Superhero Worldbuilding

Godzillarich(aka tf2godz)

Get the point
Aug 1, 2011
The basic steps of this game are straightforward. You create a character and lore around them. And that lore becomes part of the world. You are allowed to connect your characters backstory with any other previous characters made in this thread as long as it doesn?t contradict there sheet. (in fact it?s encouraged, helps makes the world feel connected).

Only two things are established in this universe at the start, This is about a superhero world (you are allowed to make people who are not superheroes, Just remember they live in a superhero world) and the action mainly takes place on Earth (although there's nothing wrong with going a little bit more sci-fi with some characters.)

Character name: (your characters superhero/supervillain name and their real name)

Nation: (what nation are they from)

When they first appeared: (was it 2010, 2199, 1100 3000 or some other date)

Race:(What race does your character belong to, is he Black, White, Asian or something nonhuman like robots or Dinosaurs)

Affiliated group if any: (if their part of a group what are they)

Backstory: (self-explanatory)

Description: (what does your character look like)

Personality: (what is your character like?)

Special abilities (what can your character do)

Affiliation with other characters: (simply if you want your character to have history with another one then briefly writing it here, also if someone later down the list add your character you can edit your sheet to add something about their character.)

If you have any further questions I will gladly answer them. now let's see what we can create.

Godzillarich(aka tf2godz)

Get the point
Aug 1, 2011
Character name: John Aacharappan AKA: Hothead

Nation: America, California

When they first appeared: 2010

Race: Native American, Tribe Miwok

Affiliated group if any: USA/California government

Backstory: California has a long history with forest fires and with the rise of global warming this is only intensified and the job of simple firefighter has become more dangerous every day. The government decided to issue a special protocol. With the help of America's best scientists creating firefighting Mech mk1. They decided to give the first of these suits to one of their best firefighters, John Aacharappan.

As for John himself he has nothing particularly interesting in his life. Becoming a firefighter to help his community. He became somewhat famous for his rescue operations druing critical fires around local cities. He was given the firefighting Mech mk1 which he nicknamed Hothead

Description: Wears a power suit back similar to Iron Man. His power armor is the same color as a fire truck being mostly red with hints of white on the side of his arms and legs. Two huge hoses are mounted on his arms. His helmet is clear red except for yellow helmet visor. On his back is a huge storing container split into two parts, One for water and another for liquid carbon dioxide.

John himself is a 6ft man with long black hair, blue jeans and a gray t-shirt with

Personality: John is a quiet man, doesn't like public attention and doesn't like to see himself as a superhero to the point that he refuses to take interviews or merchandising deals. He sees himself as a simple firefighter.

A big fan of nature and especially animals. so much so during his Crusades he frequently tries to help the animals as well. One time he saved a entire bear family by carrying them on his back away from a forest fire.

John sees himself as the enemy of Fire to the point of talking like it's his arch-enemy. he's a lot more of a rescue operator than the person who beats up super villains. Rarely if ever bothers himself with criminals.

Special abilities: The suit gives him super strength, he has special jet boots that allow him to jump really far and special shock absorbers to allow him to land without harm. his Left-Hand is able to shoot water and his right can shoot liquid carbon dioxide. His suit can also withstand heavy Heat up to 1,700F.

Affiliation with other characters: (To be added)

Theme song:

Thomas Barnsley

New member
Mar 8, 2012
Name: Josie the Junker (Josephine Hale)

Nationality: Trashlantis, formerly Hawaii USA

First appearance: 2026

Race: Mutant human

Affiliated group if any: the Trashlanteans

Backstory: Josie was born in 2004 to an American father, an electrical engineer, and a Japanese mother, a programming teacher at the local high school. She grew up only a couple of minutes walk from the black beaches of Maui, and subsequently fell in love with the ocean. She was heavily involved with activism throughout her teens, from environmental activism to feminism, but somewhat counterintuitively her hobbies included things like drone building, programming, and mechanics. She used to go dumpster diving with her dad for old hardware that they could restore together. By 18 she had a driver's licence, a boating licence, an advanced SCUBA certification, and was on her way to getting her pilot's licence.
It was in the summer of 2026, during her university break, that Josie went missing. She'd planned a flight out east in a friend's small seaplane, hoping to take some aerial photographs of the steadily growing garbage patch in the North Pacific Gyre. She'd been caught in a storm, and had to make an emergency landing in the patch itself... But when she made touchdown, it wasn't in the scummy ocean she'd expected, but on solid land. At some point the trash reached critical mass, condensing into a patchy but nonetheless surprisingly stable landmass.
With the waterskis on her plane shredded by the trash-choked ground, Josie was left stranded. And thus began her life as the Junker of Trashlantis.

Description: Josie once looked like a perfectly normal half-Asian young woman; tanned, brown hair, brown eyes, 5'6", decent fitness. But anyone who experiences prolonged exposure to Trashlantis is almost certain to gain mutations, both adaptive and bizarre, and Josie is no exception.
Her hair was the first thing to go, leaving her bald. She likes to wear a scarf bandana to compensate for this. Then there's her eyes, which have bleached from brown to yellow. At some point they even gained a transparent membrane, like a secondary eyelid, that gives Josie perfect vision underwater.
Aside from this, Josie tends to dress in typical Trashlantis wear; hardy enough to protect against sharp objects, streamlined enough to swim in, and with enough pockets to carry extras of everything she'd ever need. Most important of all though, Trashlantean fashion is entirely sourced from recycled trash, which is more of a necessity than a quality, but one they wear proudly.

