And can you really blame them? As we saw of Gen 7, any 'flavor of the month' can potentially spread like a virus. Look how many franchises were obliterated because the developer "wanted the call of Duty audience". So many games have been impacted negatively from other unrelated games, it's really quite sad. So seeing a game do something you don't enjoy, and seeing it starting to become a fad should indeed raise all the red flags. Dev's have trained gamers to think this way, because of the shit they've been pulling these last 6 years. DLC, always online, everyman protagonists, multiplayer mandatory, CoD audience and now the "cinematic experience" is starting to become a very popular thing. It's already bleeding into some unrelated games too much and making them worse for it.leodetroit said:I really liked Bioshock Infinite and The Last of Us. I thought other people liked them too, but when I saw an article about the rising numbers of story-based games I saw from the comments that a lot of people feel that these games threaten the "game side of games".
I wish things were different, but that's the state of the industry.