Tactics? What tactics?

fluffylandmine

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Jul 23, 2008
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Ok, I have been pondering this thought that in games you can take only a few routes to victory.

The simplest route is a brute force charge. This can be used at most any time any still be just as effective as thinking things through.

Next is a strategy, an actual one. This usually requires relative placement, timing, and proper unit speciality(ie in and RTS: Cavalry, FPS: sniper).

Or there is just a random-spur-of-the-moment-hail-mary(RSOTMHM for short), in which you take whatever you can manage and use in in an entirely different way than the conventional means.

"So why did he just go through all that?" You might be asking yourself. Well I want to know some of your opinions on the use of planning in games, possibly anicdotes of your d-day worthy or just plain crazy plans, or even the lack of planning in a game.

Take note that this does go for any genre where planning can be involved.
 

USSR

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Oct 4, 2008
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Well normally, I think the best tactical attack is the surprise.

Have a few snipers and a couple of bombs surrounding the area. And then small groups of swat infantry to storm.

Although that's just me, I am very tactical, I just can't explain it very well in typing.
 

Kikosemmek

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Invariably, the best strategy is that which counters your opponent's best. You must change and adapt to compliment and destroy whatever adversary you meet.
 

Syphonz

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In BF2: Special Forces, me and my best friend have a tactic: I distract with spray and pray bullets, he blindsides with an ATV covered in C4. And he jumps off the ATV detonating simotaniusly, sometimes killing himself in the process.

This hilarious tactic works 7/10 times when trying to capture a new point. Terrorism has it upsides at times.
 

fluffylandmine

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Syphonz said:
In BF2: Special Forces, me and my best friend have a tactic: I distract with spray and pray bullets, he blindsides with an ATV covered in C4. And he jumps off the ATV detonating simotaniusly, sometimes killing himself in the process.

This hilarious tactic works 7/10 times when trying to capture a new point. Terrorism has it upsides at times.
Pure bad-assery. I give you a 9/10 for that one.
 

Madrak the Red

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In FPSes, much like in real life, the best tactic is to remain calm, think clearly and shoot in controlled and accurate bursts of fire. That, or charge, 'cause it can scare the hell outta people.

'Course, you need to change tactics with the situation and the forces at your disposal, as well as what command level you are operating at. This is something RTSes need: a squad/unit leader AI who can react to the immediate threats, take cover and so on, y'know, like in real life.

Also, tactics are hard when you have little to no communication past shouting.

I know modern tactics, from squad to about company level, thought the best anti-terror tactic I came up with was in a modern RPG- where we had hostages in a bank, and the terroists wanted a car. So we gave them one just big enough for all of them (no hostages) and the cash. As it drove away, I had two SWAT teams in buildings on the corners. My character took both the driver and passenger out with a Barret .50 cal (simultaneously!), cusing them to swerve into a wall. We them raked the car with machine-gun fire. Worked a charm.
 

Archemetis

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the only tactics i've ever imployed in games are Starcraft and Cossacks (I'm really behind on the RTS scene)

my Starcraft strategy: Build photon Cannons, lots of them, stop them from gaining any entry into my base, well at least any EASY entry into my base.

My Cossacks strategy: Steal their peasants in a bid to make the best sea units for cheap, thus making me ruler of the sea.
 

Robyrt

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If you're playing a game where "everyone, straight ahead and charge their HQ!" is a routinely valid strategy, you should probably find a better game, or better players. Much of the fun in an adversarial game is from anticipating their strategy and countering it, whether that's by some devious pincer maneuver or a surprise bombing run or a "psychic" uppercut.

I was playing a team game of Total Annihilation the other day, and things were looking bad. I had been beaten within an inch of my life by a horde of light tanks, and our opponents had walled off their half of the map before we could counterattack. So my ally massed his units right in the center while I sent my lone remaining Construction Aircraft to tear down the wall. By the time the enemy saw our forces massing on radar, they were already flanking both players simultaneously!
 