Personality: Josie has a unique talent for being just as bubbly out of the water as she is in the water. She's unflappably optimistic, undoubtedly friendly, and unashamedly conscientious. Even with the disconcerting fish eyes and copious amounts of trash, she has a face that radiates amicability.
Though she's very intelligent, Josie can tend to be overly trusting, to the point of naivety. Her activist nature also leads her to see the world in black and white, with only a reluctant appreciation for the subtleties of other worldviews. Lastly, while she has great pride in her Trashlantean status, she sometimes can't help but feel self-conscious of her mutations.

Special abilities: Josie has two sets of abilities. Firstly are her skills as a junker; great technological handling, insight, and resourcefulness. There may even be a bit of mutation at work in her brain as well, such is the depth of her uncanny engineering ability. Which leads to her second ability set, which are the result of her mutations. This includes her eyes, which give clarity of vision underwater, and her lungs, which never managed to mutate gills but do allow her to hold her breath for hours at a time. She also has some general physique adaptations; hardiness, athleticism, and resistance both to the cold and to high pressure, allowing her to dive deep underwater.

Affiliation with other characters:?

Primord was the ruler of Trashlantis (what he preferred to call Primordia) when Josie crash landed in his kingdom. He had been secretly growing the mutant population, using his power to mould his very own land and subjects from the mounds of floating plastic and chemical sludge. He may have even been indirectly responsible for Josie's mutations. At first Josie was on board with his cause, admiring his drive and environmental rhetoric, until she realised that there was an expansionist undertone to his plans. When Primord sent his trash kaiju to destroy Tokyo, Josie intervened, piloting a scrap mech of her own design. She's since driven Primord into hiding at the bottom of the ocean, encouraging his old subjects to govern Trashlantis themselves, and live in peace with the rest of the world.

Ever since she was 6 years old, Josie has been John Aacharappan's biggest fan. The mech, the environmentalism, the strong fireman bod - he couldn't have been more perfect in her eyes. She met him once when she was 15 on a trip to the California superhero expo, something the down to earth firefighter wouldn't usually attend but did this year to raise money for earthquake victims. It was the best day of her life... Until she became a hero herself and got to work alongside him. Maintaining professionalism that day was a serious struggle.

Name: Primord (Trent Douglas)

Nationality: Trashlantis, formerly Scotland UK

First appearance: 2024

Race: Mutant human in symbiosis with a colony of hyper-metabolic microorganisms

Affiliated group if any: the Empire of Primordia

Backstory: born 1971 near Inverness in the Scottish Highlands, the son of a fisherman. He grew up on the water, fishing with his father in the lochs and out in the North Sea, and as an adult moved to Edinburgh to work as a surveyor in the office of agriculture and fisheries. This was when Trent started learning about the ills faced by the ocean ecosystem.
Trent became increasingly antisocial as despair at the bureaucracy's apathy overtook him. At 40 he finally got himself fired, and sought solace with an environmental NGO who just happened to be looking for a skipper for their newest "research" vessel... Trent spent the next decade harassing whaling vessels and oil rigs, commanding a ship that he'd christened "the Primordial Soup" in a celebration of life. His dispair dissipated, because now at last he had a community. There was no apathy to be found in his crew, and it didn't matter what everyone else did because Trent would be there to pick up the pieces.
This lasted until his fifties, when suddenly Trent and his crew went missing deep in the Pacific Ocean. As it turned out, the Primordial Soup had run shipwrecked on a reef made up entirely of human trash. Most of the crew didn't make it; drowned, dashed across rocks, and devoured by mutants. But something quite different found Trent Douglas, and while it didn't kill him, it did change him forever into the being that calls itself Primord.

Description: once a middle aged Scottish hippie, Trent has since physically bonded with some kind of mutant organism or organisms that have permanently changed his appearance. Where once his bushy hair and beard were a greying red, now they're the colour of seaweed. His complexion, once swarthy, has since become sallow and dank. When he used his powers, parts of Primord's body flash with blue and green bioluminescence.

Personality: an unstable combination of zealotry and cynicism, the old Trent relied on a supportive community to keep him from lapsing into unproductive hatred. Now Primord makes his own community, but in this arrangement the balance of power somehow doesn't lend itself to moderation. Since his transformation Primord has become convinced that the only way to protect the planet is to remould it in his own image.

Special abilities: the mutant organism bonded to Primord gives him the astounding ability to mould living beings out of inert carbon polymers and other chemicals. The mechanism for this process is almost telekinetic in nature, with the chemical components unravelling and knitting together to make the desired organism. The bigger and more complex an organism is, the longer it will take, with unstable biopuppets taking only a second to whip together while genuine animals and people can take hours, and even days for particularly large creatures.
The Pacific garbage patch is the perfect place for the required raw materials to be found, which is likely why the Primord organism evolved there. It is believed that Primord's influence is partially responsible for the garbage patch forming into the landmass known as Trashlantis, along with the majority of the mutant population living on it.

