Super Meat Boy - 15 bucks, very imaginative, very interesting ideas, very fun.LeonLethality said:Not in the least, Galaxy 2 is by far the better game.Balobo said:He comes into this thread and says "dur hurp ill just play mario galaxy." Was that not asking for trouble?
He didn't say that the game would be bad because of the Wii's limitations on retail. He only said it about download.Aura Guardian said:That's what I said. Since "Edmund McMillen of Team Meat says there's a simple reason Super Meat Boy isn't coming to WiiWare: Nintendo's limitations on the platform" and also they said "Right now we have talked to three larger publishers who have passed on the title because they believe Wii retail is a bad idea profit-wise," McMillen explained. "Most places we have talked to believe that only Nintendo brand games sell well on their system and don't even understand why we want to release Wii retail." Since this game will be bad as a download and retail because of the wii's limitations. Yet Super Mario Galaxy 2 is superb. Gee.
Aside from the fact he's clearly talking about downloadable games he said clearly that only Nintendo games tend to sell according to publishers. What point are you trying to make? Because currently your post is affirming the quote you appear to think you're arguing against.Yet Super Mario Galaxy 2 is superb. Gee.
Edmund is a poor indie dev from san diegoAura Guardian said:I'll stick with a better platformer like Super Mario Galaxy 2.
Agreed.Tom Phoenix said:The pretentiousness of those publishers is astounding. They primarily employ third or fourth-string development teams to create Wii titles and then act all suprised that they are not selling millions. This isn't rocket science, the reason for the success of Nintendo titles is quite simple. They employ their best and brightest to develop games for the platform, not some random Joe Shmoe they picked up from the streets. These publishers will have to do the same if they are hoping to achieve similar results.
Sony aren't interested in it apparently, Didn't think it was going to be good, Obviously Sony have a crippling fear of money and successNot G. Ivingname said:Ok, I can understand not putting it onto the Wii because of the brandwidth limitation, but why not the PSN? I don't understand.
Microsoft got them to sign a contract first, and it had a "no PSN version" clause. Super Meat Boy was originally announced for WiiWare and PC, thus Microsoft couldn't put in a "no Nintendo version" clause in there as well.psrdirector said:why no PS3?
This. Oh my God, this.Tom Phoenix said:The pretentiousness of those publishers is astounding. They primarily employ third or fourth-string development teams to create Wii titles and then act all suprised that they are not selling millions. This isn't rocket science, the reason for the success of Nintendo titles is quite simple. They employ their best and brightest to develop games for the platform, not some random Joe Shmoe they picked up from the streets. These publishers will have to do the same if they are hoping to achieve similar results.
But to be quite honest, I think the real reason why they are trying to avoid the Wii is beacuse they don't want it to remain successful...afterall, big publishers much prefer console manufacturers that rely mostly on third-party titles, since it forces those manufacturers to help fund and advertise major third-party titles.