endtherapture said:
I feel like I should just stop watching as soon as he said he hasn't played the games because if you haven't played or experienced the full journey, you have no idea how bad the ending is.
You can't comment on an issue on the internet properly if you haven't experienced it.
I hate this idea, I played through every Mass Effect game multiple times and I didn't hate the ending, I didn't think it was amazing but I was nowhere near as angry as many of the fans seem to be.
And just because he didn't play Mass Effect doesn't mean he hasn't noticed all the silly claims coming from both sides. several people (including myself) aren't saying that the ending was good, we're simply saying that the reaction to the ending is childish and petty.
EDIT: Yeah he has no idea what he is going on about, saying by interacting with a medium, the story is of a worse quality than if you'd read it in a book/seen it in a film? Yeah. He is completely wrong.
not at all, it's much easier to craft a linear story than an 'open ended' story. With a book or a film you have
total control of what the audience is focused on, it's much easier to deliver emotion, foreshadowing and metaphors through the 'traditional' methods of art.
The characters in films/books are clear cut, they have their own emotions quirks and ways of thinking. When you play a character like Shepherd,
you are that character, it's impossible for the developers to imagine exactly what
your shepherd would do in a given situation, this is why we only have the 2 options (bad and good). Regardless of which choice you pick the majority of the game is written neutral so the same reactions to a good shepherd are the same as the reactions to an evil one.
Where games with distinct characters (Duke Nukem, Uncharted, Alan Wake) Have a much easier time creating a story because their character is a distinct personality, which allows them to craft a world suitable for them.
EDIT3: Bioware do owe the fans something. Their fans are their business. They have no fans = they sell no products. Bioware owe their livelihoods to fans, and the fans have been cheated out of a decent ending. Expect the next Bioware game to sell very poorly.
this is on the assumption that ever fan of Bioware was angry about the ending (or angry to the point of not buying any more games) The general consensus is that the ending was bad, but outside of a very vocal minority most people aren't going to write the whole company off for 10 minutes of cinematics in a 30+ hour game.
EDIT4: He needs to stop saying entitlement here. Gamers aren't entitled. They pay for their products. Maybe it's different for him and other critics cos they get free games/movies/etc. to review and stuff, but when you've spent £30 of your cash on a game, and it is overall shit, and you say it, you're not entitled.
No, complaining about things you spent money on is fine. It becomes entitlement when you start making demands for a new ending. I've said it before, You can be unhappy with the game, you can complain about the game. but you can't
demand a new ending from bioware, spending $50 on a game doesn't give you a say in how the game is created/updated.
EDIT6: He just said we're entitled to ask for patches to fix "real problems". That is not entitlement. This dick has no idea what he's going on about.
problems like bug fixes and multiplayer updates, Patches are meant to fix problems from glitches (such as not being able to activate certain consoles, graphical errors and crash issues)
What the 'Retake Mass Effect' movement wants is a new ending (or more of the old one) this isn't a bug fix or a technical problem this is
content and extremely sensitive content at that (if they fix it, they need to make sure it's better than before)
You also realize that any new content will be brought through
DLC and not in the form of a patch, EA/Bioware
will charge you for any new content produced (charge for their work? Preposterous!)