Affiliation with other characters:

Josie the Junker
Josie turned up on Primord's newly founded Primordia two years after he first arrived there. He had hoped that she would prove a valuable ally; their abilities complemented each other well. They could have ruled together so well... But as it turned out, she couldn't see eye to eye with him on foreign policy. Or internal policy, really. Ever since she drove him out of Trashlantis he's been roaming the bottom of the ocean in a crawling biomechanical bubble of his own design, popping up here and there to raid mines and factories for their resources (of course destroying them and everyone working in them as he does so). His goal is to someday retake Trashlantis, reinstate Primordia, and make an example of the impertinent Josie...

Primord has a level of respect for the firefighter hero, but just like everyone else he isn't will to go as far as Primord would believe is necessary. Plus having heard Josie go on about him so much, he can't help but feel a little bit of resentment.


Sexually identifies as Tiefling
Sep 13, 2008
Name: Olly Williamsburg Thompson AKA Boomerson Bombat!

Nation: Australia

When they first Appeared: 2018

Race: Australian

Affiliated Group: The Pirate Empire of Oceania

Backstory: The title of Boomerson Bombat has a long and complicated past into the history of Australia and the various people who held the title is still spoken of in hushed tones among the populace that remembers their reigns of terror with their devious exploding boomerangs
The original Boomerson Bombat was one of the most infamous war criminals in all of Australian History. No Australian had ever seen such depraved acts before as that of Reginald Wombat did to the emus during the Great Emu War. Reginald was utterly and completely ruthless in his eradication of the emu menace. Farms were destroyed, children killed, forests bulldozed, natives terrorized, baby emus were used as bait, swamps drained and using the scent of an emu egg to hide himself. With the invention of his exploding self-propelled boomerangs that could change angles at a moment's notice alongside his various gadgets. Reginald was a force to be reckoned with. While he was quickly fired from the Australian army for his brazen disregard for the law, he continued his quest for the eradication of the emu race, regularly stealing from the populace to fund his one-man crusade which changed the Australian landscape forever.
Eventually one day all emus around the world rejoiced as Reginald got rip-roaringly drunk one day and wandered into the New Zealand jungle and was killed by a flock of mutant kiwis.

It was not until the 70s that Australia had once again heard the name of Boomerson Bombat. American tourist, John Hamilton was not enjoying his vacation in Australia. After being attacked by a hoop snake and a drop bear on his Australian tour, but it all culminated when he was offered a vegemite sandwich. He was foolish enough to bite until the vegetable byproduct spread and this was the thing that convinced him that he needed to terrorize the Australian populace as their biggest shame. Boomerson Bombat. Raiding the Australian Museum of Boomerangs for the blueprints of the original boomerangs, he set to improve upon them as he donned his bedazzled disco suit and roller blades. Most famous for stealing the world's biggest rock and turning it into his own personal island resort though he stole many other priceless Australian artifacts and nearly destroyed every vegemite factory. Eventually, though he simply retired on his island resort until he died from choking on a kiwi he was eating.

Though technically not a Bombat, most count him as belonging to the legacy. In the 90s, Karls Kilgrove was one of the most famous miners that worked in Australia. A championship weight lifter and a symbol of Australian Masculinity and independence.
The underground mining colony known as Cooperdeath is a famous underground city and mining colony underneath Australia that mines the very valuable and dangerous mineral known as Dinkium only found in Australia. When refined to it's Fair Dinkium state it is the only material known to hold an edge when sharpened to a single molecule. This process on top of the sharpening takes an intense amount of strength and discipline.
Kilgrove was one of the few skilled in all parts of this process from stone to blade he could do it all. He was an invaluable asset to E.M.U Incorporated which owned the town he lived in. That was until one day during the annual didgeridoo contest. This year they were bringing one of the largest didgeridoos ever known to man or emu. Karls Kilgrove was visiting the main chamber of the city as the rest of his family visited with their neighbors. As the didgeridoos swelled, the cave started to fall around him. He and a small team of first responders busted their way into the homes but it was too late. His wife and daughter could barely be recognized in the wreckage. He grieved but only for a short time as he started to realize that something here was wrong. He knew that they sent in a special team of investors to reinforce the buildings before the contest. As he investigated he realized the truth. E.M.U Incorporated had sent those investors to rid the mine of all those deemed as non-essentials. Costing the company five more dollars than they brought in. Mainly women and children.
This was when Karls Kilgrove became... BOOMERSON KILBAT! Forging his own Monomolecular boomerang blades to add to the Boomerson arsenal he started to strike back against BIG BUSINESS! All corporate executives feared his name as he hunted down all those who put money before man, or money before the environment, or money... Suing him for infringing monomolecular blade patents... And then Killing all those who stood in his way. He fought the good fight until one day he was caught in the blast of the New Zealand Kiwi Grenade. No body was found and rumors still persist to this day of him sabotaging BIG BUSINESS

