The best selling male led games usually outsell their female led counterparts by a pretty wide margin, unfortunately.
These are companies chasing after the highest possible profit margin and the big dogs...well, they're, effectively, at the mercy of their shareholders. So, maximizing the aforementioned profit takes precedence.
Which sucks.
But there are always exceptions.
Which is awesome.
DrownedAmmet said:
But then you have Prey where you can choose your character's gender which you wouldn't know if you just watch the trailer
Wait, really?
I had no idea...may have to give it a look.
tippy2k2 said:
I'm probably going to regret this buuuuuut....
I don't think I've ever heard anyone in real life make that argument. It always seems like it's your "Racist Uncle" argument (you know, the "Black people have smaller brains than white people! It's not racist, it's science!!!!") that no one actually says as a real argument.
At best, it feels like a self-fulfilling prophecy by game makers (like how horror games were a dead genre) that they just kind of decided on at some point.
I'm on team "if the game is good, I will buy it" myself. I never had any problems playing a black man in Telltale's Walking Dead, a woman in Tomb Raider, or a badass space marine in Doom, even though I am none of those things in real life...
Ya pretty much encapsulated my thoughts on the matter, but I will say that I've seen people (on Steam's comments, weirdly, and other places) stating that having a certain gender, male or female, makes the game less appealing to them.
Personally, I like femprotags and usually play female characters, if given the opportunity to do so. Always have.
And I was one of those awful, soggyknee'd gators. Go figure.
Point being, there are people like that who exist, but they're either a minority or a really, really silent majority.