Team Fortress 2 Classes and DnD Alignments

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Coppernerves

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Oct 17, 2011
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I recently saw one of those Alignment motivational posters trying to put the Team Fortress 2 classes into all 9 of the old DnD alignments:
http://img117.imageshack.us/img117/84/dndcharthf7.png

Of course, trying to take each alignment and putting a given person on it is putting the cart before the horse, so I thought it'd be fun to do it the other way around.
Also I'm taking a fresh look at the "meet the team vids", hence the order:

Heavy:
He takes a great deal of pride in the size and quality of his instrument, and in firing it, especially at people who think they're better than him for being "smarter".
This constant, defining effort to prove he's better than everyone else is done with no consideration for, and to the detriment of, almost everybody else, and with general mayhem and carnage.
Chaotic Evil.

Soldier: An adrenaline junkie, completely bat-guano off his nut, paranoid and deluded, but trying to be the best he can be, the "Soldier" just wanted to fight for his country, or at least a country, or at least someone with a battle to win.
Chaotic Good

Engineer:
He solves problems, practical problems, his weapons are of a defensive nature, and he also builds things to help people get around, and to deal with their injuries.
Despite how lucrative his skills are in a wide range of other industries, he's chosen the life of a mercenary, why?
My guess is that despite his attempts to be amiable and soft spoken, he's afflicted with violent tendencies, most conveniently addressed by working as a PMC.
So tentatively, I'd posit that he's Neutral Good.

Demoman: Indeed a "grim bloody fable", he's resigned to drinking and/or fighting to death, his lack of an eye and alcoholism barring him from all occupations but the one his clan credentials give him.
True Neutral.

Scout: A sadistic narcissist, good at running around shooting and batting people, also a lover of getting shot at without being hit ("WHOOOO!"), happy to beat someone to concussion for a sandvich, basically the perfect mob enforcer.
Chaotic Evil.

Sniper:
He refers to sniping mainly as "a good job", and has this sense of superiority over "the bloke what bludgeons 'is wife to deaf wiv a golf trophy".
He takes the viewpoint that people are going to kill each other anyway,
("as long as there's at least two people on this planet, someone wants another one dead.")
but instead of trying to put a stop to it, he tries to let make it occur with the least amount of fuss and collateral damage possible, and at considerable cost to the client.
Lawful Neutral.

Sandvich: 120 nutritional points included, bread, meat, cheese, lettuce, tomato, a cocktail stick and a filled olive. Psychological effects suggest it was made by The Dark Lord Sauron as One Sandwich To Rule Them All.
Neutral Evil. (Youtube had to buffer)

This post is getting long and I have other things to do, so I'll carry on later.
In the mean time, discuss!
 

Chimpzy_v1legacy

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Jun 21, 2009
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Soldier: well, he's (or at least considers himself) a soldier and his 'Meet the' seems to indicate he likes discipline, both of which tend to lean towards Lawful. Arguably Lawful Neutral.

Sniper: like you said, he's a professional kilier, but one with standards and rules. Again, leaning towards Lawful, either Neutral or Evil, but more the latter.

Spy: a self-serving, opportunistic assassin who only seems to ally with others because it suits him. I'd say that makes him Neutral Evil.

Pyro: a bat-shit crazy murderous pyromaniac who unpredictability strikes fear even in his own allies. Definitely Chaotic Evil.

Medic: a healer, but one who has no compunctions about ignoring medical ethics in order to get results. I'm gonna go with Chaotic Good.

Demoman: drunk who couldn't care less? Chaotic Neutral.

Can't really pin down Scout, Engineer or Heavy.

Hmmm, what alignment would Saxton Hale be? True Manly?
 

Moloch Sacrifice

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Aug 9, 2013
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How much of the canon are we considering? There's in game dialogue and the meet the team videos, but are we considering comics as well?
Heavy is a surprisingly complex character. True, on the battlefield he is very excitable and clearly gleeful about mowing down the enemy team. However, in non-combat situatins he seems surprisingly calm, relaxed and considerate, even willing to put himself in considerable harms way to protect a civilian (see 'The Shadow Boxers'). Similar sentiments could be expressed about Spy, and the Sniper's professional outlook skews the goalposts somewhat.

I think the TF2 classes require an atypical baseline to work from before applying alignments. For example, every team member exhibits extreme sadistic tendencies, and so these should not be considered when naming alignment.
 

Coppernerves

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Moloch Sacrifice said:
I think the TF2 classes require an atypical baseline to work from before applying alignments. For example, every team member exhibits extreme sadistic tendencies, and so these should not be considered when naming alignment.
I think in-game at least, much of the sadism is due to dehumanising each other as "the enemy".

Sadism is interesting in the light of alignment because it raises the question of whether deriving pleasure from others' pain really shifts them in the direction of evil.
If someone enjoys causing harm, can't they still be guilty about it?

I called the Scout evil partly because of being "sadist", not because he enjoys hurting people, but because he goes ahead and indulges in his sadistic nature without a care in the world about it.(imho)

Whereas with the Engie, I get the sense that he's more withdrawn, seeking to find things to defend, so that he has some justification to satisfy his urges: when people run into his sights armed and dangerous.

It just seems to me that whether someone is Good or Evil depends not only on what you do, but on what you feel like doing, and that people who try to be good despite vicious instincts are more noble than those who just do good because it suits them.

To be honest I haven't really read the original texts on DnD alignments, so I don't know what it has to say on the subject.
 

Jolly Co-operator

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Mar 10, 2012
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Chimpzy said:
Soldier: well, he's (or at least considers himself) a soldier and his 'Meet the' seems to indicate he likes discipline, both of which tend to lean towards Lawful. Arguably Lawful Neutral.

Sniper: like you said, he's a professional kilier, but one with standards and rules. Again, leaning towards Lawful, either Neutral or Evil, but more the latter.

Spy: a self-serving, opportunistic assassin who only seems to ally with others because it suits him. I'd say that makes him Neutral Evil.

Pyro: a bat-shit crazy murderous pyromaniac who unpredictability strikes fear even in his own allies. Definitely Chaotic Evil.

Medic: a healer, but one who has no compunctions about ignoring medical ethics in order to get results. I'm gonna go with Chaotic Good.

Demoman: drunk who couldn't care less? Chaotic Neutral.

Can't really pin down Scout, Engineer or Heavy.

Hmmm, what alignment would Saxton Hale be? True Manly?
Although I agree with most of those, I think the Pyro is more difficult to categorize than that. According to his "Meet the . . . " video, he doesn't fully realize what he's doing to people, due to his Pyrovision Goggles. As far as he can see, he's just innocently frolicking with babies and giving them candy. So, while his actions can definitely be described as Chaotic Evil, I think his intentions lean more towards Neutral / Chaotic Good.

Or maybe I'm over thinking a game in which a jar of piss is considered a weapon. Hard to tell, sometimes.