Piracy occured on the high seas because at the time, the means weren't there to enforce the law. Now, with strong coast guards and naval forces, maritime piracy has declined. What society needs to do is either develop a way to police the internet with greater efficiency, or reorient IP copyright laws to account for the ease of copying and transmission. What game companies need to do is create versions of the game that are worth having. We have copy machines, we can pirate books with great ease. However, most people prefer a hardcover bound book to a big pile of xeroxed copies. Pirated DVDs are usually worse in quality than the legal versions. Game companies A. need to make quality versions of the game, not versions that encourage piracy, and B. need to stop marketing to the pirates. What games get pirated most often? Change your pace. Another possibility is changing platforms. Anyway, just some quick thoughts on the matter.