Lol this is so completely wrong.domicius said:Maybe Koreans don't have LAN parties? I pretty much get the impression that Starcraft 2 is being crafted for the Korean market first and foremost, and the rest of the world next.
And since Koreans have those 100Mbps lines, they probably don't care much for LANning.
Roll on 2010
South Koreans are the ones who absolutely must have a LAN connection in their Starcraft 2, because they play it as a high level professional sport. If Battle.net somehow allows the connection be routed locally, then this problem would be solved, if however there will be more than 5ms latency, there will be an uproar in the Korean e-sports community.
And you know what would be just perfect irony? Someone releasing a hacked version of Starcraft 2 with LAN support and that being downloaded by hundreds of thousands of people.