I recently saw one of those Alignment motivational posters trying to put the Team Fortress 2 classes into all 9 of the old DnD alignments:
http://img117.imageshack.us/img117/84/dndcharthf7.png
Of course, trying to take each alignment and putting a given person on it is putting the cart before the horse, so I thought it'd be fun to do it the other way around.
Also I'm taking a fresh look at the "meet the team vids", hence the order:
Heavy:
He takes a great deal of pride in the size and quality of his instrument, and in firing it, especially at people who think they're better than him for being "smarter".
This constant, defining effort to prove he's better than everyone else is done with no consideration for, and to the detriment of, almost everybody else, and with general mayhem and carnage.
Chaotic Evil.
Soldier: An adrenaline junkie, completely bat-guano off his nut, paranoid and deluded, but trying to be the best he can be, the "Soldier" just wanted to fight for his country, or at least a country, or at least someone with a battle to win.
Chaotic Good
Engineer:
He solves problems, practical problems, his weapons are of a defensive nature, and he also builds things to help people get around, and to deal with their injuries.
Despite how lucrative his skills are in a wide range of other industries, he's chosen the life of a mercenary, why?
My guess is that despite his attempts to be amiable and soft spoken, he's afflicted with violent tendencies, most conveniently addressed by working as a PMC.
So tentatively, I'd posit that he's Neutral Good.
Demoman: Indeed a "grim bloody fable", he's resigned to drinking and/or fighting to death, his lack of an eye and alcoholism barring him from all occupations but the one his clan credentials give him.
True Neutral.
Scout: A sadistic narcissist, good at running around shooting and batting people, also a lover of getting shot at without being hit ("WHOOOO!"), happy to beat someone to concussion for a sandvich, basically the perfect mob enforcer.
Chaotic Evil.
Sniper:
He refers to sniping mainly as "a good job", and has this sense of superiority over "the bloke what bludgeons 'is wife to deaf wiv a golf trophy".
He takes the viewpoint that people are going to kill each other anyway,
("as long as there's at least two people on this planet, someone wants another one dead.")
but instead of trying to put a stop to it, he tries to let make it occur with the least amount of fuss and collateral damage possible, and at considerable cost to the client.
Lawful Neutral.
Sandvich: 120 nutritional points included, bread, meat, cheese, lettuce, tomato, a cocktail stick and a filled olive. Psychological effects suggest it was made by The Dark Lord Sauron as One Sandwich To Rule Them All.
Neutral Evil. (Youtube had to buffer)
This post is getting long and I have other things to do, so I'll carry on later.
In the mean time, discuss!
http://img117.imageshack.us/img117/84/dndcharthf7.png
Of course, trying to take each alignment and putting a given person on it is putting the cart before the horse, so I thought it'd be fun to do it the other way around.
Also I'm taking a fresh look at the "meet the team vids", hence the order:
Heavy:
He takes a great deal of pride in the size and quality of his instrument, and in firing it, especially at people who think they're better than him for being "smarter".
This constant, defining effort to prove he's better than everyone else is done with no consideration for, and to the detriment of, almost everybody else, and with general mayhem and carnage.
Chaotic Evil.
Soldier: An adrenaline junkie, completely bat-guano off his nut, paranoid and deluded, but trying to be the best he can be, the "Soldier" just wanted to fight for his country, or at least a country, or at least someone with a battle to win.
Chaotic Good
Engineer:
He solves problems, practical problems, his weapons are of a defensive nature, and he also builds things to help people get around, and to deal with their injuries.
Despite how lucrative his skills are in a wide range of other industries, he's chosen the life of a mercenary, why?
My guess is that despite his attempts to be amiable and soft spoken, he's afflicted with violent tendencies, most conveniently addressed by working as a PMC.
So tentatively, I'd posit that he's Neutral Good.
Demoman: Indeed a "grim bloody fable", he's resigned to drinking and/or fighting to death, his lack of an eye and alcoholism barring him from all occupations but the one his clan credentials give him.
True Neutral.
Scout: A sadistic narcissist, good at running around shooting and batting people, also a lover of getting shot at without being hit ("WHOOOO!"), happy to beat someone to concussion for a sandvich, basically the perfect mob enforcer.
Chaotic Evil.
Sniper:
He refers to sniping mainly as "a good job", and has this sense of superiority over "the bloke what bludgeons 'is wife to deaf wiv a golf trophy".
He takes the viewpoint that people are going to kill each other anyway,
("as long as there's at least two people on this planet, someone wants another one dead.")
but instead of trying to put a stop to it, he tries to let make it occur with the least amount of fuss and collateral damage possible, and at considerable cost to the client.
Lawful Neutral.
Sandvich: 120 nutritional points included, bread, meat, cheese, lettuce, tomato, a cocktail stick and a filled olive. Psychological effects suggest it was made by The Dark Lord Sauron as One Sandwich To Rule Them All.
Neutral Evil. (Youtube had to buffer)
This post is getting long and I have other things to do, so I'll carry on later.
In the mean time, discuss!