplate.

This was most evident in games that had a lot of character/social interaction, as we could consistently have very divergent playthroughs. In games where there isn't a lot of roleplay, the games are pretty similar, but with lots of interaction, they would diverge drastically. But their reasons would mesh up with each other very easy.
Maybe I'm just a weirdo, then. It's not something I really experience.
Though many people have commented that Boyfriend and I are basically the same person, so that could also be it.
I'm not saying they are entirely different species, but there is plenty of stuff that is different in how we perceive things. "Men are from Mars, Women are from Venus" kind of stuff. And the gaming example I can think of is the "Guys with Tits" thing that Anita has mentioned. Describing characters that apparently act like guys, but are female characters. And while I shudder to mention her name, for the derailing shit storm that always comes up, the fact that that term exists, does suggest there are some significant differences in how we behave and perceive the world.

And if you are trying to roleplay the opposite gender, it's not unreasonable to think "ok so what would their response be in this situation" versus my own. Which slows things down for you mentally.

And besides, it's very clear that my friend who always plays female characters, doesn't know how to act like a woman, because when he actually tries to do it, it's painful to watch. Funny as hell, but soooo far off the mark.
 

minkus_draconus

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I don't really have a method or ratio I can think of. So many games only have a single character type (males far outweigh females) but when given a choice it's just how I feel at that moment. ME1 (first playthrough) male, second playthrough was as female. Fallout 3 male, fallout 4 female (in this case the story of a mother searching for her son was what made my decision). I don't count RPGs and stuff (wizardry) where you roll an entire party as choosing a specific gender.
 

GestaltEsper

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I dunno. Despite RPing as women before and playing as female avatars, I never really thought about how to act like a woman. It always seemed easier just defining your specific character's traits and working off those.
 

Something Amyss

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Happyninja42 said:
Apparently they are, because when I've discussed video games with my wife, and my other female friends, and we go over how we interpreted various character motivations, or why we liked/disliked characters, there was a very distinctive difference for them versus most guys I've known who played the game. And when I've asked them why they rationalized that particular plot choice over another one (usually the one I picked), they had a very different reason, that most guys I know just wouldn't contemplate.

This was most evident in games that had a lot of character/social interaction, as we could consistently have very divergent playthroughs. In games where there isn't a lot of roleplay, the games are pretty similar, but with lots of interaction, they would diverge drastically. But their reasons would mesh up with each other very easy.
I mean, this is the sort of thing where anecdotes become an issue, because I'm the most likely in my group of mostly male routine players to just start blowing things up because I'm bored. I don't even necessarily bother with story or character interaction unless they're mandatory. This is possibly more informed by age rather than gender, because I grew up in a time where game stories were little more than "save the princes by shooting/stabbing/jumping on things" and you just dived into the action. In fact, the other women around my age who started playing around the same time have a similar attitude, though less explodey. I am outstanding in my love of things that go boom.

But that also goes into personal anecdotes. It also deals with socialisation, as it doesn't inherently speak to a female condition so much as social expectations.

There's this guy, name of Carl Benjamin. He's one of these biotwoofers who argues that women are inherently more docile and less aggressive. He then talks about his girlfriend's daughter and how they're trying to break her of the habit of "bossing" the boys around because she loves to "boss" them around. Female assertiveness is something which is inherently discouraged in society, to the point that it's not really uncommon to see people who argue nature actively nurturing their kids into these boxes. Carl's just an easy example because he broadcasts his idiocy to a large audience.

It comes off as "stupid girl, don't you know you're not supposed to be like this?"

Kids don't tend to run into these problems until and unless they're enforced by adults who carry their prejudices. To borrow from Max Planck, you don't so much change these norms by changing minds. You change them when the old generastion dies off and a new generation, more receptive to the ideas is born. Or, if you're less interested in science and more in music, the Dropkick Murphys once said ignorance is something you can't overcome but you've passed it on down and that's something much worse//another young man has been handed the torch.

A lot of this will simply come down to reinforcement. And with such defined gender roles, one might--completely hypothetically and I have never experienced this>.>--feel the need to blend in and thus end up reinforcing said stereotypes rather than just doing what they want to do and how they want to do it.

Again, purely hypothetical.

the December King said:
I always feel like I am not capturing something fundamentally feminine, something that makes the character a woman- either they end up as a woman in name only (as in, I don't roleplay at all and just drop dice), or I feel like I'm an imposter or man in drag.
If you figure out what it is, could you kindly let us know? Because I think a lot of actual women would fall under the trope of "women in name only" as well. Like, Phasmal already covered the notion of not really walking around feeling feminine or anything. Like, I'm curious, what exactly do you think it is that women do that makes this such an issue?
 

the December King

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Phasmal said:
I don't know what to tell you, dude. I don't walk around feeling fundamentally feminine, I don't think. This reminds me of a criticism of George RR Martin's writing that I saw once, saying when he's writing from a woman's perspective he mentions their boobs quite a lot, whereas women don't walk around thinkin' "So how my boobs doin' right now?".