This finally leads to that of Olly Williamsburg Thompson. Olly loved two things in the world, shooting with his mates and making meat pies. He had one of the most famous bakeries in his neighborhood and everyone went to him when they needed a good meat pie before the game came on. When he was invited to a show where celebrities had to rate the best meat pies in existence, naturally he was ecstatic. Little did he know that this would be when he started his downward spiral into a villain. His meat pies were hated by the celebrity hosts. Kylie Minogue calling it "The worst meat pie I have ever had in my life". He was an utter laughing stock. His shop went under, he was made fun of in the streets, He couldn?t even sell the pies at a concession stand. Even his mates didn?t stand beside him, least of not in public. He was so destitute that he was forced to sell his guns. The world turned its back on him so he SET FIRE TO A GUINNESS BREWERY AND STOLE OVER FIVE HUNDRED GALLONS OF ALE!
Which is, of course, the natural Australian reaction to such events. He spent a few years in the criminal underground as a petty thief until one day on a heist on the Australian Museum of the Greatest Criminals of Australia he saw the collection of Boomerson Bombat boomerangs on display. Being so inspired by his national history he decided that THE BOMBAT MUST RISE!
He became a true supervillain declaring that he will steal every great treasure from Australia until they declared him the maker of the best meat pies in the entire world. Recently he's allied with many of the Oceanic's Pirates having won back the world's biggest rock island resort in a gambling contest. Having won it back it was necessary to ally with the pirates as they made up the majority of the population. Not that he wasn't going to join them anyway.

Description: Olly is a red-blooded boomerang wielding Australian. He's a hell of a bloke. He's got a gap in his dirty teeth from getting punched in the face during a rugby game. He's got the reddest hair in existence and also some of the messiest with some glorious mutton chops that everyone is jealous of. Due to his habit of chain-smoking regularly he always has an aroma of being a ciggy butt face though he doesn't carry a lighter with him. Some say that he doesn't even shower but either way, there seems to be a just natural amount of grime and dirt that accumulates on his skin. His supervillain outfit doesn?t fare much better being covered in the same grime but also being obviously patched together in some places due to being torn apart in fights. The costume itself is just a one-piece blue and white jumpsuit with a utility belt and holsters for his many different boomerangs. The most important part, however, is the mechanical gauntlet on his right hand that allows him to control his boomerangs. Though it was once a huge and bulky instrument has since been flattened down to looking like a white glove with various wires and bits of technology attached to it. Using either hard light projections or motion controls for most important inputs.

Personality: A bit of an arse face if we're being honest. His mates say? Well that he was still a bit of an arse face but less of one at some point. He's a bit of an egotist, thinks he's owed everything and not afraid to steal that which he isn't. He's rude and obnoxious and likes to pick things out of his teeth in the middle of conversation not to mention his frequent swearing. He's also a coward who isn't afraid to give up when things aren't going his way. Primarily so that he can then stab you in the back when things are going his way. Regardless of position though he isn't afraid to voice discontent with his situation if he doesn't think it will kill him and will do so frequently.
Despite this, he's not exactly malicious in his actions so much as he is shortsighted, stupid and petty looking for the quickest way possible to get him money and meat pies. He's actually worked with the government or heroes on multiple occasions given that him succeeding grants him some sort of favorable position. And he's not afraid to brag that he always succeeds (Though he may change sides part way through). Really though he's always out for number one, and that's him, regardless of what side he's on.
He is however very passionate about his meat pies. He loves making meat pies. He loves eating them and has been known to fail his heists for stopping by a store to steal their meat pies. He even makes sure to clean himself, and his kitchen right good so that he can have a sanitary meat pie experience. In general, he's got a love for the simple pleasures in life. Once blew up a soccer game when Australia didn't win.

Special Abilities: He's got a shit ton of boomerangs.
Explosive Boomerang: The original self-propelled Boomerson Bombat Boomerang, a marvel of technology that uses an intense compactization that removes unnecessary gaps in between molecules to allow for other technologies to be attached while maintaining weight balance to allow for proper throwing capability. In this case, it has a miniature jet engine, RC signal, and several different amounts of explosive material.
The Boomerson Bombat Glove Interface: This is the glove that allows his boomerangs to alter and change their directions drastically through hand motions and touch screen hard light projections. It also has other uses as well including working as a computer itself, a radio, and being able to send out a small EMP pulse around himself to take out security cameras or lights.
The FIre Boomerang: Much like the explosive one except it explodes into napalm.
The Cyro Boomerang: A pressurized liquid nitrogen based explosive that can send out large amounts of extreme cold so quickly that it can freeze objects.
The Firework Boomerang: Really just a firework that can be thrown and remotely detonated.
The Surveillance Boomerang: It's... It's just a very quiet drone that is shaped like a boomerang.
The Tazer Boomerang: Attaches itself into his opponents for a non-lethal kill by sending out electrical signals into their body.
The E.M.P Boomerang: Like the one from the glove but sends out a much larger pulse.
The Disco Boomerang: One of the additions added by the second Boomerson Bombat and rarely used. It flies into mid-air before stopping and sending out disco music and a groovy light show. It gets people's attention but not much else.
The Sound Disruption Boomerang: Another of the Second?s additions to the arsenal and used much more often. It lets out an extended rendition of Men At Work?s Down Under at such a frequency and decibel that not only does it deafen those nearby it also causes physical pain debilitating them for a short time and breaking any glass that is nearby. Easy to be used on self if stopped mid-flight or not thrown at a great distance.
The Boomerson Bombat Defensive Ear Plugs: The defense against this happening but obviously cannot be used all of the time because you wouldn?t be able to hear.
A Boomerang: Just a normal boomerang.
Monomolecular Boomerang Blades: Obviously Kilbat's addition to the arsenal. It can cut through nearly everything and its blade can be withdrawn to stop unwanted cutting especially that of your fingers if you want to catch it.
The GUNNERANG!: Another of Kilbat's additions to the arsenal. It is a boomerang that after a certain distance sends out miniature bullets in all directions before it runs out of ammo. It is likely more dangerous to the user than others.
The Emu Seeking Boomerang: A boomerang that seeks out the nearest emu within five miles and explodes on them. Obviously made by the first Bombat.
The Meatpie Boomerang: One of Olly's fine additions. It's a boomerang that you unscrew and it has a meat pie and cutlery inside. Just add water to initiate the growth effect.
A water bottle: A small bottle of water that is carried in the utility belt.
A miniaturized Stove: A stove with its own power source. Just add water to initiate the growth effect.
The Magnetic Boomerang: Lets out a magnetic that will grab any metal object within fifty feet of it? Or more likely just quickly get stuck to a light pole.
The Grabbing Boomerang: Another of Olly's additions. It has an extendable grabbing arm to allow not only to grab a meat pie on the go whilst driving but any other object that can be grabbed.
The Lockpickerang: A miniature boomerang that you can use as a lockpick and are able to hide in several different locations on your body.
The Boomerang Boomerang: A boomerang that when thrown will send out miniature versions of the other boomerangs. Incredibly dangerous, and is only used in extreme cases as it is likely not even the thrower of the weapon knows what is going to happen once it is thrown. All of the different boomerangs interacting with each other could massive chaos or even cancel each other out in unexpected ways.

