Willinium said:
Now now people can we at least agree that we were all glad to finally see Narud/ Duran get put down? By the person that most deserves the revenge too. . Does the epilogue explain what happens to ol' Alexei Stukov? I'm honestly invested in his character.
Lets seee campaign wise i'd rate it below WoL but above HoW, the troop combinations were fun to mess around with, I LOVED the Devestators, and there was a aLOT of things for a lore nut to drool over in the game. The Preserver's were added in rather smoothly I thought, it seems that they've been in since the first game using preserver tech seemed safe by the conclave after all. I didn't know how to feel about Alarak, his voice threw me off for a bit, but I grew to love the power hungry ham. He as an hero was AMAZING to play as. Overall I greatly enjoyed it.
I've heard people claim that Stukov stays on with Zagara, but I'm not that far into the campaign myself (I've ended up having to spoil myself because of wiki duties). But yes, Stukov getting revenge on Duran, and in a manner that's the inverse of the scene in Brood War, was immensely satisfying.
On other notes, I've just finished the Endion (a.k.a. "not Endor") mission and up to Cybros myself. I certainly agree with you on the customization aspect - it's by far the strongest of the three in terms of army customization, and I've reguarly changed between the variants on each mission.
Funny that you mention Alarak (hello, John de Lancie) - I'm going to hazard a guess that he's going to be the game's breakout character, similar to Abathur in HotS and Tychus in WoL. As in, the character that's first introduced in said game, and everyone latches onto. Now we just need him in Heroes of the Storm.
In terms of story, I'd say that so far, LotV is probably the most solid of the trilogy, as in, if you go looking for flaws, it'll probably have the least. That said, I actually prefer WoL right now, but it's more a question of tone and theme. WoL is undoubtedly Jim Raynor's story. HotS is undoubtedly Sarah Kerrigan's story, while also exploring the nature of the zerg. LotV has Artanis as its protagonist, but I wouldn't call it "his story" in the same way if that makes sense, but rather it's primarily concerned with the protoss as a whole, with the characters being part of that, rather than taking the spotlight. Not that this is bad or good in of itself, but I've noticed that LotV feels the 'coldest' of the three so far (whereas HotS is the 'darkest', and WoL is easily the most upbeat), and probably closest to SC1/BW in its manner of delivery, and arguably tone itself. So at the least, kudos for each installment in the trilogy having a different tone, even if LotV seems to harken more to the past than being its own thing.
Oh, and something I haven't seen mentioned yet is the music. Dear God, someone give Glen Stafford a medal. Not that his work has been a slouch before, but IMO, he knocked it out of the park with this one.