I'm unsure what you guys think it's like to be in a woman's head. I doubt it's THAT different.

Perhaps it has something to do with a lot of media being from a male perspective, so women are used to that, and guys don't generally need to identify with a woman's perspective in media.

I dunno, this post was super hard to write, I'm having trouble getting my point across.

EDIT: No you're fine, I was talking about RP in general.
If I can backpedal a bit, I know that men and women aren't that different, at least fundamentally different... this has as much to do with my own insecurities in playing as a woman as it does any differences in men and women. But I just feel like there is a part of the thought process that is different enough to lead me to feel as though, in an on-the-fly, roleplaying session, I wouldn't be able to act from a proper feminine perspective.

You speak of a woman's perspective in media- this is really helpful to acting as a woman in roleplay, I think, let alone a less-biased coverage of events as applicable.

Funny, I never noticed the females in GOT constantly noting their own boobs...

Note that I do not intend to jump on misunderstandings, nor use them as ammunition in some imaginary gender war here. This is a difficult area to talk about, as I don't want to come off as being any sort of 'ist'. Thanks for the input!
 

the December King

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Something Amyss said:
the December King said:
I always feel like I am not capturing something fundamentally feminine, something that makes the character a woman- either they end up as a woman in name only (as in, I don't roleplay at all and just drop dice), or I feel like I'm an imposter or man in drag.
If you figure out what it is, could you kindly let us know? Because I think a lot of actual women would fall under the trope of "women in name only" as well. Like, Phasmal already covered the notion of not really walking around feeling feminine or anything. Like, I'm curious, what exactly do you think it is that women do that makes this such an issue?
Well, this is rather interesting to me, because, and I beg your pardon if I'm being blunt, but I suspect that you might already have a special insight into this.

I don't really understand gender dysphoria beyond being told that you were born a sex that you don't feel you are. So why is that? Is it a feeling, or is it more biological?
 

Something Amyss

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Happyninja42 said:
I'm not saying they are entirely different species, but there is plenty of stuff that is different in how we perceive things. "Men are from Mars, Women are from Venus" kind of stuff.
You mean pseudoscientific garbage packaged as a best seller? That seems accurate.
And the gaming example I can think of is the "Guys with Tits" thing that Anita has mentioned. Describing characters that apparently act like guys, but are female characters.
If I recall properly, she even goes out of her way to point out that the issue here is more the obliteration or deprecation of the female, not that women act like men. More of an "I don't go in for that girly shit!" sort of mentality. But I can't be arsed to sit through one of her videos, so maybe I'm wrong.

But here's a secret. There are a lot of little girls out there who want characters that go out on adventures and save the world and fly spaceships and stuff. That's why things like Star Wars are still popular with women even when they don't feature female leads.

If Anita's sayig that the "guys with tits" thing is inherently wrong, well...she's wrong. I somehow doubt she is, though, because whenever I see a claim about her work it usually needs to be dialed back.

And if you are trying to roleplay the opposite gender, it's not unreasonable to think "ok so what would their response be in this situation" versus my own. Which slows things down for you mentally.
This only really seems to be a one-way issue. And while bringing up She Who Must Not Be Named might be considered hazardous, the explanation here would probably be even worse as it involves both "The Male Gaze" and "Cultivation Theory," both of which are hugely triggering to certain folks. Society is framed for men with primarily men in mind. It doesn't take that much effort to get into the head of a guy. Virtually every woman in the Western world has been immersed in it since they were old enough to walk.

And besides, it's very clear that my friend who always plays female characters, doesn't know how to act like a woman, because when he actually tries to do it, it's painful to watch. Funny as hell, but soooo far off the mark.
I would suggest it's because he's trying to act like a woman.
 

MysticSlayer

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I'm not really sure how to answer this to be honest. So much of my time playing games has been in the midst of a lot of gender confusion, sometimes active suppression of how I saw myself or fear of being called out. So I'm not really sure what to say of all the dudes I've played in the past.

I guess occasionally I do just go male. I could never get a female to look like how I wanted them to in either Saints Row 2 or Mass Effect, so I made male characters there. In the case of Mass Effect I kept it up through the trilogy (I don't think I could change though), but by Saints Row: The Third I changed to playing a female character. Saints Row games also have a tendency to reward playing a couple hours as both male and female, and I take advantage of it. And some of my Elder Scrolls characters are male.

For the most part, though, I definitely play women when I'm given an option, unless it's something like a JRPG or fighting game where I prefer the play style of one of the male characters. I'm still angry at Nintendo for making me main Peach and Samus in Smash Bros. because of all the nerfing they did to Mario and Fox post-Melee.