Affiliation with other Characters:
Primord and Josie Junker: One day Olly was just chilling on the world's largest rock beach drinking a Guinness when suddenly a giant tidal wave of garbage entered his view. Barely escaping the wrath of an angry trash god and saving only a fraction of his island in the progress, he was right pissed. Apparently, Primord sent this wave over several Oceanic islands as a warning to the world to stop their environment-destroying ways. For a short time, Boomerson joined up with several other heroes including Josie to stop the trash menace.
Boomerson knowing that Josie would likely be one to trust him the most volunteered to set up a bomb underwater at a pivotal point to topple one of Primord's secret bases. Him using a small underwater sub and a diving suit to help.
However, Olly knew whilst being surrounded by heroes that he was likely to be turned in to jail afterward. After Josie set the bomb she was clocked in the back of the head so that he could steal the sub undetected during the fight? Originally it wasn?t part of the plan to save Josie, after all, that was just another witness to testify against him, but as he saw a school of Trash Piranhas start to descend upon them he had a twinge of guilt and put her in the sub that was quickly getting devoured as it was. He succeeded in escaping and dropped Josie off in a remote tropical island in the Pacific. Needless to say, they aren't exactly on speaking terms
Hothead: Due to being on different parts of the Pacific they hardly interact, but on the occasions, they do it's usually because Boomerson caused a fire with his volatile powers. There was one time though that once while drunk he accidentally started a brush fire, and become uncharacteristically apologetic about it, and helped the man? Really it was just a plan so that he could steal the man?s wheels that he later crashed into a sand dune.


Godzillarich(aka tf2godz)

Get the point
Aug 1, 2011
Character name: Peckish Longwing AKA Captain Emu

Nation: Emu City

When they first appeared: 1932. reappear in 2018

Race: Emu

Affiliated group if any: Emu City

Backstory: As we all know emus are some of the most intelligent creatures on planet Earth. They have a secret city in Australia called The Emu City. For thousands of years it was kept in secret from the rest of the indigenous habitats of Australia but it was hard to keep it a secret from the European settlers came in. In 1934 it happened and The Australian government, wanting their land. What Followed was the Emu War, one of the bloodiest Wars in history.

The emus fought bravely but they were getting curb stomped by the Australian forces. In a last-ditch effort emu scientists created the ultimate Soldier to stop the Humans, Captain Emu. The captain managed to actually help in the war effort and push the humans back. Eventually Captain Emu discover operation: Blow them up! Which they would fire a weird rocket made weird technology at Emu City, killing everyone. Captain emu latched onto the rocket as it was fired. With no other way to stop the Bomb, Captain Enu made the ultimate sacrifice and activated the bomb mid-flight saving his city and his people. His sacrifice was not in vain, with the war becoming too costly to the Australian government and WW2 beginning the Australian government sued for peace.

but surprisingly the captain did not die, thanks to the weird tech of the rocket he was sent to the year 2018. Now the Captain must adapt to this new world.

Description: Captain Emu looks like any normal Emu in his civilian clothes except with a monocle and a black top hat, When he?s Captain Emu he has the brilliant disguise were he takes off his monocle and top hat and puts on a Blue cape? that?s about it.

Personality: Despite being a war veteran his main defining characteristic is that he is that he's quite jovial. He likes cracking joke especially bird puns. He also tries to see the best in people and is quite loyal to his friends.

but there's also a great pain deep in his heart, everyone he knows and love is dead and sometimes he thinks he doesn't really belong anywhere.

He tries to be a teacher to young superheroes. Guiding them along and helping them with the dangers of the job.

Special abilities: Super reflexes, Super Strength. Healing factor

Affiliation with other characters:

Josie the Junker and Primord: He was invited to Trashlantis by Primord, (This is before Primord attack japan.) Primord hope that he could sway the war hero to his side. In the end they left on bad terms. The Captain told Primord his plan made him no different from the Australian government that attacked Emu city, telling the dictator he cannot force people to turn good through force and said if he tried anything he would stop him. Josie the Junker heard the great emu?s speech which helped convince her to eventually betray her boss when he attacked Japan

Boomerson Bombat: The first Boomerson Bombat committed many war crimes against the Emu and the other indigenous people of Australia (In fact, operation: Blow them up! Was his plan.) Captain Emu fought this mad criminal for years but never got a chance to make him pay for his crimes. Short time after he was sent into the future he found out the fate of his arch enemy; Death by kiwi birds. Captain Emu had a good laugh at the monster?s death.

