Eh, it was alright, I guess. Because the demo is based on an earlier build of the game, I'll dismiss the rather shoddy facial animations (and the fact that the lip synching wasn't done right), and the mediocre graphics - I'm sure the actual finished build of the game has been far more polished - demos are almost always based on Beta builds after all.
But the writing has taken a dip in quality. There's a lot more "BRO-DUDE!" Chest pumping Gruff Military "We Fight.... or we DIE!" OOOOOOOOH, how deep! What a magnificent display of wit and complexity! "I'm not a soldier anymore!" "The fight's here!" "I'm making you an honorary Krogan!" "ANYA! IT'S A GIANT WORM" - sorry, wrong game.
When did all the character turn into cheesy 80's action gruff guys? I feel like half the lines were written by the original writing team, and the other half were written by Michael Bay.
The gameplay is fine - it's like Mass Effect 2's gameplay but it's quite a bit smoother and moves faster, which is great. I also like the menu interfaces and the ability to level up and pick pathways for powers. And the multiplayer is actually fun! I wasn't expecting that!
On a technical level, the game looks stellar - apart from a few wonky animations and facial movements, which I'm sure they'll iron out before release. But the writing seems quite a bit worse. Maybe they picked the action-yiest scenes for the purposes of the demo, and maybe there are better scenes with much better writing in the game, but a lot of the writing seemed really, REALLY lazy. Especially the exchanges between Wrex and the rest of the team - they made me groan. Would Wrex really say "there's no one I'd rather have along for the ride!"? Really? When did he turn from a gruff warrior into a 70's buddy-action cop partner? What's next, he's gonna scream "SHEPARD! YOU CRAZY MAN?!" as they drive a Mako off a cliff?