Or you could have made a game that was actually in the series's GENRE and built off of the first game. Taken the basic idea and branched it off with new mechanics and such. There's always that option.
I remember noone buying themEvil Smurf said:I remember when games were different, fun and unique!TsunamiWombat said:A 'Risk'? A RISK? You took a RISK on a paint by the numbers cookie cutter shooter? That's why we hated it, idiot, not because it was different - because it was generic.
Or NOT putting Syndicate's name on this game.DVS BSTrD said:Or you could actually have tried making a SYNDICATE game.
Zhukov said:Yeah, real big risk rebooting a classic as yet-another-bloody-FPS.
I didn't like the original and I still think the reboot sucked.
They made a meh game and got a meh response. This is the way things should be.
Jandau said:However, it's not due to a "vocal minority" that turned the world against you or whatever. It's because your game is a fairly derivative FPS in a market oversaturated with FPS games. I find it hillarious that EA describes Syndicate as "taking a risk" - what exactly is "risky" in it? There aren't really any major deviations from the bog-standard FPS formula (the hacking bits, I suppose, but they are marginalized), the plot is uninteresting, etc. The game wasn't risky - it was safe. So safe nobody felt particularly inclined to buy it.
This is what happens when you try to make everything have a "broad appeal" - you leave yourself without a target audience. Syndicate fans didn't care for the game since it's not what they want, FPS gamers didn't care about it because there are plenty of other better or at least better marketed games for them to play. You literally had nobody to sell the game to.
But sure, blame the "vocal minority" for your own fuckups. At least it's not pirates this time...
Nothing more needs to be said.TsunamiWombat said:A 'Risk'? A RISK? You took a RISK on a paint by the numbers cookie cutter shooter? That's why we hated it, idiot, not because it was different - because it was generic.
9 million before it gets split up of course. Assuming this little thing is correct [http://unrealitymag.com/wp-content/uploads/2011/04/game-pie.jpg] (and someone correct me if it's not), the developer would've only received ~$1,350,000.evilneko said:150,000 copies worldwide. Wow. That's not much.
Generously assuming 60$ for every single copy, that's 9 mil.
I wonder how much it cost to make?
What? Hopefully it does befall the exact same fate! When this kind of shit doesn't fail then the publishers will continue to ruin the names of good games by slapping the name on another 08/15 FPS.Grey Carter said:Hopefully a similar fate doesn't befall 2K's oft-delayed XCom reboot. [http://www.escapistmagazine.com/news/view/117388-XCom-Shooter-Delayed-Again]
Or, you know, because the game was just not very good.Sober Thal said:FLASHBACK:
'It's called Syndicate?'
Fuck that noise. We need the original shit game to be made! It's shit cuz it isn't what we used to have!
Which one do you mean? The FPS is gonna go down, i suspect that, too, but i do think that the firefaxis game will do pretty good. Of course there are some issues, but we'll see. And why "PC flamers"? XCOM fans are on pc and console, since even the original xcom was made for pc and playstation.Sober Thal said:Judging by the numbers... it's more useful to not touch older IP's at all. The cry baby gaming nation can't deal with it, FYI.
X-Com revamp is gunna bust too. I'm sure the PC flamers will have some sort of excuse for that too.
OK, then why am i playing Master of Orion and Ufo enemy unknown, right now?Sober Thal said:What was considered okay tens of years ago, isn't/can't be passable now-a-days.
What gives you that impression?Sober Thal said:Morale of the story?
What was considered okay tens of years ago, isn't/can't be passable now-a-days.
I liked JA2 back in the day. Don't really get alot of time these days so haven't picked up the remake. I did read that it was quite poor however. I wouldn't use one example to nix the whole idea.Sober Thal said:Fanboys.The Genius said:What gives you that impression?Sober Thal said:Morale of the story?
What was considered okay tens of years ago, isn't/can't be passable now-a-days.
AKA the Jagged Alliance remake flop.