At one point he met the present day Boomerson Bombat. The captain learning about the guys past, ask why he and a bunch of other guys would take up a mantle of a racist war criminal no one liked. The villain simply reply by throwing a meat pie in his face.

Saint of M

Elite Member
Jul 27, 2010
United States
Character name: Rico Fernandez

Nation: Spain

When they first appeared: late 830 AD

Race:Vampire, Blood Knight

Affiliated group if any: Sangre Rosa (his Vampire Family of the Night), Jusas' Thorn (the branch of the family that kills supernatural threats to their power)

Backstory: Once a stable boy of 25, he was turned by a vampire lord when he was hired to kill rival of a human noble. He was one of the few humans to show he had spirt, and so was slowly turned into a vampire to preserve that spirit. Given the proper education for the part, he became a highly skilled warrior, fighting for the Sangre Rosa's ambitions as they secretly rulled spain, and made full use of the Spanish Inquisition for like all vampires, can feed on the radiant energies released by certain emotions (in their case, Fear and rage seem to be prominent).

Every few decades he will go off on his own to explore or join a mercenary force to keep up to date.

He joined the American Branch where he has been dealing with threats to the Family in that hemisphere for nearly 200 years. A highly skilled soldier and warrior, he always gets the job done.

Description: 5 ft 10 inches, a welll fit 180 pounds, tan skin, black hair with bits of grey. Usualy in casual t shirt and black denim, but will often pull out the Italian suit for when he wants to be spiffy.

Personality: Calm, collected, usualy prefering quiet moments with a book. Very serious most of the time. The only times you will see him act anything but is when he has full controle of a situation and will then toy with his prey, the occational video game, or he had a bad day and needs to unwind by marithoning the entire collection of Clasic Universal Movie Monsters.

Special abilities: 3 times humans Strength at his weight class. 4 times endurance. Rottweiler bite force. Retractable canines and claws. Excelerated healing. Can regrow a severed limb in a day's time. well versed in all manner of weapons and learning new ones and even crafting his own. Can climb like a gecko but with the speed of a cat going up a tree. Can form whip up to 15 feet. Can use up his energy stores to increase the potency of any of these.

Can eat and drink normal stuff, but only if his power reserves are full. He used to beable to go to any warzone and be satisfied for months on end, sometimes even years. Now has to bing it as whatever horror movie, haunted house, or holloween displays at a theme park to keep from killing someone every few months. He can also drink blood which gives him both energy and the nutriance at the same time.

He can go in the day light, but he can obsorbe solar energy and even electricity through the skin, and maycatch flames if he obsorbs too much. Makes fighting a proper vampire all the more fun as they will have no fear of running out of juice. About a dogs sense of smell, nigh vision, some mind reading and controle on the untrained mind, a bats hearing. Can transform into a Raven or a mutt if needs be for travel, although can sustaind a brass medalist's level of speed for a short time.

Slight avertion to silver, significan't damage to heart or head can kill him, and he only barly survived being beheaded once, and it took him 5 months to recover from the experiance (if they had waited a 5 seconds longer he would have been dead). Gets irritated real fast by glory hounds and fools

Affiliation with other characters:

Joannah Smith: His apprentice. A victem of a pair of thugs he was hunting, he tried to feed on the fataly wounded young woman when the police arived. Fleeing with her, he was surprised she was taking to the vampire life rather easily. She has since become his apprenitce.

Karlyal Green: Rico's go to tech guy and hacker. He is a very lonly Otaku.

Natasha Ravenwood: Despite only being 200 years old, this born vampire surpases all expectations. Like all vampires, she is vein and arrogant but she at least knows how to temper it. She is incharge of the North Eastern North American Branch of the family and will not tolerate incompetence, treachery, or failure.

Zackary Trueborn: A noble turned around the same time Rico was, he is also very irritated that the commoner surpasses him in nearly every way, and seeks to remedy this. Rico, for his part, hates working with the glory hound as glory hounds usually screw up a mission.

Bill Hook: A Gargoyal living with his small tribe in Saint John's Cathedral, he protects his territory very meticulously. He has a tenuous truce with Rico to help him with this.

The Taylor: He does all the repairs and tayloring for all the things that go bump in the night. Rico goes to him largly because he is a big gossep and his sources are usualy true.e

Sin: A being that runs the "Dark Pleasure District," Sin makes sure that the cliants wanting its particular brand of pleasures are very satisfied. No one knows if Sin is male, female, or even a single being.

Bishop: Once a young prist, he was seduced and fed upon by a vampire durring the French Revelution, and it took him 50 years to controle his hungers for the flesh. Currently the go to man for the rival clan for getting soldiers to fight for their cause, namely gange bangers and mercinaries. He has crossed paths many times with Rico, and many times has found a way to escape.

The Bear: A large Russian werebear, he is a body guard and hitman for one of the Russian Mob Families.

