Stolen Pixels #86: Left 4 Dumb: Part 8

The Rogue Wolf

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Rule #1 of the shotgun: If you are not firing, you should be reloading.
Rule #2 of the shotgun: Never, ever empty the semiauto shotgun. That delay with pulling back the bolt is killer.

Rule #1 of the pushbroom: Please don't encourage Bill.
 

Manic0892

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Oct 2, 2008
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For some reason, in SMOD: Tactical they have dual auto-shotguns.

And sadly, you do reload them by moving them out of frame, hearing a CHUNK-CHUNK, and then moving them back into frame.

Wtf.
 

WhiteTigerShiro

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Kross said:
I've always judged zombie games by the quality of their shotguns. If the range is too weak, or the ammo too limited (overall ammo reserves, I can appreciate a good two shot sawed-off like CoD5's, but it better have a nice kick), I tend to get angry and stop playing earlier.

L4D has a nice one with a decent range, but that reload can definitely be a killer if you're not always topping it off.
I'd say that's part of being good with the Shotgun. With the M4 and the Rifle, you want to wait until they're a little lower to reload them (unless there's a lull in the action), but a good Shotgun user needs to treat his Shotgun in the same manner that a good Soldier in TF2 uses his Rocket Launcher.
 

Valiance

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It's hilarious yet true. In Serious Sam, you just sort of shake the gun until it reloads. They try to explain this with something, but I forgot exactly what it was. In practice, it just ended up being shaking a revolver until it reloaded itself.