Isnt it a bit overrated?
I played it when I was younger but at the time I didnt managed to advance much, my father beated the game so I still remember some things, and because of the trailer for the new MGS I thought of playing the first one again. I know that before that game there werent many games that tried the cinematic storytelling but still, the game just feels like an anime.
Sure, there are some cool parts about it but they are somewhere in the middle of long scenes of EXPOSITIOOOOOOOONNNNnnnn because that is what occupies most of the cutscenes, they talk about something and a character mentions something new, Snake repeats the name of that thing and the guy starts a lecture on what that thing is (even on why the doors automaticly open when Snake holds a keycard).
And it seems that I am advancing incredibly fast since what I actually do is so small compared to the cutscenes, if I skipped all of them the game would be really short.
I will not judge the gameplay since its outdated (just avoid the guards cones or finished the puzzle-ish boss fight) and the series have moved on (although its still playable, just a bit simple due to the narrow sights of the guards) and because the game was praised for its storytelling and not gameplay (the game came out the same year as Thief, I think)
For all means it isnt bad, but it isnt necessaly good either, it just seems different, I dont know how much the recents games change the pace and style of the storytelling (I know that MGS2 is somewhat of a mess and that MGS4 has some interactive cutscenes in the mix) but overall I am just not that impressed for the MASTERPIECE.
I played it when I was younger but at the time I didnt managed to advance much, my father beated the game so I still remember some things, and because of the trailer for the new MGS I thought of playing the first one again. I know that before that game there werent many games that tried the cinematic storytelling but still, the game just feels like an anime.
Sure, there are some cool parts about it but they are somewhere in the middle of long scenes of EXPOSITIOOOOOOOONNNNnnnn because that is what occupies most of the cutscenes, they talk about something and a character mentions something new, Snake repeats the name of that thing and the guy starts a lecture on what that thing is (even on why the doors automaticly open when Snake holds a keycard).
And it seems that I am advancing incredibly fast since what I actually do is so small compared to the cutscenes, if I skipped all of them the game would be really short.
I will not judge the gameplay since its outdated (just avoid the guards cones or finished the puzzle-ish boss fight) and the series have moved on (although its still playable, just a bit simple due to the narrow sights of the guards) and because the game was praised for its storytelling and not gameplay (the game came out the same year as Thief, I think)
For all means it isnt bad, but it isnt necessaly good either, it just seems different, I dont know how much the recents games change the pace and style of the storytelling (I know that MGS2 is somewhat of a mess and that MGS4 has some interactive cutscenes in the mix) but overall I am just not that impressed for the MASTERPIECE.