Corpse XxX

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My tactic is usually Rambo style, get up close with the biggest weapons available and blowing ppls brains out..
Not a very good tactic in most games, but the funniest one. I for instance hate sniping.. Such a coward way i think..
 

DragunovHUN

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I believe in the element of surprize. For example in COD4, if i'm playing on the map Ambush (usually HC SND), at the start of the round i leg it straight to the sewer tunnels and i'm behind the enemy before they could say 'behind you'. Same with Crossfire (or any map really). I take out all the campers, and most of the attackers heading towards my team and the best thing is that i can keep pulling the same thing off every round because people are stupid. Sometimes i approach from the other side just to mix things up a little.
 

Danny Ocean

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Jun 28, 2008
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I tend to play squad leader in Battlefield 2142, and I LOVE air drops.

Especially in Titan mode when I can get out and fight without worrying about spawns.

I'll fly very high (490m- just off the screw-up height.), and hover over CPs until my squad takes them, then shift the order marker and fly over there.
 

USSR

Probably your average communist.
Oct 4, 2008
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Corpse XxX said:
My tactic is usually Rambo style, get up close with the biggest weapons available and blowing ppls brains out..
Not a very good tactic in most games, but the funniest one. I for instance hate sniping.. Such a coward way i think..
Your intake on sniping

In real life , no, normally best tactic

In FPS, yes, kind of
 

Epifols

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Don't confuse tactics with strategy.

Tactic: flashbangs
Strategy: blind the people in a room before raiding

Note that you they are independent. I can use flashbangs for distraction, and i can blind a room with smoke.

People should not use those two words interchangeably. To put it simply: tactics are what you use and strategy is how you use it.
 

Erana

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I like the tactics involving Pew Pew lazers!

Really, though, I'm a sniper/support person.

Unless, of course, you give me a big hammer.
 

The Rogue Wolf

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People should not use those two words interchangeably. To put it simply: tactics are what you use and strategy is how you use it.
I might put it differently: Strategy is the plan, tactics are how you execute it.

Myself, I'm a flanker. I don't do very well in a straight-out face-to-face firefight, but if you leave a side entrance or other alternate route open, I'll likely find it, and then you're going to suffer. Sowing a little confusion in the enemy ranks so that my cohorts can move in is where I shine.
 

Hippobatman

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Jun 18, 2008
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My tactics vary accoring to the game.

Counter Strike: Rush kamikaze style. This strategy has proven to be either quite successful or the horrible opposite for me.

CoD: Sniping. Sneaky bastard I am. (Watched Star Wars Episode III just now. Horrible film, Anakin is such a pussy*.)

Mount & Blade: Only cavalry in my army. I've beaten armies which outnumbered me three and four times, by using rivers and hills to my favour. It might not be the biggest achievement, but I was damned proud of my lads. I usually send my soldiers smack into the enemies' cavalry ranks while I flank and kill the archers/crossbowmen in the back.


*= MY opinion.
 

Chickenlittle

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Sep 4, 2008
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Well, this was a huge part of Kingdom Under Fire: The Crusaders. It was RTS with a bit of FPS in it, but it really emphasized using your troops wisely, or you lost.

I know that you mean strategy being the best way to win, but Halo: Combat Evolved did this a little bit, in its own way. Tactics made fights easier, but you still could often charge in.
 

Ursus Astrorum

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Most of the time in RTSs, I throw grunts at the enemy's main defenses while having infiltrators and specialists come from behind and screw up their base. It usually tends to work.

In single-squad scenarios (ie. paintball, airsoft), I tend to fill the role of sniper, where I find a hiding spot in a major choke point and pick off the enemy one-by-one, going for the strayers.


Unsurprisingly, I'm amazing as a Hunter and Smoker in L4D.
 

ParkourMcGhee

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Everybody knows for most games if you have an organized charge, it pretty much trumps all other strategies. Zerg rush, run and gun... as long as it's organized to a degree it is usually far superior (and quicker) to taking things the long way around or planning a route really carefully. Even in Shooters on their hardest settings you can do this in some places.