If time and money wasn't tossed in the multiplayer "just cause it has to have it" the gameplay would be polished to properly serve the Awesome set pieces and amazing structure that game has.
Ans y'know what? A Shooter that tries to sell itself saying "Our Singleplayer is enough" would probably earn a few extra curiosity buys and maybe a poke or two of the media about it in a more positive light
So, yeah i do think the multiplayer dragged down the potential this game had. Hell, The Line is a game that could easily be expanded with further DLC (STORY FOCUSED DLC) telling more of the Backstory and what happened BEFORE walker came in, that would totally be worth it.
Now we just got robbed of another potentially great game in order to offer another sacrifice to the "COD MOH" Totem.
Ans y'know what? A Shooter that tries to sell itself saying "Our Singleplayer is enough" would probably earn a few extra curiosity buys and maybe a poke or two of the media about it in a more positive light
So, yeah i do think the multiplayer dragged down the potential this game had. Hell, The Line is a game that could easily be expanded with further DLC (STORY FOCUSED DLC) telling more of the Backstory and what happened BEFORE walker came in, that would totally be worth it.
Now we just got robbed of another potentially great game in order to offer another sacrifice to the "COD MOH" Totem.