What were some critically acclaimed games that everyone else loved that you didn't? Perhaps they weren't your cup of tea or they had mechanics that just didn't really interest you?
I have two games I just couldn't force myself to like.
Guild Wars 2: I played the first one for hundreds of hours. There was nothing more satisfying in making a unique skill set and having it all synergize well. The 2nd iteration though felt like a huge step backwards in the skill builder. Having to grind 80 levels with the same 5 weapon skills? That felt absolutely horrible.
Path of Exile: I',M probably going to get burned at the stake for this, but not only did I like Torchlight more than this game, but I enjoyed D3 more as well. The combat just felt much slower and less energetic than the other two arpgs. I can see why people love this game because of the massive skill builder, but everything else, the story, the combat, atmosphere, the characters felt quite generic.
I have two games I just couldn't force myself to like.
Guild Wars 2: I played the first one for hundreds of hours. There was nothing more satisfying in making a unique skill set and having it all synergize well. The 2nd iteration though felt like a huge step backwards in the skill builder. Having to grind 80 levels with the same 5 weapon skills? That felt absolutely horrible.
Path of Exile: I',M probably going to get burned at the stake for this, but not only did I like Torchlight more than this game, but I enjoyed D3 more as well. The combat just felt much slower and less energetic than the other two arpgs. I can see why people love this game because of the massive skill builder, but everything else, the story, the combat, atmosphere, the characters felt quite generic.