Trueheart: The unseen head of Trueheart industries, he has been pulling the strings of the Underworld in the United States long before the original 13 American colonies. He often pits gangs against each other to see who will survive, and take those lucky few into his fold. No one knows who he truly is, and Rico can only suspect, be has run into him many times, and each one nearly killing him.

Godzillarich(aka tf2godz)

Get the point
Aug 1, 2011
Character name: Mr. Brooks AKA: Suffering He also goes by Trueheart in some backroom dealings

Nation: France in the city of Paris as of now

When they first appeared: history was not written yet that fair back

Race: No one knows

Affiliated group if any: If it was evil, he had his hand in it. Trueheart is one of his beast know.

Backstory: Very few things are known about this being only that he is the champion of suffering and Evil. throughout history he has influenced people to cause pain. War, Genocide, Rape, famine, Reality TV he has always helping speared. It should be noted as while he helps these atrocities go along he never gets his hands dirty. Humanity ultimately chooses to follow his evil ways. In a Twisted way he sees humanity as his children, the perfect embodiment of evil.

Currently he lives in Paris as a Rich tycoon. Using his influence to cause suffering

Description: A man in a black suit that wears with a fedora, the most evil of hats. The only thing that makes him extinguishable from a normal human are his eyes which are black as coal. He covers them up with sunglasses.

Personality: once again not much is known except for two things. He likes to cause suffering but at the same time has a strange affection for Humanity. As his Mr. Brooks persona he doesn't really talk that much only sits in his office. The only frustration he ever has is when a human resists his control. A human to him is the purest form of evil so this resistance baffles him.

Special abilities: Can influence the cold hearts of humans and other life forms. the more darkness in a person's heart the easier it is to control.

Affiliation with other characters:

Hothead: He cannot even get a grip on the darkness in hothead heart. This infuriate suffering, he assumes that hothead is a an entirely different being in human different skin.

Primord: An easy being to manipulate, like most people, Primord confuses his evil with well-intentioned feelings. Suffering likes this one

Boomerson Bombat: The original Boomerson Bombat is what Suffering saw as the perfect being. The others have been not as good but still easily manipulated.

Rico Fernandez: A long time ago suffering created the vampire curse but one of these curse being have caused some difficult be surprisingly enough. Rico despite having the gift of Pure Evil he has shown that weakness that is compassion. He's been trying for centuries to capture him for centuries trying to find out how he can resist him. He also leads Trueheart industries which has become a sore spot for Rico.

Saint of M

Elite Member
Jul 27, 2010
United States
Character name: Trent Capafamilia

Nation: United States, California

When they first appeared: 2020

Race: Italian, Jew and Scottish

Affiliated group if any: Illuminati

Backstory: The heir of a branch of the secretive Illuminati, his parents tried to give him a normal life but with an untimely death, his aunt took to educating him. Weapons, literature, language, even how to control his virgining pyrokinetic and psychokinetic powers. However an attack and a possession in the middle of highschool gym class unleashed his a true secret of his heratage: his demon blood. First a demon, then an angel, and both ready to fiht.

Along with his friends, an army of demons that sided with hm, and a pair of angel advisors, he will fight against acultists, rival illuminati, and the forces of hell, and the ever present acne problem.

Description: Human form: 5 foot eight fifteen year old and still growing. About hundred and sixty pounds, has flab but also enough properly proportioned muscle for a fight. Short Brown hair, fair skinned. Green eyes

Demon: 6 foot two inchchs, black hair that goes below the shoulder blades, a three pairs of small horns (was inspired by the cover of Diablo 2), kinda techno goth club attire with a silver vampire belt buckle. Bat Wings when he needs to fly. Red Eyes

Angel: CLassy vest and kackies, with a duster that he can remove. A pair of white eagle wings, foot long green spiky hair, green eyes. 6 foot 2 inches.

Personality: Human: Sarcastic, shy at times, but willing to throw down to help someone in need. Gets frustrated easily, but is still a decent person (hence the angel form he is still getting used to). He does not like guns but respects them and is willing to use them to get a job done if needs be. Prefers to end a fight then prolong it.

Demon: Much like his human form but more vicious and brutal. Mostly toys with more powerful foes as its much more fun to let the mighty loose their cool. That and it makes them easier to take down.

Angel: Much like human. Polight, to the point, will loose cool in a righteous rage is invoked. At which point, the foe is good as dead.

Special abilities:

Human: Weapons Training in Handguns, Shot Guns, Assault Riffles, K-Bar, Throwing Knives. Telekinesis (mostly a lot of moving objects or foes, Darth Vader Choke), Pyro Canises: Can adjust radiant temperature by ten degrees within 30 feet of him, shoot flames out of hands, ignite things within a thirty foot radius). Can conjure some weapons, namly a rope dart and a Roman Gladius. Eventually a arming sword and a war ax that are bonded to him. Too much use of psychic power can give him a headache. He is used to it enough that the first sign he will stop using them but it can be distracting and might be in a bad spot to stop using them.

Angel and Demon Transformations: Perks: Regeneration. If he is on the verge of death he can turn into them automatically, but unless they are in their own standby mode to recover, he can transform into demon at will. Both can shoot blasts of energy, fly, transform into other creatures, and massive boost to strength and endurance. Liabilities: HE still feels pan and human emotion which the latter is often heightened. It also goes a high calorie intake, so they often have to feed on something to rejuvenate it.

