Well i didn't understand the reasoning either but i just read a comment on the "tf2 i making s***loads of money" article that made me change my mind. The reasoning is what does someone who hasn't payed for a game care about getting their account banned for griefing etc.? nothing. So they preemptively ban them to... suggest buying something in the mann. co. store (which will give them equal privileges with those who own the game), which supposedly makes them value their account more and curbs griefing and other such behaviors... Of course this is a... strange away of going about things but judging by that same article (where it's mentioned 30% of tf2 players spend money on the game) it worksSizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...
It's less "grey area" and more "likely to break if Valve so much as touch the tools in question". At least, that's how past grey area mods have broken, and I wouldn't be surprised if this breaks in a similar manner.arragonder said:actually the F2P ban mod (which I downloaded to read through the source, it's literally 3 lines not counting comments XD)is a really gray area since it's implemented using steam tools which is sketchy. it doesn't outright break any rules it's just shady if you're a big believer in EULAs.Golan Trevize said:Yes, it's within the rights of whoever owns a server to choose who he or she wants to play.
OP: hyperbole much? the thing about private servers is that they're PRIVATE and all this bitching and moaning only serves to vindicate people that run this mod, I certainly wouldn't want anyone this whiny to play with me
Well i didn't understand the reasoning either but i just read a comment on the "tf2 i making s***loads of money" article that made me change my mind. The reasoning is what does someone who hasn't payed for a game care about getting their account banned for griefing etc.? nothing. So they preemptively ban them to... suggest buying something in the mann. co. store (which will give them equal privileges with those who own the game), which supposedly makes them value their account more and curbs griefing and other such behaviors... Of course this is a... strange away of going about things but judging by that same article (where it's mentioned 30% of tf2 players spend money on the game) it worksSizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...
How does a company have a responsibility to protect people from others being dicks online. I'd sure like that insurance.JohnReaper said:I never said that it wasn't, What got me was that they made a mod for the fact of banning someone over if they have paid anything or not, I agree its with the rights for hosts to say "I don't like yourface *ban" its a bit childish but it is their computer and their connection.Golan Trevize said:Yes, it's within the rights of whoever owns a server to choose who he or she wants to play.
My point (If it wasn't clear) was is it right to attack another player of a game on a Metagame scale Recently my friend had to go through 5 FIVE name changes because her old guild pretty much took her name and ran it through barbwire and salt and threatened to do it with any one that played with her. Doesn't the company have some obligation to make sure things like these don't happen? I know its hard but I'm talking things like serverwide smear campaigns, that is activly hindering if not out right preventing the play of their product?
edit: this goes double for games like WoW, I know its fucking huge and you would need something akin to the National Guard to sort through the emails but really, if it comes down to not being provided a service that you have paid for then they should do something
On the F2P side of this though, Yes they have less weight when it comes to "domestic" problems but when I was playing a F2P game I actually spent 50$ because the mods took time to look into my issue (It was a simple game error telling the quest npc I wasn't done because I was a F2Per)
People are just jealous that they got something for free that they themselves had to pay for.Sizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...