It IS fun... the leveling experience is still pretty awesome; made even awesomer through PvP leveling and the random dungeon finder. What you hear is the whinging of people who've played through the same quests countless times to level a character (Which is strange, because there are so god-damn many different places to level... what part of FOUR WHOLE CONTINENTS didn't you get?adderseal said:Ok, lots of people saying things like 'the game begins at 80.'
So, why doesn't Blizzard just let you jump right in at level 80, pick a class, moveset/equipment loadout and let you jump right in to PvP and raiding, letting you learn as you go?
Either that or just make the game actually fun for the time it takes to get to lv 80.
The game IS really fun for the first time it takes to get to 80. Or the first couple of times, in fact. You can easily run 2 or 3 toons to 80 and still be encountering lots of new stuff to check out each time, and that part I found to be at least as fun as many single player RPGs I've played.adderseal said:Ok, lots of people saying things like 'the game begins at 80.'
So, why doesn't Blizzard just let you jump right in at level 80, pick a class, moveset/equipment loadout and let you jump right in to PvP and raiding, letting you learn as you go?
Either that or just make the game actually fun for the time it takes to get to lv 80.
Just to clarify, he meant don't try to level as a healing SPEC. Every healing class has alternative specs for damage, and usually these dmg/survivability specs are far better for leveling than the pure healing spec that typically only gets used for end-game raiding. Changing specs at any time for any reason is pretty common in this game, so what he meant was don't start going down the Holy tree on your lvl 15 priest thinking it's going to matter later, because you'll end up changing specs a hundred times anyway, and all you'll do with a healing spec at a low-level is aggravate yourself in solo playpretentiousname01 said:Don't try to level as a healing class. You can heal just fine as a dps spec almost all the way up.
Maplestory,Fiesta,Perfect World,Rohan Bloodfeud all come to mind when I hear grindfest.John Funk said:Haters gonna hate.
Also, anyone who calls WoW a grindfest hasn't ever played an ACTUAL grindfest of a game.
For Mage's they really are just glass cannons. In PvE quests and PvP they are really fun to play because there abilities have a lot to offer them. In a Dungeon dynamic though they are kinda a boring class to play at least for me. Priests are a lot more fun plus if you practice healing you always have that options which i find more fun in general.peel15 said:Thank you everybody for your help I found it very informative. Are mages fun to play as? What are some Mage Pro's and Cons?
FlyFF.John Funk said:Haters gonna hate.
Also, anyone who calls WoW a grindfest hasn't ever played an ACTUAL grindfest of a game.
Actually, the blood elves aren't related to the night elves at all. They're the remains of a different race that allied with the Horde for convenience's sake.The Great JT said:5. The Horde is always better. As far as Horde and Alliance races go, Horde definately has the more interesting races. Alliance is your typical fantasy races, humans [http://www.wowwiki.com/Human_(playable)] led by a complete, monstrous douchebag [http://www.wowwiki.com/Varian_Wrynn], ale-swillin' dwarves (my favorite race on the Alliance) [http://www.wowwiki.com/Dwarf_(playable)], technology-driven gnomes [http://www.wowwiki.com/Gnome_(playable)], "good" hippie elves [http://www.wowwiki.com/Night_elf_(playable)] who are actually not that bad since they aren't the standard Tolkien knock-offs that the humans and ale-swillers are and the Draenei [http://www.wowwiki.com/Draenei_(playable)], who are probably the least conventional since they're, as I like to call them, "giant gypsy space goats." The Horde, however, has orcs [http://www.wowwiki.com/Orc_(playable)], trolls [http://www.wowwiki.com/Troll_(playable)], giant cow people [http://www.wowwiki.com/Tauren_(playable)], zombies [http://www.wowwiki.com/Undead_(playable)] and quote-unquote "evil" elves who use magic since the "good" elves don't like magic (despite their druids/priests use it and they're going to get the mage class in a while) [http://www.wowwiki.com/Blood_elf_(playable)]. Also, in the coming expansion Cataclysm, the Horde are going to get boom-crazy comic relief in the Goblins (much like the Alliance's gnomes) [http://www.wowwiki.com/Goblin_(playable)] and the Alliance are going to get humans who are werewolves but are unfortunately going to be misconstrued as furries known as the Worgen [http://www.wowwiki.com/Worgen_(playable)].
The blood elves are the direct descendants of the Sun walkers that Kaels grand daddy led in order to find a different path. They are the highbourne that back stabbed the other highbourne during the battle for the well of eternity by saving Tyrande. So yes, they are related to the Night Elves.Thyunda said:Actually, the blood elves aren't related to the night elves at all. They're the remains of a different race that allied with the Horde for convenience's sake.The Great JT said:5. The Horde is always better. As far as Horde and Alliance races go, Horde definately has the more interesting races. Alliance is your typical fantasy races, humans [http://www.wowwiki.com/Human_(playable)] led by a complete, monstrous douchebag [http://www.wowwiki.com/Varian_Wrynn], ale-swillin' dwarves (my favorite race on the Alliance) [http://www.wowwiki.com/Dwarf_(playable)], technology-driven gnomes [http://www.wowwiki.com/Gnome_(playable)], "good" hippie elves [http://www.wowwiki.com/Night_elf_(playable)] who are actually not that bad since they aren't the standard Tolkien knock-offs that the humans and ale-swillers are and the Draenei [http://www.wowwiki.com/Draenei_(playable)], who are probably the least conventional since they're, as I like to call them, "giant gypsy space goats." The Horde, however, has orcs [http://www.wowwiki.com/Orc_(playable)], trolls [http://www.wowwiki.com/Troll_(playable)], giant cow people [http://www.wowwiki.com/Tauren_(playable)], zombies [http://www.wowwiki.com/Undead_(playable)] and quote-unquote "evil" elves who use magic since the "good" elves don't like magic (despite their druids/priests use it and they're going to get the mage class in a while) [http://www.wowwiki.com/Blood_elf_(playable)]. Also, in the coming expansion Cataclysm, the Horde are going to get boom-crazy comic relief in the Goblins (much like the Alliance's gnomes) [http://www.wowwiki.com/Goblin_(playable)] and the Alliance are going to get humans who are werewolves but are unfortunately going to be misconstrued as furries known as the Worgen [http://www.wowwiki.com/Worgen_(playable)].