Demon: Fires energy beams or a barrage of balls from hands. Beams are more accurate and powerful but can be more painful with long use, and use too much it will literaly blow up in his face. Also usualy more limited to single targets or rows of enemies. Energy balls hit like a baseball from a MVP pitcher, but can hit a larger area. Basicly macross missile massiclere or beam spam.

Chains: Dragon headed chains shoot out of arms and heands to attack foes. As he grows and evolves so do they. At first they mostly grapple and bash an enemy. The heads have a bit of personality and can act as comic relief. If there is a power source like a plug or a power grid they can attach to it and power him up like a laptop cord.

Drain blood and energy via an vampiric bite, allowing him to gain back spend energy and calories.

Bats: can turn into a swarm of bats for getting through small areas or attacking multiple foes for an attack and feed at the same time.

Affiliation with other characters: (simply if you want your character to have history with another one then briefly writing it here, also if someone later down the list add your character you can edit your sheet to add something about their character.)

Weapons Conjured: This does take up a little bit of energy, and automatically puts a limit on them but he can get a pair of handguns, a pair of uzies, a bayoneted M-16, a minigun, a chainsaw (with Hockey mask) and a Rocket Propelled Grenade. Can also form an long sword, a oversized anime sword that can also summon lightnign strikes, and a combat knife.

Ultimate attack: Frenzy: he lets his pent up rage take hold and rips his foes literally apart with his bare hands. His strength and endurance triple from previously. May shoot black flames that will hurt him as they do more damage the more guilt or unrepentant sins one has.

Angel: Energy Beams, and shock waves. Beams do massive damage to a handful of targets, shockwaves stun and push foes back.

Broad sword and Claymore. Dirk. PAir of Pistols, Pair of MP5's, M4 Carbine with Target Assist, M-60, m-32 Grenade Launcher (The Six Shooter like what was used in Predator).

Bandages: Cloth Bandages spring out of arms, and can either electrocute a foe, drain them of excess energy, or strangle/break a neck. In Case of needing more energy may use them to grab a power source like a plug or a battery or a transformer.

Ultimate Move: Oblivion. When his anger is riles, he destroys everything evil until the anger fulling this attack is used up or the amount allotted for this has been. Targets the stronger evils. Against things as petty as stealing a candy bar. Trent does not like doing this as this more like atom bombing an area, and while it focuses on the greatest evil in the area it can hit strey lesser evils.


I am a banana!
Sep 11, 2009
(Is there a limit to how many we can make? This took me an awful long time to do, but I think I managed to hammer something out.)

Name: Kevin O'Malley AKA Impact

Nation: America,from New York City, New York

First Appeared: 2019

Race: Metahuman

Affiliation: technically a vigilante with a support network

Backstory: Kevin O'Malley was your average kid, from New York City, raised by loving and religious parents. But when he hit puberty, that's when everything changed. Things started inexplicably moving around him especially when he was feeling angry or stressed. Things came to a head when he was being bullied by some older students. Kevin lost his temper, Nd suddenly all the glass in a ten-foot radius shattered. In the ensuing chaos, Kevin ran home. His parents were concerned that he was possessed by a spirit, so they asked a local priest to do an exorcism. Said priest, one Father Murphy, wanted another opinion, so he asked a friend, Professor Doug Hamelin, to do some tests. Sure enough, Kevin was a metahuman, one with a powerful telekinetic ability. Immediately Kevin went under training to control said abilities. Despite his initial misgivings, Kevin found himself really enjoying the freedom his powers gave him, to the point where he would sneak out to do do tricks in the city. His rise to heroism started out small - a robbery foiled here, a purse snatched stopped there, it got to the point where he started to become a bit arrogant, despite the warnings of his confidants. Things came to a head one night when he riled up a gang that followed him home and tried to kill his family. Thankfully, Kevin was able to stop them, but the realization of what he had almost brought about thoroughly chastised him. Kevin then decided to become a true hero and protect the innocent as the incredible Impact!

Description: Caucasian, short-cut dirty blond hair and brown eyes, lightly-muscled build. Costume consists of a black and green body suit, green boots and gloves, a green face mask with built-in goggles and a green cape. Otherwise, he usually wears a gray T-shirt underneath a green hooded jacket, jeans, and black and gray sneakers.

Personality: Generally, Kevin is a very quiet and reserved person, who doesn't speak much and spends lot of time drawing, reading comic books, playing video games, or listening to music. As Impact, however, he is more open and playful, whipping cracking jokes. Presumably this is because he feels more free and able to just let all his worries go. Otherwise, he is a kind and loyal person who go out of his way to help others in need.

Special Abilities: Telekinesis that allows him to fly, create force fields, lift objects, and enhance own speed/strength. Downsides- powers are weakened by stress/fear/distractions/etc; powers can be unwittingly triggered by strong emotions; requires a lot of concentration/focus/emotion to lift large objects.

Affiliation with other characters:
Dennis and Eileen O'Malley: Kevin's loving parents, who, while not entirely sure of their son's life choices, are also very supportive of him. Dennis works as a mechanic and Eileen runs a flower shop.
Father Robert Murphy: the priest at their local church and one of Kevin's confidants. A very religious man who is also open-minded to new ideas and willing to lend a hand when needed.
Professor Doug Hamelin: well-regarded scientist in the field of genetic research. Helps out Kevin whenever he can.