Having not played a real Civ game since Civ2(Colonization, the Civ4 add-on/standalone, was the closest other game) it took me a little while to get into it and figure out what I was doing.
I have BNW and G+K installed. I played as the Babylonians, on a large or huge world(earth)with 5 other civs, from the beginning of time. Brazil, Russia, Ottomans, India and Portagul were the other civs, though most of the time I pretty much sat by and did my own thing. I engaged in one war during my history against the ottomans and only because he was being a bit of a jerk. Ghadi was on the far side of asia, with the ottomans and russia between me and him, with Brazil owning Africa and I much had Europe locked down. Maria had North America but I didn't meet her until later in the game. I will admit that I pretty got overwhelmed when I first saw the choice of civs and I kind of wished I'd done more research before I started.
I founded a religion, but never got very good at spreading it or even making the majority of my citizens follow it. I maxed out Liberty, Aesthetics and Rationalism, with some progress made down the Freedom Ideology before the game ending. I built more then my share of wonders, managed to get two nearby city-states to back me most of the time, but I think my big problem was that I took too long to specialize, putting a lot of effort into culture as opposed to science. As a result, my tech progress was far behind the real world. I didn't get the apollo program in place until nearly 2000 and ran out of time for the time ending before I got all the spaceship parts researched and built. Granted, most of the other civs weren't doing any better, and I was in the lead for science by 1950, with even brazil falling behind(though Pedro had culture locked up and won the time victory on points, with me in 2nd place).
I also noticed that combat in this game seems a lot harder then Civ 2, at least as far as taking cities. Also, it seems quite easy to go broke fighting a war. I realize that's the point(Militaries are expensive), but still.... Maybe I needed to play a military oriented civ if I'm going to seriously wage wars. Maybe the problem was that that was my first playthrough and it just took me quite a while to figure out all the new mechanics. Maybe I should have knocked brazil out of the game early instead of being his friend for all of history.
Any suggestions from some of the civ 5 veterans here on how to better deal with the next play-through(other then play according to my civs strengths)? If I try for the science/space race victory again, what's a good strategy for setting myself up for that?
I will admit that I like what they've done with civ 5. The religion mechanic is interesting(especially founding one), as is culture, ideologies and social policies. I'm still trying to get a better handle on the diplomacy/world congress part.
I have BNW and G+K installed. I played as the Babylonians, on a large or huge world(earth)with 5 other civs, from the beginning of time. Brazil, Russia, Ottomans, India and Portagul were the other civs, though most of the time I pretty much sat by and did my own thing. I engaged in one war during my history against the ottomans and only because he was being a bit of a jerk. Ghadi was on the far side of asia, with the ottomans and russia between me and him, with Brazil owning Africa and I much had Europe locked down. Maria had North America but I didn't meet her until later in the game. I will admit that I pretty got overwhelmed when I first saw the choice of civs and I kind of wished I'd done more research before I started.
I founded a religion, but never got very good at spreading it or even making the majority of my citizens follow it. I maxed out Liberty, Aesthetics and Rationalism, with some progress made down the Freedom Ideology before the game ending. I built more then my share of wonders, managed to get two nearby city-states to back me most of the time, but I think my big problem was that I took too long to specialize, putting a lot of effort into culture as opposed to science. As a result, my tech progress was far behind the real world. I didn't get the apollo program in place until nearly 2000 and ran out of time for the time ending before I got all the spaceship parts researched and built. Granted, most of the other civs weren't doing any better, and I was in the lead for science by 1950, with even brazil falling behind(though Pedro had culture locked up and won the time victory on points, with me in 2nd place).
I also noticed that combat in this game seems a lot harder then Civ 2, at least as far as taking cities. Also, it seems quite easy to go broke fighting a war. I realize that's the point(Militaries are expensive), but still.... Maybe I needed to play a military oriented civ if I'm going to seriously wage wars. Maybe the problem was that that was my first playthrough and it just took me quite a while to figure out all the new mechanics. Maybe I should have knocked brazil out of the game early instead of being his friend for all of history.
Any suggestions from some of the civ 5 veterans here on how to better deal with the next play-through(other then play according to my civs strengths)? If I try for the science/space race victory again, what's a good strategy for setting myself up for that?
I will admit that I like what they've done with civ 5. The religion mechanic is interesting(especially founding one), as is culture, ideologies and social policies. I'm still trying to get a better handle on the diplomacy/world congress part.