Eh... I'd say they tried and delivered decent, but not compelling games. I can't speak for Pure, but Split/Second didn't have enough tracks and seemed to drag. DLC under a "New Season" banner would have made this game much more viable. I would say that either EA or Activision would have probably taken this route and came out ahead (if Black Ops is any indication, Activision would have definitely done this).Pure and Split/Second
I think they actually were working on the sequel but got cancelled in November when the studio laid off some employees and got it's budget cut, after that they felt they just didn't have the resources to continue development on the sequel.Raiyan 1.0 said:Fuck it! I was eagerly waiting for a Split/Second sequel. Besides being a fantastic and unique take on the demolition racer genre, they actually added local multiplayer for the PC.
The best of my wishes to them...
Your comment is completely void of argument. Get out of here, troll.INF1NIT3 D00M said:Good. Both of those games were atrocious.
Why do I have to argue with you? I don't want to. Hell, I'm not even trying to troll, I'm just expressing my (highly negative) opinion. I attacked no one and invited no comments. If you ask me, both of those games were crap sandwiches. My opinion is non-negotiable, and is neither right nor wrong. However, since you invited me to "Elaborate or GTFO"...katsabas said:-snipped some emotional whining-]
INF1NIT3 D00M said:Why do I have to argue with you? I don't want to. Hell, I'm not even trying to troll, I'm just expressing my (highly negative) opinion. I attacked no one and invited no comments. If you ask me, both of those games were crap sandwiches. My opinion is non-negotiable, and is neither right nor wrong. However, since you invited me to elaborate or GTFO...
INF1NIT3 D00M said:This is a public forum. I've expressed my opinion and you've expressed yours.
This ain't about Yahtzee. At least he already knew that you have to present a reason for which a game is not good. Your previous comment had nothing of this sort. And this being a public forum has nothing to do with the fact that your statement lacked depth. So yeah, my comment was pretty much 'elaborate'. The GTFO was cause I was sure you wouldn't respond. So, my bad.INF1NIT3 D00M said:Yahtzee already reviewed Split/Second, and I have similar complaints.
They made do with what they had. Criterion (whose games I absolutely love, from Airblade to every Burnout) is owned by EA who is all about games. Blackrock is owned by Disney, for whom games are a low priority, even with ToonTown. I went in with not very high expectations and what I got surprised me. Job well done.INF1NIT3 D00M said:This studio couldn't get collision detection right if they had the programmers from Codemasters AND Nadeo come visit and write their code for them (though Nadeo is technically a bad example). If you want a better explosive racing series, play Burnout Revenge. It's pretty much the same game. Explosive cars, high speed racing, TV as a framing device. Burnout has more levels, more game modes, and overall better gameplay. The controls are actually responsive in Burnout, as an added bonus.
Pure isn't as bad as Split/Second, because it actually had some great ATV customization and the tracks were really well designed. The main problem is just that the ATVs themselves feel slow, a cardinal sin in a genre that is by definition all about going fast. In addition the collision detection either kills you when you land a trick perfectly, or allows you to hit the ground mid-trick and keep driving. It doesn't know what to do when you land somewhere other than flat ground, so some sections that look drivable or sit in plain sight either kill you or put up invisible walls.
That's what trailers and 'not buying on day 1' is for. Also, when calling something a rip-off, you have to be aware of the subject material. Again, that's where trailers come in. You were aware of the subject material, deemed it a rip-off and after that, you still went out and bought the game ? That's logic.INF1NIT3 D00M said:At the end of the day, I want more for my $60 than a lame Burnout ripoff or a mediocre ATV racer with buggy collision.
I am not pissed at the F2P trend. I bought Portal for free. I am pissed cause Disney had something decent in their hands and decided not to support it anymore (again!). If you have red the article on Eurogamer, they decided to publish games through other means and not through Blackrock. Games that the studio could easily handle.INF1NIT3 D00M said:And just FYI:
- Disney has had people making free to play games since before it was cool. Toontown, 2003. They weren't the first, but even if they were "jumping on a bandwagon" at some point, that point was 8 years ago.
The material I want EC to tackle isn't Blackrock's closure. Rather the whole 'incorporate mismanagement' topic.INF1NIT3 D00M said:- Extra Credits is a great series and there are a lot of subjects that I would like to hear them talk about. The shutdown of Black Rock studios is not one of those subjects. It's an inconsequential blip on the radar of the gaming community. Perhaps you don't mean Black Rock studios then? Perhaps you want them to make a scathing video bemoaning the fate of video games due to Free to Play systems. Problem is, you'd be disappointed.
That's the second thing we agree on.INF1NIT3 D00M said:I don't really want to converse with you any more than I already have. I'm going elsewhere.