Jim Sterling did a short video on this, explaining how this "Grand Prix" Steam sale event caused people to manipulate their Steam wishlists to try and prioritize which games they had a chance of winning for free (which ended up screwing over a lot of indie devs).
But it gets worse. It turns out the whole 'points' system the event uses can be exploited and completely cheesed. The following video goes into depth about this:
Basically, you can earn points in a variety of different games, by doing a variety of different (repeatable) challenges. However, what Valve apparently didn't account for was people cheesing this by earning points in games that allow cheats and mods.
This means you can gather and hoard points fairly easily in certain games, much faster than Valve (presumably) intended.
You can then use these points to level-up your steam account (for what that's worth), spam points into Team Corgi (because why would you back any other team...), or use them to unlock discounts on your next steam purchase.
Anyways, it's pretty obvious that this "Grand Prix" thing is just a hot mess. Valve, you done fucked up.
But it gets worse. It turns out the whole 'points' system the event uses can be exploited and completely cheesed. The following video goes into depth about this:
Basically, you can earn points in a variety of different games, by doing a variety of different (repeatable) challenges. However, what Valve apparently didn't account for was people cheesing this by earning points in games that allow cheats and mods.
This means you can gather and hoard points fairly easily in certain games, much faster than Valve (presumably) intended.
You can then use these points to level-up your steam account (for what that's worth), spam points into Team Corgi (because why would you back any other team...), or use them to unlock discounts on your next steam purchase.
Anyways, it's pretty obvious that this "Grand Prix" thing is just a hot mess. Valve, you done fucked up.